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Tree-based machine learning techniques, such as Decision Trees and Random Forests, are top performers in several domains as they do well with limited training datasets and offer improved interpretability compared to Deep Neural Networks…

Emerging Technologies · Computer Science 2021-10-27 Giacomo Pedretti , Catherine E. Graves , Can Li , Sergey Serebryakov , Xia Sheng , Martin Foltin , Ruibin Mao , John Paul Strachan

The simulation of electrical discharges has been attracting a great deal of attention. In such simulations, the electric field computation dominates the computational time. In this paper, we propose a fast tree algorithm that helps to…

Computational Engineering, Finance, and Science · Computer Science 2018-07-04 Chijie Zhuang , Yong Zhang , Xin Zhou , Rong Zeng , Jinliang He , Lei Liu

The Fast Multipole Method (FMM) is an efficient numerical algorithm for computation of long-ranged forces in $N$-body problems within gravitational and electrostatic fields. This method utilizes multipole expansions of the Green's function…

Machine Learning · Computer Science 2025-09-26 Emilio McAllister Fognini , Marta M. Betcke , Ben T. Cox

A P3M (Particle-Particle, Particle-Mesh) algorithm to compute the gravitational force on a set of particles is described. The gravitational force is computed using Fast Fourier Transforms. This leads to an incorrect force when the distance…

Astrophysics · Physics 2009-10-22 T. Theuns

Given a data set with many features observed in a large number of conditions, it is desirable to fuse and aggregate conditions which are similar to ease the interpretation and extract the main characteristics of the data. This paper…

Computation · Statistics 2015-05-29 Julien Chiquet , Pierre Gutierrez , Guillem Rigaill

With the development of connected filters for the last decade, many algorithms have been proposed to compute the max-tree. Max-tree allows to compute the most advanced connected operators in a simple way. However, no fair comparison of…

Computer Vision and Pattern Recognition · Computer Science 2013-01-11 Edwin Carlinet , Thierry Géraud

We present parallel algorithms for constructing and traversing sparse octrees on graphics processing units (GPUs). The algorithms are based on parallel-scan and sort methods. To test the performance and feasibility, we implemented them in…

Instrumentation and Methods for Astrophysics · Physics 2012-04-11 Jeroen Bédorf , Evghenii Gaburov , Simon Portegies Zwart

The problem of {\em efficiently} finding the best match for a query in a given set with respect to the Euclidean distance or the cosine similarity has been extensively studied in literature. However, a closely related problem of efficiently…

Computational Geometry · Computer Science 2021-06-24 Parikshit Ram , Alexander G. Gray

This article introduces a new physics-based method for rigid point set alignment called Fast Gravitational Approach (FGA). In FGA, the source and target point sets are interpreted as rigid particle swarms with masses interacting in a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-02 Sk Aziz Ali , Kerem Kahraman , Christian Theobalt , Didier Stricker , Vladislav Golyanik

N-body algorithms for long-range unscreened interactions like gravity belong to a class of highly irregular problems whose optimal solution is a challenging task for present-day massively parallel computers. In this paper we describe a…

Computational Physics · Physics 2009-10-30 U. Becciani , R. Ansaloni , V. Antonuccio-Delogu , G. Erbacci , M. Gambera , A. Pagliaro , -

This study proposes a logic architecture for the high-speed and power efficiently training of a gradient boosting decision tree model of binary classification. We implemented the proposed logic architecture on an FPGA and compared training…

Machine Learning · Computer Science 2018-12-21 Takuya Tanaka , Ryosuke Kasahara , Daishiro Kobayashi

The Fast Multipole Method (FMM) is well known to possess a bottleneck arising from decreasing workload on higher levels of the FMM tree [Greengard and Gropp, Comp. Math. Appl., 20(7), 1990]. We show that this potential bottleneck can be…

Computational Engineering, Finance, and Science · Computer Science 2010-08-17 Matthew G. Knepley

The TREE method has been widely used for long-range interaction {\it N}-body problems. We have developed a parallel TREE code for two-component classical plasmas with open boundary conditions and highly non-uniform charge distributions. The…

Computational Physics · Physics 2009-05-04 Byoungseon Jeon , Joel D. Kress , Lee A. Collins , Niels Grønbech-Jensen

Recent studies have demonstrated advantages of information fusion based on sparsity models for multimodal classification. Among several sparsity models, tree-structured sparsity provides a flexible framework for extraction of…

Computer Vision and Pattern Recognition · Computer Science 2015-02-04 Soheil Bahrampour , Asok Ray , Nasser M. Nasrabadi , Kenneth W. Jenkins

We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the method of orthogonal recursive bisection to subdivide the N-body system into independent rectangular volumes each of which is mapped to a…

Astrophysics · Physics 2009-10-28 John Dubinski

This paper is aimed at improving the performance of the treecode algorithm for N-Body simulation by employing the NetSolve GridRPC programming model to exploit the use of multiple clusters. N-Body is a classical problem, and appears in many…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-11-13 Truong Vinh Truong Duy , Katsuhiro Yamazaki , Shigeru Oyanagi

This report evaluates the efficiency of Graph Edit Distance (GED) computation for graph similarity search, comparing Cascading Metric Trees (CMT) with brute-force verification. Despite the anticipated advantages of CMT, our findings…

Databases · Computer Science 2024-05-29 Wenqi Marshall Guo , Jeffrey Uhlmann

With the ongoing integration of Machine Learning models into everyday life, e.g. in the form of the Internet of Things (IoT), the evaluation of learned models becomes more and more an important issue. Tree ensembles are one of the best…

Machine Learning · Computer Science 2023-05-16 Simon Koschel , Sebastian Buschjäger , Claudio Lucchese , Katharina Morik

The Aho, Hopcroft and Ullman (AHU) algorithm has been the state of the art since the 1970s for determining in linear time whether two unordered rooted trees are isomorphic or not. However, it has been criticized (by Campbell and Radford)…

Data Structures and Algorithms · Computer Science 2024-02-13 Florian Ingels

Fast algorithms for the computation of $N$-body problems can be broadly classified into mesh-based interpolation methods, and hierarchical or multiresolution methods. To this last class belongs the well-known fast multipole method (FMM),…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-09-21 Felipe A. Cruz , Matthew G. Knepley , L. A. Barba