Related papers: The GRAPE-4, a Teraflops Stellar Dynamics Computer
Static timing analysis (STA) is crucial for Electronic Design Automation (EDA) flows but remains a computational bottleneck. While existing GPU-based STA engines are faster than CPU, they suffer from inefficiencies, particularly intra-warp…
We simulate the formation and chemodynamical evolution of 128 elliptical galaxies using a GRAPE-SPH code that includes various physical processes that are associated with the formation of stellar systems: radiative cooling, star formation,…
One of the main challenges in Heavy Energy Physics is to make fast analysis of high amount of experimental and simulated data. At LHC-CERN one p-p event is approximate 1 Mb in size. The time taken to analyze the data and obtain fast results…
One of application that needs high performance computing resources is molecular d ynamic. There is some software available that perform molecular dynamic, one of these is a well known GROMACS. Our previous experiment simulating molecular…
Assessing the likelihood that the rotation curve of a galaxy matches predictions from galaxy formation simulations requires that the uncertainties in the circular speed as a function of radius derived from the observational data be…
BATSRUS, our state-of-the-art extended magnetohydrodynamic code, is the most used and one of the most resource-consuming models in the Space Weather Modeling Framework. It has always been our objective to improve its efficiency and speed…
We present the results of gravitational direct $N$-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the results with GRAPE-6Af special purpose hardware. The force…
We present the results of gravitational direct $N$-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the results with GRAPE-6Af special purpose hardware. The force…
We present the current status of the apeNEXT project. Aim of this project is the development of the next generation of APE machines which will provide multi-teraflop computing power. Like previous machines, apeNEXT is based on a custom…
Many extreme-scale applications require the movement of large quantities of data to, from, and among leadership computing facilities, as well as other scientific facilities and the home institutions of facility users. These applications,…
The VERTEX code is employed for multi-dimensional neutrino-radiation hydrodynamics simulations of core-collapse supernova explosions from first principles. The code is considered state-of-the-art in supernova research and it has been used…
Graphics Processing Units (GPUs) can speed up the numerical solution of various problems in astrophysics including the dynamical evolution of stellar systems; the performance gain can be more than a factor 100 compared to using a Central…
We propose GrainGNN, a surrogate model for the evolution of polycrystalline grain structure under rapid solidification conditions in metal additive manufacturing. High fidelity simulations of solidification microstructures are typically…
Large-scale graph processing has drawn great attention in recent years. Most of the modern-day datacenter workloads can be represented in the form of Graph Processing such as MapReduce etc. Consequently, a lot of designs for Domain-Specific…
Modern radio telescopes generate large amounts of data, with the next generation Very Large Array (ngVLA) and the Square Kilometre Array (SKA) expected to feed up to 292 GB of visibilities per second to the science data processor (SDP).…
Not only with the large host memory for supporting large scale graph processing, GPU-accelerated heterogeneous architecture can also provide a great potential for high-performance computing. However, few existing heterogeneous systems can…
As astronomy enters the petascale data era, astronomers are faced with new challenges relating to storage, access and management of data. A shift from the traditional approach of combining data and analysis at the desktop to the use of…
Gradient ascent pulse engineering algorithm (GRAPE) is a typical method to solve quantum optimal control problems. However, it suffers from an exponential resource in computing the time evolution of quantum systems with the increasing…
Fundamental changes are taking place in the way we do astronomy. In twenty years time, it is likely that most astronomers will never go near a cutting-edge telescope, which will be much more efficiently operated in service mode. They will…
Simulation of physical systems is essential across scientific and engineering domains. Commonly used domain decomposition methods are unable to simultaneously deliver both high simulation rate and high utilization in network computing…