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Consider a plane graph G, drawn with straight lines. For every pair a,b of vertices of G, we compare the shortest-path distance between a and b in G (with Euclidean edge lengths) to their actual distance in the plane. The worst-case ratio…

Computational Geometry · Computer Science 2007-05-23 Rolf Klein , Martin Kutz

For a finite set $A\subset \mathbb{R}^d$, let $\Delta(A)$ denote the spread of $A$, which is the ratio of the maximum pairwise distance to the minimum pairwise distance. For a positive integer $n$, let $\gamma_d(n)$ denote the largest…

Combinatorics · Mathematics 2022-12-20 Adrian Dumitrescu , Csaba D. Tóth

We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…

Computational Geometry · Computer Science 2018-07-27 Ahmad Biniaz , Prosenjit Bose , Paz Carmi , Anil Maheshwari , J. Ian Munro , Michiel Smid

This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…

Computational Geometry · Computer Science 2016-02-16 David Sinclair

This paper presents how the space of spheres and shelling may be used to delete a point from a $d$-dimensional triangulation efficiently. In dimension two, if k is the degree of the deleted vertex, the complexity is O(k log k), but we…

Computational Geometry · Computer Science 2007-05-23 Olivier Devillers

Let $P$ be a set of $n\geq 3$ points in general position in the plane. The edge disjointness graph $D(P)$ of $P$ is the graph whose vertices are all the closed straight line segments with endpoints in $P$, two of which are adjacent in…

Combinatorics · Mathematics 2023-06-22 J. Leaños , Christophe Ndjatchi , L. M. Ríos-Castro

We continue the study of $\delta$-dispersion, a continuous facility location problem on a graph where all edges have unit length and where the facilities may also be positioned in the interior of the edges. The goal is to position as many…

Data Structures and Algorithms · Computer Science 2022-06-24 Tim A. Hartmann , Stefan Lendl

In this survey article, we are interested on minimal triangulations of closed pl manifolds. We present a brief survey on the works done in last 25 years on the following: (i) Finding the minimal number of vertices required to triangulate a…

Geometric Topology · Mathematics 2007-05-23 Basudeb Datta

Given a finite set of points $P$ sampling an unknown smooth surface $\mathcal{M} \subseteq \mathbb{R}^3$, our goal is to triangulate $\mathcal{M}$ based solely on $P$. Assuming $\mathcal{M}$ is a smooth orientable submanifold of codimension…

Computational Geometry · Computer Science 2025-03-31 Dominique Attali , Mattéo Clémot , Bianca B. Dornelas , André Lieutier

This paper introduces path triangulation of points in a bounded, simply connected surface region, replacing ordinary triangles in a Delaunay triangulation with path triangles from homotopy theory. A {\bf path triangle} has a border that is…

Algebraic Topology · Mathematics 2022-08-29 James F. Peters

We study the set of image tuples arising from fixed cameras observing varying planar 3-dimensional point configurations. We derive a formula for the number of complex critical points of the triangulation problem, which seeks to reconstruct…

Algebraic Geometry · Mathematics 2026-05-01 Petr Hrubý , Elima Shehu

A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…

Optimization and Control · Mathematics 2019-04-08 Valentin R. Koch , Hung M. Phan

The kd-tree and Bounding Volume Hierarchy (BVH) are well-known data structures for computing ray-object intersections. Less known is the Constrained Convex Space Partitioning (CCSP), which partitions space and makes the geometric primitives…

Graphics · Computer Science 2021-12-13 Roald Frederickx , Philip Dutré

In this paper, we study the shape reconstruction problem, when the shape we wish to reconstruct is an orientable smooth d-dimensional submanifold of the Euclidean space. Assuming we have as input a simplicial complex K that approximates the…

Computational Geometry · Computer Science 2025-03-20 Dominique Attali , André Lieutier

This paper uses mathematics to analyze the challenges of geometrically noisy environments on triangulation. Given widely accepted algorithmic triangulation methods, such as O (n ln n) or a simpler O (n^3) method, we can mathematically prove…

Computational Geometry · Computer Science 2023-11-21 Noah M. Kenney

We study the maximal number of triangulations that a planar set of $n$ points can have, and show that it is at most $30^n$. This new bound is achieved by a careful optimization of the charging scheme of Sharir and Welzl (2006), which has…

Discrete Mathematics · Computer Science 2010-01-03 Micha Sharir , Adam Sheffer

It is known that any two triangulations of a compact 3-manifold are related by finite sequences of certain local transformations. We prove here an upper bound for the length of a shortest transformation sequence relating any two…

Geometric Topology · Mathematics 2007-05-23 Simon A. King

Delaunay protection is a measure of how far a Delaunay triangulation is from being degenerate. In this short paper we study the protection properties and other quality measures of the Delaunay triangulations of a family of lattices that is…

Computational Geometry · Computer Science 2019-03-08 Aruni Choudhary , Arijit Ghosh

We use here the results on the influence graph by Boissonnat et al. to adapt them for particular cases where additional information is available. In some cases, it is possible to improve the expected randomized complexity of algorithms from…

Computational Geometry · Computer Science 2009-09-25 Olivier Devillers

In three-dimensional computational topology, the theory of normal surfaces is a tool of great theoretical and practical significance. Although this theory typically leads to exponential time algorithms, very little is known about how these…

Geometric Topology · Mathematics 2018-10-24 Benjamin A. Burton , João Paixão , Jonathan Spreer
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