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Related papers: Complexity of Mechanism Design

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In this work we introduce a new model of decision-making by agents in a social network. Agents have innate preferences over the strategies but, because of the social interactions, the decision of the agents are not only affected by their…

Computer Science and Game Theory · Computer Science 2020-02-05 Angelo Fanelli , Dimitris Fotakis

We formulate and study the algorithmic mechanism design problem for a general class of resource allocation settings, where the center redistributes the private resources brought by individuals. Money transfer is forbidden. Distinct from the…

Computer Science and Game Theory · Computer Science 2015-03-24 Qipeng Liu , Yicheng Liu , Pingzhong Tang

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

We propose a solution and a mechanism for two-agent social choice problems with large (infinite) policy spaces. Our solution is an efficient compromise rule between the two agents, built on a common cardinalization of their preferences. Our…

Theoretical Economics · Economics 2026-02-03 Federico Echenique , Matías Núñez

Mechanism design has traditionally assumed that the set of participants are fixed and known to the mechanism (the market owner) in advance. However, in practice, the market owner can only directly reach a small number of participants (her…

Computer Science and Game Theory · Computer Science 2021-02-23 Dengji Zhao

Corrigibility of autonomous agents is an under explored part of system design, with previous work focusing on single agent systems. It has been suggested that uncertainty over the human preferences acts to keep the agents corrigible, even…

Computer Science and Game Theory · Computer Science 2025-01-10 Edmund Dable-Heath , Boyko Vodenicharski , James Bishop

We introduce a model of probabilistic verification in mechanism design. The principal elicits a message from the agent and then selects a test to give the agent. The agent's true type determines the probability with which he can pass each…

Theoretical Economics · Economics 2025-01-16 Ian Ball , Deniz Kattwinkel

Complex scheduling problems require a large amount computation power and innovative solution methods. The objective of this paper is the conception and implementation of a multi-agent system that is applicable in various problem domains.…

Multiagent Systems · Computer Science 2020-04-21 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose

We investigate mechanism design without payments when agents have different types of preferences. Contrary to most settings in the literature where agents have the same preference, e.g. in the facility location games all agents would like…

Computer Science and Game Theory · Computer Science 2016-09-16 Qiang Zhang

In the standard Mechanism Design framework, agents' messages are gathered at a central point and allocation/tax functions are calculated in a centralized manner, i.e., as functions of all network agents' messages. This requirement may cause…

Computer Science and Game Theory · Computer Science 2019-10-10 Nasimeh Heydaribeni , Achilleas Anastasopoulos

We study noncooperative games, in which each player's objective is composed of a sequence of ordered- and potentially conflicting-preferences. Problems of this type naturally model a wide variety of scenarios: for example, drivers at a busy…

Computer Science and Game Theory · Computer Science 2025-07-08 Dong Ho Lee , Lasse Peters , David Fridovich-Keil

Coordination is a desirable feature in multi-agent systems, allowing the execution of tasks that would be impossible by individual agents. We study coordination by a team of strategic agents choosing to undertake one of the multiple tasks.…

Systems and Control · Electrical Eng. & Systems 2022-12-22 Yi Wei , Marcos M. Vasconcelos

Assortment optimization concerns the problem of selling items with fixed prices to a buyer who will purchase at most one. Typically, retailers select a subset of items, corresponding to an "assortment" of brands to carry, and make each…

Computer Science and Game Theory · Computer Science 2022-05-23 Will Ma

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

Computer Science and Game Theory · Computer Science 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma

We revisit the well-studied problem of designing mechanisms for one-sided matching markets, where a set of $n$ agents needs to be matched to a set of $n$ heterogeneous items. Each agent $i$ has a value $v_{i,j}$ for each item $j$, and these…

Computer Science and Game Theory · Computer Science 2020-01-22 Rediet Abebe , Richard Cole , Vasilis Gkatzelis , Jason D. Hartline

We study hidden-action principal-agent problems with multiple agents. Unlike previous work, we consider a general setting in which each agent has an arbitrary number of actions, and the joint action induces outcomes according to an…

Computer Science and Game Theory · Computer Science 2024-02-22 Federico Cacciamani , Martino Bernasconi , Matteo Castiglioni , Nicola Gatti

Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Mark O. Riedl

The Assignment problem is a fundamental and well-studied problem in the intersection of Social Choice, Computational Economics and Discrete Allocation. In the Assignment problem, a group of agents expresses preferences over a set of items,…

Data Structures and Algorithms · Computer Science 2021-05-24 Barak Steindl , Meirav Zehavi

We develop a versatile methodology for multidimensional mechanism design that incorporates side information about agents to generate high welfare and high revenue simultaneously. Side information sources include advice from domain experts,…

Computer Science and Game Theory · Computer Science 2026-05-14 Maria-Florina Balcan , Siddharth Prasad , Tuomas Sandholm

Bargaining can be used to resolve mixed-motive games in multi-agent systems. Although there is an abundance of negotiation strategies implemented in automated negotiating agents, most agents are based on single fixed strategies, while it is…

Multiagent Systems · Computer Science 2022-12-21 Bram M. Renting , Holger H. Hoos , Catholijn M. Jonker