Related papers: The GRAPE-4, a Teraflops Stellar Dynamics Computer
How do massive stars explode? Progress toward the answer is driven by increases in compute power. Petascale supercomputers are enabling detailed three-dimensional simulations of core-collapse supernovae. These are elucidating the role of…
The project, aimed at the theoretical support of experiments at modern and future accelerators -- TEVATRON, LHC, electron Linear Colliders (TESLA, NLC, CLIC) and muon factories, is presented. Within this project a four-level computer system…
The expedient design of precision components in aerospace and other high-tech industries requires simulations of physical phenomena often described by partial differential equations (PDEs) without exact solutions. Modern design problems…
Sparse triangular solve (SpTRSV) is widely used in various domains. Numerous studies have been conducted using CPUs, GPUs, and specific hardware accelerators, where dataflows can be categorized into coarse and fine granularity. Coarse…
The GRACE mission has been providing valuable new information on time variations in the Earth's gravity field since 2002. In addition, the GRACE Follow-On mission is scheduled to be flown soon after the end of life of the GRACE mission in…
Accurate gravity field calculations are necessary for landing on planets, moons, asteroids, minimoons, or other irregularly shaped bodies, but current methods become increasingly inaccurate and slow near the surface. We present high…
With current and future leading systems adopting heterogeneous architectures, adapting existing models for heterogeneous supercomputers is of urgent need for improving model resolution and reducing modeling uncertainty. This paper presents…
We have developed a new parallel supercomputer code based on Henon's Monte Carlo method for simulating the dynamical evolution of globular clusters. This new code allows us to calculate the evolution of a cluster containing a realistic…
Modeling plasma accelerators is a computationally challenging task and the quasi-static particle-in-cell algorithm is a method of choice in a wide range of situations. In this work, we present the first performance-portable, quasi-static,…
The ever increasing demands placed upon machine performance have resulted in the need for more comprehensive particle accelerator modeling. Computer simulations are key to the success of particle accelerators. Many aspects of particle…
Turning the current experimental plasma accelerator state-of-the-art from a promising technology into mainstream scientific tools depends critically on high-performance, high-fidelity modeling of complex processes that develop over a wide…
The gravitational many-body problem is a problem concerning the movement of bodies, which are interacting through gravity. However, solving the gravitational many-body problem with a CPU takes a lot of time due to O(N^2) computational…
I review the Marseille GRAPE systems and the N-body simulations done with them. I first describe briefly the available hardware and software, their possibilities and their limitations. I then describe work done on interacting galaxies and…
Simulations from the scales of isolated galaxies to clouds have been instrumental in informing us about molecular cloud formation and evolution. Simulations are able to investigate the roles of gravity, feedback, turbulence, heating and…
By the 2040s, the exoplanet field will have moved from the discovery of a few thousand planets to hundreds of thousands, thanks to Gaia DR5, TESS, PLATO, Roman, and their successors. At that stage, the key bottleneck will no longer be…
Simulated wide-field images are becoming an important part of observational astronomy, either to prepare for new surveys or to test measurement methods. In order to efficiently explore vast parameter spaces, the computational speed of…
As the need for more computing power grows, traditional methods are hitting limits. To boost performance, we're expanding Central Processing Unit (CPU) capabilities and using specialized hardware accelerators. For example, mobile devices…
The rapid progress and advancement in electronic chips technology provide a variety of new implementation options for system engineers. The choice varies between the flexible programs running on a general-purpose processor (GPP) and the…
This project implements a ResNet-based pipeline for land use and land cover (LULC) classification on Sentinel-2 imagery, benchmarked across three heterogeneous GPUs. The workflow automates data acquisition, geospatial preprocessing, tiling,…
The first stage in the construction of the 0.8 Teraflops Supercomputer at Columbia, a working, two node parallel computer, has been successfully completed. The next stage, a 512 node, 26 Gigaflops prototype, is in its final construction…