Related papers: High-Performance Small-Scale Simulation of Star Cl…
As emerging deep neural network (DNN) models continue to grow in size, using large GPU clusters to train DNNs is becoming an essential requirement to achieving acceptable training times. In this paper, we consider the case where future…
In this paper we describe the current status of the GRAPE-6 project to develop a special-purpose computer with a peak speed exceeding 100 Tflops for the simulation of astrophysical N-body problems. One of the main targets of the GRAPE-6…
Parallelism of tight-binding molecular dynamics simulations is presented by means of the order-N electronic structure theory with the Wannier states, recently developed (J. Phys. Soc. Jpn. 69,3773 (2000)). An application is tested for…
This paper concerns development of a high-performance implementation of the Particle-in-Cell method for plasma simulation on Intel Xeon Phi coprocessors. We discuss suitability of the method for Xeon Phi architecture and present our…
We report on the results of a direct N-body simulation of a star cluster that started with N = 200 000, comprising 195 000 single stars and 5 000 primordial binaries. The code used for the simulation includes stellar evolution, binary…
Next generation galaxy surveys demand the development of massive ensembles of galaxy mocks to model the observables and their covariances, what is computationally prohibitive using $N$-body simulations. COLA is a novel method designed to…
In this paper I describe some results on the use of virtual processors technology for parallelize some SPMD computational programs in a cluster environment. The tested technology is the INTEL Hyper Threading on real processors, and the…
Large-scale plasma simulations are critical for designing and developing next-generation fusion energy devices and modeling industrial plasmas. BIT1 is a massively parallel Particle-in-Cell code designed for specifically studying plasma…
This short report describes the scaling, up to 1024 software processes and hardware cores, of a distributed simulator of plastic spiking neural networks. A previous report demonstrated good scalability of the simulator up to 128 processes.…
We present a new implementation of the numerical integration of the classical, gravitational, N-body problem based on a high order Hermite's integration scheme with block time steps, with a direct evaluation of the particle-particle forces.…
Three dimensional particle-in-cell laser-plasma simulation is an important area of computational physics. Solving state-of-the-art problems requires large-scale simulation on a supercomputer using specialized codes. A growing demand in…
We have performed fully self-consistent $N$-body simulations of star clusters near the Galactic center (GC). Such simulations have not been performed because it is difficult to perform fast and accurate simulations of such systems using…
A number of globular clusters appear to have undergone core collapse, in the sense that their predicted collapse time is much shorter than their current age. Simulations using gas models and Fokker-Planck approximation have shown that the…
Main memory column-stores have proven to be efficient for processing analytical queries. Still, there has been much less work in the context of clusters. Using only a single machine poses several restrictions: Processing power and data…
We describe a new 512-CPU Beowulf cluster with Teraflop performance dedicated to problems in computational astrophysics. The cluster incorporates a cubic network topology based on inexpensive commodity 24-port gigabit switches and point to…
Direct $N$-body simulations of star clusters are accurate but expensive, largely due to the numerous $\mathcal{O} (N^2)$ pairwise force calculations. To solve the post-million-body problem, it will be necessary to use approximate force…
The gravitational many-body problem is a problem concerning the movement of bodies, which are interacting through gravity. However, solving the gravitational many-body problem with a CPU takes a lot of time due to O(N^2) computational…
In this report, I describe the design and implementation of an inexpensive, eight node, 32 core, cluster of raspberry pi single board computers, as well as the performance of this cluster on two computational tasks, one that requires…
In this paper, we present the details of our multi-node GPU-FFT library, as well its scaling on Selene HPC system. Our library employs slab decomposition for data division and MPI for communication among GPUs. We performed GPU-FFT on…
Using a quantitative model for bipolar outflows driven by hydromagnetic protostellar winds, we calculate the efficiency of star formation assuming that available gas is either converted into stars or ejected in outflows. We estimate the…