Related papers: Optimal Smoothing for N-Body Codes
Numerical solutions of differential equations are usually not smooth functions. However, they should resemble the smoothness of the corresponding real solutions in one way or another. In two of our recent papers, a kind of spacial…
In this paper, we focus on finding the global minimizer of a general unconstrained nonsmooth nonconvex optimization problem. Taking advantage of the smoothing method and the consensus-based optimization (CBO) method, we propose a novel…
This paper investigates the optimal ergodic sublinear convergence rate of the relaxed proximal point algorithm for solving monotone variational inequality problems. The exact worst case convergence rate is computed using the performance…
Dynamical simulations are a fundamental tool for studying the secular evolution of disc galaxies. Even at their maximum resolution, they still follow a limited number of particles and typically resolve scales of the order of a few tens of…
We prove smoothing estimates for Schr\"odinger equations $i\partial_t \phi+\partial_x (a(x) \partial_x \phi) =0$ with $a(x)\in \mathrm{BV}$, the space of functions with bounded total variation, real, positive and bounded from below. We then…
This paper introduces a smoothed proximal Lagrangian method for minimizing a nonconvex smooth function over a convex domain with additional explicit convex nonlinear constraints. Two key features are 1) the proposed method is single-looped,…
We propose a novel soft-aided low-complexity decoder for product codes based on dynamic reliability scores and error-and-erasure decoding. We observe coding gains of up to 1.2 dB compared to conventional hard-decision decoders.
Traditional problems in computational geometry involve aspects that are both discrete and continuous. One such example is nearest-neighbor searching, where the input is discrete, but the result depends on distances, which vary continuously.…
We show how to obtain concrete constructions of homological quantum codes based on tilings of 2D surfaces with constant negative curvature (hyperbolic surfaces). This construction results in two-dimensional quantum codes whose tradeoff of…
This paper establishes error bounds for the convergence of a piecewise linear approximation of the constrained optimal smoothing problem posed in a reproducing kernel Hilbert space (RKHS). This problem can be reformulated as a Bayesian…
High-dimensional simulation optimization is notoriously challenging. We propose a new sampling algorithm that converges to a global optimal solution and suffers minimally from the curse of dimensionality. The algorithm consists of two…
We study the accumulation of errors in cosmological N-body algorithms that are caused by representing the continuous distribution of matter by massive particles, comparing the PPPM and Adaptive Multigrid codes. We use for this a new measure…
We propose a proximal variable smoothing algorithm for a nonsmooth optimization problem whose cost function is the sum of three functions including a weakly convex composite function. The proposed algorithm has a single-loop structure…
This paper considers the problem of smoothing convex functions and sets, seeking the nearest smooth convex function or set to a given one. For convex cones and sublinear functions, a full characterization of the set of all optimal…
This paper proposes a novel technique called "successive stochastic smoothing" that optimizes nonsmooth and discontinuous functions while considering various constraints. Our methodology enables local and global optimization, making it a…
In this paper, in a multivariate setting we derive near optimal rates of convergence in the minimax sense for estimating partial derivatives of the mean function for functional data observed under a fixed synchronous design over H\"older…
We give improved lower bounds for binary $3$-query locally correctable codes (3-LCCs) $C \colon \{0,1\}^k \rightarrow \{0,1\}^n$. Specifically, we prove: (1) If $C$ is a linear design 3-LCC, then $n \geq 2^{(1 - o(1))\sqrt{k} }$. A design…
We propose a novel method that solves global optimization problems in two steps: (1) perform a (exponential) power-$N$ transformation to the not-necessarily differentiable objective function $f$ and get $f_N$, and (2) optimize the…
Nonsmoothness is often a curse for optimization; but it is sometimes a blessing, in particular for applications in machine learning. In this paper, we present the specific structure of nonsmooth optimization problems appearing in machine…
In the sliding window model, we are required to maintain the target statistics over the most recent $n$ elements of a data stream, which is captured by a window of size $n$ sliding over the data stream. Exact computation usually requires…