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Related papers: Structure from Motion: Theoretical Foundations of …

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Structure from Motion (SfM) refers to the problem of recovering both structure (i.e., 3D coordinates of points in the scene) and motion (i.e., camera matrices) starting from point correspondences in multiple images. It has attracted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Federica Arrigoni

Geometric features, robust to noise, of curves in Euclidean space are of great interest for various applications such as machine learning and image analysis. We apply the Fels-Olver's moving frame method (for geometric features) paired with…

Differential Geometry · Mathematics 2022-06-09 Joscha Diehl , Rosa Preiß , Michael Ruddy , Nikolas Tapia

The structure from motion (SfM) problem in computer vision is the problem of recovering the three-dimensional ($3$D) structure of a stationary scene from a set of projective measurements, represented as a collection of two-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2017-05-10 Onur Ozyesil , Vladislav Voroninski , Ronen Basri , Amit Singer

Current non-rigid structure from motion (NRSfM) algorithms are mainly limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Chen Kong , Simon Lucey

Structure from motion is an import theme in computer vision. Although great progress has been made both in theory and applications, most of the algorithms only work for static scenes and rigid objects. In recent years, structure and motion…

Computer Vision and Pattern Recognition · Computer Science 2017-01-02 Guanghui Wang

We explain theoretically how to reconstruct the 3D scene from successive frames in order to see the video in 3D. To do this, features, associated to moving rigid objects in 3D, are extracted in frames and matched. The vanishing point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Slimane Larabi

We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an…

Computer Vision and Pattern Recognition · Computer Science 2016-08-10 Roberto Tron

Structure-from-motion (SfM) is a long-standing problem in the computer vision community, which aims to reconstruct the camera poses and 3D structure of a scene from a set of unconstrained 2D images. Classical frameworks solve this problem…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Jianyuan Wang , Nikita Karaev , Christian Rupprecht , David Novotny

Multiview Structure from Motion is a fundamental and challenging computer vision problem. A recent deep-based approach utilized matrix equivariant architectures for simultaneous recovery of camera pose and 3D scene structure from large…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Fadi Khatib , Yoni Kasten , Dror Moran , Meirav Galun , Ronen Basri

Structure-from-Motion (SfM), a task aiming at jointly recovering camera poses and 3D geometry of a scene given a set of images, remains a hard problem with still many open challenges despite decades of significant progress. The traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Bardienus Duisterhof , Lojze Zust , Philippe Weinzaepfel , Vincent Leroy , Yohann Cabon , Jerome Revaud

Structure-from-Motion (SfM) aims to recover 3D scene structures and camera poses based on the correspondences between input images, and thus the ambiguity caused by duplicate structures (i.e., different structures with strong visual…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Lei Wang , Linlin Ge , Shan Luo , Zihan Yan , Zhaopeng Cui , Jieqing Feng

Rigid structure-from-motion (RSfM) and non-rigid structure-from-motion (NRSfM) have long been treated in the literature as separate (different) problems. Inspired by a previous work which solved directly for 3D scene structure by factoring…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Pan Ji , Hongdong Li , Yuchao Dai , Ian Reid

All that structure from motion algorithms "see" are sets of 2D points. We show that these impoverished views of the world can be faked for the purpose of reconstructing objects in challenging settings, such as from a single image, or from a…

Computer Vision and Pattern Recognition · Computer Science 2014-11-25 João Carreira , Abhishek Kar , Shubham Tulsiani , Jitendra Malik

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

Image-based 3D reconstruction is one of the most important tasks in Computer Vision with many solutions proposed over the last few decades. The objective is to extract metric information i.e. the geometry of scene objects directly from…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Qiao Chen , Charalambos Poullis

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

In this paper, we address the inverse problem of reconstructing a scene as well as the camera motion from the image sequence taken by an omni-directional camera. Our structure from motion results give sharp conditions under which the…

Computer Vision and Pattern Recognition · Computer Science 2007-08-21 Oliver Knill , Jose Ramirez-Herran

All current non-rigid structure from motion (NRSfM) algorithms are limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Chen Kong , Simon Lucey

Existing deep methods produce highly accurate 3D reconstructions in stereo and multiview stereo settings, i.e., when cameras are both internally and externally calibrated. Nevertheless, the challenge of simultaneous recovery of camera poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Dror Moran , Hodaya Koslowsky , Yoni Kasten , Haggai Maron , Meirav Galun , Ronen Basri

We are working towards 3D reconstruction of indoor spaces using a pair of HDR cameras in a stereo vision configuration mounted on an indoor mobile floor robot that captures various textures and spatial features as 2D images and this data is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Kshitij Karnawat , Hritvik Choudhari , Abhimanyu Saxena , Mudit Singal , Raajith Gadam
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