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The vast majority of mesh-based modelling applications iteratively transform the mesh vertices under prescribed geometric conditions. This occurs in particular in methods cycling through the constraint set such as Position-Based Dynamics…

Numerical Analysis · Mathematics 2020-11-25 Carlos Arango Duque , Adrien Bartoli

We propose a new method for reconstructing controllable implicit 3D human models from sparse multi-view RGB videos. Our method defines the neural scene representation on the mesh surface points and signed distances from the surface of a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Tianhan Xu , Yasuhiro Fujita , Eiichi Matsumoto

In this technical report, we investigate efficient representations of articulated objects (e.g. human bodies), which is an important problem in computer vision and graphics. To deform articulated geometry, existing approaches represent…

In this paper, we present a face fairness framework for 3D meshes that preserves the regular shape of faces and is applicable to a variety of 3D mesh restoration tasks. Specifically, we present a number of desirable properties for any mesh…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Sk. Mohammadul Haque , Venu Madhav Govindu

We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Zexiang Xu , Ming C. Lin , Yi Zhou

We present an administration technique for the bookkeeping of adaptive mesh refinement on (hyper-)rectangular meshes. Our technique is a unified approach for h-refinement on 1-, 2- and 3D domains, which is easy to use and avoids traversing…

Numerical Analysis · Mathematics 2022-02-08 Niklas Kolbe , Nikolaos Sfakianakis

We present the results of a large-scale simulation of a Dynamically Triangulated Random Surface with extrinsic curvature embedded in three-dimensional flat space. We measure a variety of local observables and use a finite size scaling…

High Energy Physics - Lattice · Physics 2009-10-22 Mark Bowick , Paul Coddington , Leping Han , Geoffrey Harris , Enzo Marinari

We present and analyze a new finite element method for solving interface problems on a triangular grid. The method locally modifies a given triangulation such that the interfaces are accurately resolved and the maximal angle condition…

Numerical Analysis · Mathematics 2026-04-02 Peter Gangl , Ulrich Langer

We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…

Mathematical Physics · Physics 2011-10-17 Scott A. Norris , Stephen J. Watson

In this paper, we propose a new variational framework for 3D surface denoising over triangulated meshes, which is inspired by the success of semi-sparse regularization in image processing. Differing from the uniformly sampled image data,…

Computational Geometry · Computer Science 2025-10-16 Junqing Huang , Haihui Wang , Michael Ruzhansky

We introduce a smoothing algorithm for triangle, quadrilateral, tetrahedral and hexahedral meshes whose centerpiece is a simple geometric triangle transformation. The first part focuses on the mathematical properties of the element…

Numerical Analysis · Mathematics 2017-08-29 Dimitris Vartziotis , Doris Bohnet

We present a semi-sparsity model for 3D triangular mesh denoising, which is motivated by the success of semi-sparsity regularization in image processing applications. We demonstrate that such a regularization model can be also applied for…

Graphics · Computer Science 2023-05-09 Junqing Huang , Haihui Wang , Michael Ruzhansky

Modeling arbitrarily large deformations of surfaces smoothly embedded in three-dimensional space is challenging. The difficulties come from two aspects: the existing geometry processing or forward simulation methods penalize the difference…

Graphics · Computer Science 2022-08-10 Jiahao Wen , Bohan Wang , Jernej Barbič

We introduce a simple initialization of the Maubach bisection routine for adaptive mesh refinement which applies to any conforming initial triangulation and terminates in linear time with respect to the number of initial vertices. We show…

Numerical Analysis · Mathematics 2024-10-29 Lars Diening , Lukas Gehring , Johannes Storn

Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most existing mesh simplification methods exhibit a few issues.…

Graphics · Computer Science 2025-09-09 Seonghun Oh , Xiaodi Yuan , Xinyue Wei , Ruoxi Shi , Fanbo Xiang , Minghua Liu , Hao Su

We probe the relation between shear induced structural relaxation and rheology in experiments on sheared two-dimensional foams. The relaxation time, which marks the crossover to diffusive bubble motion, is found to scale non-trivially with…

Soft Condensed Matter · Physics 2009-01-27 Matthias E. Möbius , Gijs Katgert , Martin van Hecke

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

We introduce a class of discrete models for surface relaxation. By exactly solving the master equation which governs the microscopic dynamics of the surface, we determine the steady state of the surface and calculate its roughness. We will…

Statistical Mechanics · Physics 2011-08-08 V. Karimipour , B. H. Seradjeh