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We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

Artificial Intelligence · Computer Science 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła

The equipment control (EC) software of the GSI accelerators has been written entirely in Pascal. Modern software development is based on C++ or Java. To be prepared for the future, we decided to convert the EC software from Pascal to C in a…

Accelerator Physics · Physics 2007-05-23 Ludwig Hechler

Phonology is the systematic study of the sounds used in language, their internal structure, and their composition into syllables, words and phrases. Computational phonology is the application of formal and computational techniques to the…

Computation and Language · Computer Science 2007-05-23 Steven Bird

We argue that computation is an abstract algebraic concept, and a computer is a result of a morphism (a structure preserving map) from a finite universal semigroup.

Logic in Computer Science · Computer Science 2018-06-11 Attila Egri-Nagy

Obfuscation is the action of making something unintelligible. In software development, this action can be applied to source code or binary applications. The aim of this dissertation was to implement a tool for the obfuscation of C and C++…

Programming Languages · Computer Science 2020-03-10 Dominik Picheta

Recent years have witnessed a phenomenal growth in the computational capabilities and applications of GPUs. However, this trend has also led to dramatic increase in their power consumption. This paper surveys research works on analyzing and…

Hardware Architecture · Computer Science 2014-04-21 Sparsh Mittal , Jeffrey S. Vetter

Cypher is a query language for property graphs. It was originally designed and implemented as part of the Neo4j graph database, and it is currently used in a growing number of commercial systems, industrial applications and research…

Software comprehension can be extremely time-consuming due to the ever-growing size of codebases. Consequently, there is an increasing need to accelerate the code comprehension process to facilitate maintenance and reduce associated costs.…

Software Engineering · Computer Science 2024-01-15 Krzysztof Borowski , Bartosz Baliś , Tomasz Orzechowski

Predictive coding graphs (PCGs) are a recently introduced generalization to predictive coding networks, a neuroscience-inspired probabilistic latent variable model. Here, we prove how PCGs define a mathematical superset of feedforward…

Machine Learning · Computer Science 2026-03-09 Björn van Zwol

The electrical and electronic engineering has used parallel programming to solve its large scale complex problems for performance reasons. However, as parallel programming requires a non-trivial distribution of tasks and data, developers…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-07-05 Antonio Wendell De Oliveira Rodrigues , Frédéric Guyomarc'H , Jean-Luc Dekeyser , Yvonnick Le Menach

This paper explores practical aspects of using a high-level functional language for GPU-based arithmetic on ``midsize'' integers. By this we mean integers of up to about a quarter million bits, which is sufficient for most practical…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-24 Cosmin E. Oancea , Stephen M. Watt

This paper explores the relationship between C++ templates and partial evaluation. Templates were designed to support generic programming, but unintentionally provided the ability to perform compile-time computations and code generation.…

Programming Languages · Computer Science 2007-05-23 Todd L. Veldhuizen

Language models are not accurate in numerical problems. Their architecture does not allow for anything less than a probabilistic next word. This paper introduces ComputeGPT: an approach of creating a chat model able to answer computational…

Programming Languages · Computer Science 2023-05-11 Ryan Hardesty Lewis , Junfeng Jiao

This is a draft of a chapter on mathematical logic and foundations for an upcoming handbook of computational proof assistants.

Logic in Computer Science · Computer Science 2021-09-01 Jeremy Avigad

Graph neural networks are deep neural networks designed for graphs with attributes attached to nodes or edges. The number of research papers in the literature concerning these models is growing rapidly due to their impressive performance on…

Machine Learning · Computer Science 2024-12-30 James H. Tanis , Chris Giannella , Adrian V. Mariano

This is a very short paper that briefly discusses some of the tasks that NLG systems perform. It is of no research interest, but I have occasionally found it useful as a way of introducing NLG to potential project collaborators who know…

cmp-lg · Computer Science 2008-02-03 Ehud Reiter

After years of using Graphics Processing Units (GPUs) to accelerate scientific applications in fields as varied as tomography, computer vision, climate modeling, digital forensics, geospatial databases, particle physics, radio astronomy,…

Software Engineering · Computer Science 2020-05-28 Ben van Werkhoven , Willem Jan Palenstijn , Alessio Sclocco

We present the design, implementation, and comprehensive evaluation of a specialized course on GPU architecture, GPU programming, and how these are used for developing AI agents. This course is offered to undergraduate and graduate students…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-18 Sriram Srinivasan , Hamdan Alabsi , Rand Obeidat , Nithisha Ponnala , Azene Zenebe

Motion planning is an important and well-studied field of robotics. A typical approach to finding a route is to construct a {\em cell graph} representing a scene and then to find a path in such a graph. In this paper we present and analyze…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-23 Krzysztof Kaczmarski , Paweł Rzążewski , Albert Wolant

The intention of these notes is to give a mathematical account of how I believe students could be taught to think about functional programming languages and to explain how such languages work.

Programming Languages · Computer Science 2010-08-09 Chris Preston