Related papers: Nice point sets can have nasty Delaunay triangulat…
Delaunay Triangulation(DT) is one of the important geometric problems that is used in various branches of knowledge such as computer vision, terrain modeling, spatial clustering and networking. Kinetic data structures have become very…
The triangulation complexity of a compact 3-manifold is the minimal number of tetrahedra in any triangulation of the 3-manifold. We compute the triangulation complexity of all elliptic 3-manifolds and all sol 3-manifolds, to within a…
We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex…
We present a $O(n^{\frac{3}{2}})$-time algorithm for the \emph{shortest (diagonal) flip path problem} for \emph{lattice} triangulations with $n$ points, improving over previous $O(n^2)$-time algorithms. For a large, natural class of inputs,…
Motivated by low energy consumption in geographic routing in wireless networks, there has been recent interest in determining bounds on the length of edges in the Delaunay graph of randomly distributed points. Asymptotic results are known…
We investigate how the complexity of Euclidean TSP for point sets $P$ inside the strip $(-\infty,+\infty)\times [0,\delta]$ depends on the strip width $\delta$. We obtain two main results. First, for the case where the points have distinct…
This paper studies lower bounds for fundamental optimization problems in the CONGEST model. We show that solving problems exactly in this model can be a hard task, by providing $\tilde{\Omega}(n^2)$ lower bounds for cornerstone problems,…
We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
There are many fundamental algorithmic problems on triangulated 3-manifolds whose complexities are unknown. Here we study the problem of finding a taut angle structure on a 3-manifold triangulation, whose existence has implications for both…
Let ${\cal P}$ be a set of $n$ points embedded in the plane, and let ${\cal C}$ be the complete Euclidean graph whose point-set is ${\cal P}$. Each edge in ${\cal C}$ between two points $p, q$ is realized as the line segment $[pq]$, and is…
This paper gives sharp linear bounds on the genus of a normal surface in a triangulated compact, orientable 3--manifold in terms of the quadrilaterals in its cell decomposition---different bounds arise from varying hypotheses on the surface…
We defined several functionals on the set of all triangulations of the finite system of points in d-space achieving global minimum on the Delaunay triangulation (DT). We consider a so called "parabolic" functional and prove it attains its…
Every surface that is intrinsically polyhedral can be represented by a portalgon: a collection of polygons in the Euclidean plane with some pairs of equally long edges abstractly identified. While this representation is arguably simpler…
Strata of translation surfaces are covered by the closures of finitely many iso-Delaunay regions: open subspaces parametrizing surfaces whose Delaunay triangulations are combinatorially equivalent. We prove that the iso-Delaunay regions for…
Even the most superficial glance at the vast majority of crossing-minimal geometric drawings of $K_n$ reveals two hard-to-miss features. First, all such drawings appear to be 3-fold symmetric (or simply {\em 3-symmetric}) . And second, they…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
Given a point set $P$ in the Euclidean plane and a parameter $t$, we define an \emph{oriented $t$-spanner} $G$ as an oriented subgraph of the complete bi-directed graph such that for every pair of points, the shortest closed walk in $G$…
A geometric $t$-spanner for a set $S$ of $n$ point sites is an edge-weighted graph for which the (weighted) distance between any two sites $p,q \in S$ is at most $t$ times the original distance between $p$ and~$q$. We study geometric…
Given two triangulations of a convex polygon, computing the minimum number of flips required to transform one to the other is a long-standing open problem. It is not known whether the problem is in P or NP-complete. We prove that two…