Related papers: Direct N-body Simulations
Numerical simulations of self-gravitating systems are generally based on N-body codes, which solve the equations of motion of a large number of interacting particles. This approach suffers from poor statistical sampling in regions of low…
We have developed a two-dimensional orbit averaged Fokker-Planck model of stellar clusters which expands on spherically symmetric one-dimensional models to include rotation and ellipticity. Physical effects such as collisions, finite…
In N-body simulations of collisionless stellar systems, the forces are softened to reduce the shot noise. Softening modifies gravity at r=|x-y| smaller than softening length epsilon and the softened forces are increasingly biased for ever…
We study the accumulation of errors in cosmological N-body algorithms that are caused by representing the continuous distribution of matter by massive particles, comparing the PPPM and Adaptive Multigrid codes. We use for this a new measure…
We developed a new direct-tree hybrid N-body algorithm for fully self-consistent N-body simulations of star clusters in their parent galaxies. In such simulations, star clusters need high accuracy, while galaxies need a fast scheme because…
The development of numerical N -body simulations have allowed to study formation process and evolution of galaxies at different scales. This paper presents the fundamental concepts of N-body systems applied to the cosmological evolution of…
Modern cosmological observations allow us to study in great detail the evolution and history of the large scale structure hierarchy. The fundamental problem of accurate constraints on the cosmological parameters, within a given cosmological…
Stellar systems are broadly divided into collisional and non-collisional. The latter are large-N systems with long relaxation timescales and can be simulated disregarding two-body interactions, while either computationally expensive direct…
The N-body problem is a classic problem involving a system of N discrete bodies mutually interacting in a dynamical system. At any moment in time there are N*(N - 1)/2 such interactions occurring. This scaling as N^2 leads to computational…
This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…
Direct collisions between finite-sized particles occur commonly in many areas of astrophysics. Such collisions are typically mediated by chaotic, bound gravitational interactions involving small numbers of particles. An important…
We present an N-body computer code - aimed at studies of galactic dynamics - with a CPU-efficient algorithm for a continuous (i.e. time-dependent) stellar mass-loss. First, we summarize available data on stellar mass-loss and derive the…
Globular clusters rotate significantly, and with the increasing amount of detailed morphologicaland kinematical data obtained in recent years on galactic globular clusters many interesting features show up. We show how our theoretical…
We present N-body simulations of dissolving star clusters close to galactic centres. For this purpose, we developed a new N-body program called nbody6gc based on Aarseth's series of N-body codes. We describe the algorithm in detail. We…
Commercial graphics processors (GPUs) have high compute capacity at very low cost, which makes them attractive for general purpose scientific computing. In this paper we show how graphics processors can be used for N-body simulations to…
The recent availability of special purpose computers designed for calculating gravitational interactions of N-bodies at extremely high speed has provided the means to model globular clusters on a star-by-star basis for the first time. By…
Analysis of large galaxy surveys requires confidence in the robustness of numerical simulation methods. The simulations are used to construct mock galaxy catalogs to validate data analysis pipelines and identify potential systematics. We…
Recently alternative approaches in cosmology seeks to explain the nature of dark matter as a direct result of the non-linear spacetime curvature due to different types of deformation potentials. In this context, a key test for this…
Tormen and Bertschinger have presented an algorithm which allows the dynamic range of N-body simulations to be extended by adding long-wavelength power to an evolved N-body simulation. This procedure is of considerable interest as it will…
We address the dynamical evolution of an isolated self--gravitating system with two stellar mass groups. We vary the individual ratio of the heavy to light bodies, $\mu$ from 1.25 to 50 and alter also the fraction of the total heavy mass…