Related papers: 7.0/Mflops Astrophysical N-Body Simulation with Tr…
Constraining neutrino mass remains an elusive challenge in modern physics. Precision measurements are expected from several upcoming cosmological probes of large-scale structure. Achieving this goal relies on an equal level of precision…
We introduce a new code, ECOSMOG, to run N-body simulations for a wide class of modified gravity and dynamical dark energy theories. These theories generally have one or more new dynamical degrees of freedom, the dynamics of which are…
The paper presents a numerical implementation of the gravitational N-body problem with contact interactions between non-spherically shaped bodies. The work builds up on a previous implementation of the code and extends its capabilities. The…
Fast Multipole Methods (FMM) are a fundamental operation for the simulation of many physical problems. The high performance design of such methods usually requires to carefully tune the algorithm for both the targeted physics and the…
We present the results of a novel type of numerical simulation that realizes a rotating Universe with a shear-free, rigid body rotation inspired by a G\"{o}del-like metric. We run cosmological simulations of unperturbed glasses with various…
In this paper, we report the implementation and measured performance of our extreme-scale global simulation code on Sunway TaihuLight and two PEZY-SC2 systems: Shoubu System B and Gyoukou. The numerical algorithm is the parallel Barnes-Hut…
N-body codes to perform simulations of the origin and evolution of the Large Scale Structure of the Universe have improved significantly over the past decade both in terms of the resolution achieved and of reduction of the CPU time.…
The Monte Carlo simulation of the electron transport through thin slabs is studied with five general purpose codes: PENELOPE, GEANT3, GEANT4, EGSnrc and MCNPX. The different material foils analyzed in the old experiments of Kulchitsky and…
GRAPE-Dilepton is a Monte Carlo event generator for dilepton production in ep collisions. The cross-section calculation is based on the exact matrix elements in the electroweak theory at tree level. The dilepton productions via $\gamma…
We present a numerical code for multi-component simulation of the galactic evolution. Our code includes the following parts: $N$-body is used to evolve dark matter, stellar dynamics and dust grains, gas dynamics is based on TVD-MUSCL scheme…
We propose an efficient method for active particle selection, working with Hermite Individual Time Steps (HITS) scheme in direct N-body simulation code $\varphi$GRAPE. For a simulation with $N$ particles, this method can reduce the…
Simulating large molecular systems over long timescales requires force fields that are both accurate and efficient. In recent years, E(3) equivariant neural networks have lifted the tension between computational efficiency and accuracy of…
We present anisotropic "separate universe" simulations which modify the N-body code Gadget-4 in order to represent a large-scale tidal field through an anisotropic expansion factor. These simulations are used to measure the linear,…
We have performed fully self-consistent $N$-body simulations of star clusters near the Galactic center (GC). Such simulations have not been performed because it is difficult to perform fast and accurate simulations of such systems using…
Next generation galaxy surveys demand the development of massive ensembles of galaxy mocks to model the observables and their covariances, what is computationally prohibitive using $N$-body simulations. COLA is a novel method designed to…
Self-gravity plays an important role in the evolution of rotationally supported systems such as protoplanetary disks, accretion disks around black holes, or galactic disks, as it can both feed turbulence or lead to gravitational…
A way to probe alternative theories of gravitation is to study if they could account for the structures of the universe. We then modified the well-known Gadget-2 code to probe alternative theories of gravitation through galactic dynamics.…
We describe an open source GPU implementation of a hybrid symplectic N-body integrator, GENGA (Gravitational ENcounters with Gpu Acceleration), designed to integrate planet and planetesimal dynamics in the late stage of planet formation and…
Cosmological N-Body simulations have become an essential tool for studying formation of large scale structure. These simulations are computationally challenging even though the available computing power gets better every year. A number of…
The TREE method has been widely used for long-range interaction {\it N}-body problems. We have developed a parallel TREE code for two-component classical plasmas with open boundary conditions and highly non-uniform charge distributions. The…