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A P3M (Particle-Particle, Particle-Mesh) algorithm to compute the gravitational force on a set of particles is described. The gravitational force is computed using Fast Fourier Transforms. This leads to an incorrect force when the distance…

Astrophysics · Physics 2009-10-22 T. Theuns

We describe an efficient Particle-Mesh algorithm for the Connection Machine CM-5. Our particular method parallelizes well and the computation time per time step decreases as the particles become more clustered. We achieve floating-point…

comp-gas · Physics 2009-10-22 Robert Ferrell , Edmund Bertschinger

We accelerated an ab-initio molecular QMC calculation by using GPGPU. Only the bottle-neck part of the calculation is replaced by CUDA subroutine and performed on GPU. The performance on a (single core CPU + GPU) is compared with that on a…

Computational Physics · Physics 2012-04-06 Yutaka Uejima , Tomoharu Terashima , Ryo Maezono

Challenging the Nvidia monopoly, dedicated AI-accelerator chips have begun emerging for tackling the computational challenge that the inference and, especially, the training of modern deep neural networks (DNNs) poses to modern computers.…

Machine Learning · Computer Science 2023-02-01 Lennart P. L. Landsmeer , Max C. W. Engelen , Rene Miedema , Christos Strydis

A modern graphics processing unit (GPU) is able to perform massively parallel scientific computations at low cost. We extend our implementation of the checkerboard algorithm for the two dimensional Ising model [T. Preis et al., J. Comp.…

Computational Physics · Physics 2010-07-22 Benjamin Block , Peter Virnau , Tobias Preis

The rapid updates in error-resilient applications along with their quest for high throughput have motivated designing fast approximate functional units for Field-Programmable Gate Arrays (FPGAs). Studies that proposed imprecise functional…

Hardware Architecture · Computer Science 2022-06-29 Zahra Ebrahimi , Muhammad Zaid , Mark Wijtvliet , Akash Kumar

Parallel computing using accelerators has gained widespread research attention in the past few years. In particular, using GPUs for general purpose computing has brought forth several success stories with respect to time taken, cost, power,…

Over the past years, we have developed GATE version 10, a major re-implementation of the long-standing Geant4-based Monte Carlo application for particle and radiation transport simulation in medical physics. This release introduces many new…

To train modern large DNN models, pipeline parallelism has recently emerged, which distributes the model across GPUs and enables different devices to process different microbatches in pipeline. Earlier pipeline designs allow multiple…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-23 Ziyue Luo , Xiaodong Yi , Guoping Long , Shiqing Fan , Chuan Wu , Jun Yang , Wei Lin

Gaussian processes (GPs) are flexible non-parametric models, with a capacity that grows with the available data. However, computational constraints with standard inference procedures have limited exact GPs to problems with fewer than about…

Physical computing is a technology utilizing the nature of electronic devices and circuit topology to cope with computing tasks. In this paper, we propose an active circuit network to implement multi-scale Gaussian filter, which is also…

Computer Vision and Pattern Recognition · Computer Science 2014-08-12 Yi Li , Qi Wei , Fei Qiao , Huazhong Yang

We focus on implementing and optimizing a sixth-order finite-difference solver for simulating compressible fluids on a GPU using third-order Runge-Kutta integration. Since graphics processing units perform well in data-parallel tasks, this…

Computational Physics · Physics 2017-07-28 Johannes Pekkilä , Miikka S. Väisälä , Maarit J. Käpylä , Petri J. Käpylä , Omer Anjum

In this report, I describe the design and implementation of an inexpensive, eight node, 32 core, cluster of raspberry pi single board computers, as well as the performance of this cluster on two computational tasks, one that requires…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-03-19 Vincent A. Cicirello

There are two distinct approaches to speeding up large parallel computers. The older method is the General Purpose Graphics Processing Units (GPGPU). The newer is the Many Integrated Core (MIC) technology . Here we attempt to focus on the…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-18 Janusz Kowalik , Piotr Arłukowicz , Erika Parsons

Stochastic simulations need multiple replications in order to build confidence intervals for their results. Even if we do not need a large amount of replications, it is a good practice to speed-up the whole simulation time using the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-01-08 Jonathan Passerat-Palmbach , Jonathan Caux , Pridi Siregar , Claude Mazel , David Hill

The use of FPGAs for efficient graph processing has attracted significant interest. Recent memory subsystem upgrades including the introduction of HBM in FPGAs promise to further alleviate memory bottlenecks. However, modern multi-channel…

Hardware Architecture · Computer Science 2022-03-08 Xinyu Chen , Yao Chen , Feng Cheng , Hongshi Tan , Bingsheng He , Weng-Fai Wong

A new implementation of many-body calculations is of paramount importance in the field of computational physics. In this study, we leverage the capabilities of Field Programmable Gate Arrays (FPGAs) for conducting quantum many-body…

Strongly Correlated Electrons · Physics 2025-04-17 Songtai Lv , Yang Liang , Yuchen Meng , Xiaochen Yao , Jincheng Xu , Yang Liu , Qibin Zheng , Haiyuan Zou

Purpose: Very fast Monte Carlo (MC) simulations of proton transport have been implemented recently on GPUs. However, these usually use simplified models for non-elastic (NE) proton-nucleus interactions. Our primary goal is to build a…

Medical Physics · Physics 2015-06-11 H. Wan Chan Tseung , J. Ma , C. Beltran

We describe and demonstrate the potential of a new and very efficient method for simulating certain classes of modified gravity theories, such as the widely studied $f(R)$ gravity models. High resolution simulations for such models are…

Cosmology and Nongalactic Astrophysics · Physics 2017-03-14 Sownak Bose , Baojiu Li , Alexandre Barreira , Jian-hua He , Wojciech A. Hellwing , Kazuya Koyama , Claudio Llinares , Gong-Bo Zhao

Gradient ascent pulse engineering algorithm (GRAPE) is a typical method to solve quantum optimal control problems. However, it suffers from an exponential resource in computing the time evolution of quantum systems with the increasing…

Quantum Physics · Physics 2022-12-09 Yuquan Chen , Yajie Hao , Ze Wu , Bi-Ying Wang , Ran Liu , Yanjun Hou , Jiangyu Cui , Man-Hong Yung , Xinhua Peng