Related papers: The cosmological simulation code GADGET-2
Cosmological large scale structure $N$-body simulations are computation-light, memory-heavy problems in supercomputing. The considerable amount of memory is usually dominated by an inefficient way of storing more than sufficient phase space…
We investigate a hybrid numerical algorithm aimed at the large-scale cosmological N-body simulation for the on-going and the future high precious sky surveys. It makes use of a truncated Fast Multiple Method (FMM) for short-range gravity,…
The Universe at the present epoch is found to be a network of matter over-dense and under-dense regions. To date, this picture of the Universe is best revealed through cosmological large-volume simulations and large-scale galaxy redshift…
Modified gravity theories constitute viable alternatives to the standard cosmological model for explaining the observed late-time accelerated expansion of the Universe. The Effective Field Theory of Dark Energy (EFTofDE) is an efficient…
Finding the exact close neighbors of each fluid element in mesh-free computational hydrodynamical methods, such as the Smoothed Particle Hydrodynamics (SPH), often becomes a main bottleneck for scaling their performance beyond a few million…
Perturbation Theory (PT) applied to a cosmological density field with Gaussian initial fluctuations suggests a specific hierarchy for the correlation functions when the variance is small. In particular quantitative predictions have been…
N-body algorithms for long-range unscreened interactions like gravity belong to a class of highly irregular problems whose optimal solution is a challenging task for present-day massively parallel computers. In this paper we describe a…
We present a hydrodynamical code for cosmological simulations which uses the Piecewise Parabolic Method (PPM) to follow the dynamics of gas component and an N-body Particle-Mesh algorithm for the evolution of collisionless component. The…
We present a new radiative transfer method (SPH-M1RT) that is coupled dynamically with smoothed particle hydrodynamics (SPH). We implement it in the (task-based parallel) SWIFT galaxy simulation code but it can be straightforwardly…
We present the smoothed-particle hydrodynamics implementation SPHGal, which combines some recently proposed improvements in GADGET. This includes a pressure-entropy formulation with a Wendland kernel, a higher order estimate of velocity…
We describe the basic ideas of MPI parallelization of the N-body Adaptive Refinement Tree (ART) code. The code uses self-adaptive domain decomposition where boundaries of the domains (parallelepipeds) constantly move -- with many degrees of…
We present a new particle-based (discrete element) numerical method for the simulation of granular dynamics, with application to motions of particles on small solar system body and planetary surfaces. The method employs the parallel N-body…
Numerical simulations of self-gravitating systems are generally based on N-body codes, which solve the equations of motion of a large number of interacting particles. This approach suffers from poor statistical sampling in regions of low…
We describe a newly developed cosmological hydrodynamics code based on the weighted essentially non-oscillatory (WENO) schemes for hyperbolic conservation laws. High order finite difference WENO schemes are designed for problems with…
Existing cosmological simulation methods lack a high degree of parallelism due to the long-range nature of the gravitational force, which limits the size of simulations that can be run at high resolution. To solve this problem, we propose a…
REBOUND is a new multi-purpose N-body code which is freely available under an open-source license. It was designed for collisional dynamics such as planetary rings but can also solve the classical N-body problem. It is highly modular and…
We compare the structural properties of galaxies formed in cosmological simulations using the smoothed particle hydrodynamics (SPH) code GADGET with those using the moving-mesh code AREPO. Both codes employ identical gravity solvers and the…
We present the numerical methods and GPU-accelerated implementation underlying a Total Lagrangian finite element framework for finite-deformation flexible multibody dynamics, introduced in the companion paper [1]. The framework supports…
We present a newly developed cosmological hydrodynamics code based on weighted essentially non-oscillatory (WENO) schemes for hyperbolic conservation laws. WENO is a higher order accurate finite difference scheme designed for problems with…
Self-gravity plays an important role in the evolution of rotationally supported systems such as protoplanetary disks, accretion disks around black holes, or galactic disks, as it can both feed turbulence or lead to gravitational…