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this paper addresses the issue of the relation between the system efficiency and the individual performance with different combinations of agent memory lengths in mix-game model which is an extension of minority game (MG). In mix-game,…

Physics and Society · Physics 2007-05-23 Chengling Gou

We apply control theoretic and optimization techniques to adaptively design incentives. In particular, we consider the problem of a planner with an objective that depends on data from strategic decision makers. The planner does not know the…

Computer Science and Game Theory · Computer Science 2018-06-18 Lillian J. Ratliff , Tanner Fiez

How can a social planner adaptively incentivize selfish agents who are learning in a strategic environment to induce a socially optimal outcome in the long run? We propose a two-timescale learning dynamics to answer this question in both…

Computer Science and Game Theory · Computer Science 2022-04-13 Chinmay Maheshwari , Kshitij Kulkarni , Manxi Wu , Shankar Sastry

Generative agents have proven to be powerful assistants in a wide variety of contexts. Given this success, users are now deploying agents with minimal restrictions in open ended, multi-agent environments. Current methods for monitoring the…

Multiagent Systems · Computer Science 2026-05-13 Hayden Helm , Carey Priebe , Brandon Duderstadt

We model a system of networking agents that seek to optimize their centrality in the network while keeping their cost, the number of connections they are participating in, low. Unlike other game-theory based models for network evolution,…

Populations and Evolution · Quantitative Biology 2007-05-23 Petter Holme , Gourab Ghoshal

We propose a payoff function extending Minority Games (MG) that captures the competition between agents to make money. In constrast with previous MG, the best strategies are not always targeting the minority but are shifting…

Condensed Matter · Physics 2009-11-07 Jorgen Vitting Andersen , Didier Sornette

In this work we present and analyze a fluid-mechanical model of competition (scavenging) amongst $N$ liquid droplets (individual competitors). The eventual outcome of this competition depends sensitively on the average resource (volume) per…

Fluid Dynamics · Physics 2019-02-18 Thomas C. Hagen , Paul H. Steen

Covering and packing problems can be modeled as games to encapsulate interesting social and engineering settings. These games have a high Price of Anarchy in their natural formulation. However, existing research applicable to specific…

Computer Science and Game Theory · Computer Science 2011-09-19 Maria-Florina Balcan , Sara Krehbiel , Georgios Piliouras , Jinwoo Shin

The hypothesis that living systems can benefit from operating at the vicinity of critical points has gained momentum in recent years. Criticality may confer an optimal balance between exceedingly ordered and too noisy states. We here…

Populations and Evolution · Quantitative Biology 2016-03-23 Jorge Hidalgo , Jacopo Grilli , Samir Suweis , Amos Maritan , Miguel A. Munoz

Demand outstrips available resources in most situations, which gives rise to competition, interaction and learning. In this article, we review a broad spectrum of multi-agent models of competition (El Farol Bar problem, Minority Game,…

We describe the results of analytic calculations and computer simulations of adaptive predictors (predictive agents) responding to an evolving chaotic environment and to one another. Our simulations are designed to quantify adaptation and…

adap-org · Physics 2008-02-03 Alfred Hübler , David Pines

Theoretical models of populations and swarms typically start with the assumption that the motion of agents is governed by the local stimuli. However, an intelligent agent, with some understanding of the laws that govern its habitat, can…

Adaptation and Self-Organizing Systems · Physics 2018-02-07 Nathaniel Rupprecht , Dervis Can Vural

We propose an opinion model based on agents located at the vertices of a regular lattice. Each agent has an independent opinion (among an arbitrary, but fixed, number of choices) and its own degree of conviction. The latter changes every…

Physics and Society · Physics 2012-05-29 S. R. Souza , S. Goncalves

Evolutionary game theory is a successful mathematical framework geared towards understanding the selective pressures that affect the evolution of the strategies of agents engaged in interactions with potential conflicts. While a…

Populations and Evolution · Quantitative Biology 2016-09-01 Christoph Adami , Jory Schossau , Arend Hintze

Algorithmic collusion has emerged as a central question in AI: Will the interaction between different AI agents deployed in markets lead to collusion? More generally, understanding how emergent behavior, be it a cartel or market dominance…

Multiagent Systems · Computer Science 2025-10-31 Ziyi Wang , Carmine Ventre , Maria Polukarov

An "Echo chamber" is the state of social learning agents whose performances are deteriorated by excessive observation of others. We understand this to be the collective behavior of agents in a restless multi-armed bandit. The bandit has $M$…

Physics and Society · Physics 2016-11-09 Shintaro Mori , Kazuaki Nakayama , Masato Hisakado

In an adaptive population which models financial markets and distributed control, we consider how the dynamics depends on the diversity of the agents' initial preferences of strategies. When the diversity decreases, more agents tend to…

Physics and Society · Physics 2008-12-02 H. M. Yang , Y. S. Ting , K. Y. Michael Wong

We study a system in which N agents have to decide between two strategies \theta_i (i \in 1... N), for defection or cooperation, when interacting with other n agents (either spatial neighbors or randomly chosen ones). After each round, they…

Physics and Society · Physics 2012-11-07 Frank Schweitzer , Pavlin Mavrodiev , Claudio J. Tessone

We study analytically and by computer simulations a complex system of adaptive agents with finite memory. Borrowing the framework of the Minority Game and using the replica formalism we show the existence of an equilibrium phase transition…

Statistical Mechanics · Physics 2009-11-07 M. Marsili , R. Mulet , F. Ricci-Tersenghi , R. Zecchina

We study a simple adaptive model in the framework of an N -player normal form game. The model consists of a repeated game where the players only know their own action space and their own payoff scored at each stage, not those of the other…

Computer Science and Game Theory · Computer Science 2017-06-12 Mario Bravo