English
Related papers

Related papers: Vote Elicitation: Complexity and Strategy-Proofnes…

200 papers

Multiwinner voting rules can be used to select a fixed-size committee from a larger set of candidates. We consider approval-based committee rules, which allow voters to approve or disapprove candidates. In this setting, several voting rules…

Computer Science and Game Theory · Computer Science 2024-11-05 Dominik Peters

Understanding when and how computational complexity can be used to protect elections against different manipulative actions has been a highly active research area over the past two decades. A recent body of work, however, has shown that…

Computer Science and Game Theory · Computer Science 2015-11-26 Vijay Menon , Kate Larson

It is challenging to quantify numerical preferences for different objectives in a multi-objective decision-making problem. However, the demonstrations of a user are often accessible. We propose an algorithm to infer linear preference…

Artificial Intelligence · Computer Science 2023-04-28 Junlin Lu

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

Iterative voting is a natural model of repeated strategic decision-making in social choice theory when agents have the opportunity to update their votes prior to finalizing the group decision. Prior work has analyzed the efficacy of…

Computer Science and Game Theory · Computer Science 2025-06-12 Joshua Kavner , Lirong Xia

In traditional access control policies, every access granted and administrative account introduces an additional vulnerability, as a corruption of a high-privilege user can compromise several sensitive files. Privocracy is an access control…

Cryptography and Security · Computer Science 2026-02-03 Pedro Camponês , Hugo Pereira , Adrian Persaud , Kevin Gallagher , Santiago Torres-Arias

In this paper, we study liquid democracy, a collective decision making paradigm which lies between direct and representative democracy. One main feature of liquid democracy is that voters can delegate their votes in a transitive manner so…

Artificial Intelligence · Computer Science 2019-05-17 Bruno Escoffier , Hugo Gilbert , Adèle Pass-Lanneau

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

Computer Science and Game Theory · Computer Science 2017-03-24 Haris Aziz , Shenwei Huang

We study the Popular Matching problem in multiple models, where the preferences of the agents in the instance may change or may be unknown/uncertain. In particular, we study an Uncertainty model, where each agent has a possible set of…

Computer Science and Game Theory · Computer Science 2025-06-06 Gergely Csáji

The sequential allocation protocol is a simple and popular mechanism to allocate indivisible goods, in which the agents take turns to pick the items according to a predefined sequence. While this protocol is not strategy-proof, it has been…

Computer Science and Game Theory · Computer Science 2019-11-27 Michele Flammini , Hugo Gilbert

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

House Allocations concern with matchings involving one-sided preferences, where houses serve as a proxy encoding valuable indivisible resources (e.g. organs, course seats, subsidized public housing units) to be allocated among the agents.…

Computer Science and Game Theory · Computer Science 2025-11-11 Hadi Hosseini , Sanjukta Roy , Aditi Sethia

The integrity of elections is central to democratic systems. However, a myriad of malicious actors aspire to influence election outcomes for financial or political benefit. A common means to such ends is by manipulating perceptions of the…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Andrew Estornell , Lecheng Kong , Yevgeniy Vorobeychik

We consider the task of allocating indivisible items to agents, when the agents' preferences over the items are identical. The preferences are captured by means of a directed acyclic graph, with vertices representing items and an edge…

Discrete Mathematics · Computer Science 2024-02-02 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

The ultimate goal of multi-objective optimisation is to help a decision maker (DM) identify solution(s) of interest (SOI) achieving satisfactory trade-offs among multiple conflicting criteria. This can be realised by leveraging DM's…

Neural and Evolutionary Computing · Computer Science 2019-10-01 Ke Li , Minhui Liao , Kalyanmoy Deb , Geyong Min , Xin Yao

Crowdsourcing is now widely used to replace judgement by an expert authority with an aggregate evaluation from a number of non-experts, in applications ranging from rating and categorizing online content to evaluation of student assignments…

Computer Science and Game Theory · Computer Science 2013-03-05 Anirban Dasgupta , Arpita Ghosh

In most real-world settings, due to limited time or other resources, an agent cannot perform all potentially useful deliberation and information gathering actions. This leads to the metareasoning problem of selecting such actions.…

Artificial Intelligence · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Multi-agent AI systems have proven effective for complex reasoning. These systems are compounded by specialized agents, which collaborate through explicit communication, but incur substantial computational overhead. A natural question…

Artificial Intelligence · Computer Science 2026-01-15 Xiaoxiao Li

We study the computational complexity of strategic behaviour in primary elections. Unlike direct voting systems, primaries introduce a multi-stage process in which voters first influence intra-party nominees before a general election…

Computer Science and Game Theory · Computer Science 2026-02-12 Colin Cleveland , Bart de Keijzer , Maria Polukarov