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Multi-frame depth estimation generally achieves high accuracy relying on the multi-view geometric consistency. When applied in dynamic scenes, e.g., autonomous driving, this consistency is usually violated in the dynamic areas, leading to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Rui Li , Dong Gong , Wei Yin , Hao Chen , Yu Zhu , Kaixuan Wang , Xiaozhi Chen , Jinqiu Sun , Yanning Zhang

Perspective projection has been extensively utilized in monocular 3D object detection methods. It introduces geometric priors from 2D bounding boxes and 3D object dimensions to reduce the uncertainty of depth estimation. However, due to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Fanqi Pu , Yifan Wang , Jiru Deng , Wenming Yang

We present MoGe, a powerful model for recovering 3D geometry from monocular open-domain images. Given a single image, our model directly predicts a 3D point map of the captured scene with an affine-invariant representation, which is…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Ruicheng Wang , Sicheng Xu , Cassie Dai , Jianfeng Xiang , Yu Deng , Xin Tong , Jiaolong Yang

Reconstructing dynamic 3D scenes from blurry monocular videos is challenging as motion-induced blur entangles object motion and geometry, hindering geometric consistency. We present Kinematics-GS, a kinematics-aware framework that models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yeon-Ji Song , Kiyoung Kwon , Junoh Lee , Jin-Hwa Kim , Byoung-Tak Zhang

Reconstructing accurate 3D scenes from images is a long-standing vision task. Due to the ill-posedness of the single-image reconstruction problem, most well-established methods are built upon multi-view geometry. State-of-the-art (SOTA)…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Wei Yin , Chi Zhang , Hao Chen , Zhipeng Cai , Gang Yu , Kaixuan Wang , Xiaozhi Chen , Chunhua Shen

Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhijing Wu , Longguang Wang

Reconstructing 3D geometry and appearance from a sparse set of fixed cameras is a foundational task with broad applications, yet it remains fundamentally constrained by the limited viewpoints. We show that this bound can be broken by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ryosuke Hirai , Kohei Yamashita , Antoine Guédon , Ryo Kawahara , Vincent Lepetit , Ko Nishino

In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Zehao Yu , Songyou Peng , Michael Niemeyer , Torsten Sattler , Andreas Geiger

Feed-forward geometric foundation models can infer dense point clouds and camera motion directly from RGB streams, providing priors for monocular SLAM. However, their predictions are often view-dependent and noisy: geometry can vary across…

Robotics · Computer Science 2026-04-14 Evgenii Kruzhkov , Sven Behnke

Recent learning-based approaches, in which models are trained by single-view images have shown promising results for monocular 3D face reconstruction, but they suffer from the ill-posed face pose and depth ambiguity issue. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Jiaxiang Shang , Tianwei Shen , Shiwei Li , Lei Zhou , Mingmin Zhen , Tian Fang , Long Quan

Monocular 3D object detection reveals an economical but challenging task in autonomous driving. Recently center-based monocular methods have developed rapidly with a great trade-off between speed and accuracy, where they usually depend on…

Computer Vision and Pattern Recognition · Computer Science 2023-02-22 Zizhang Wu , Yuanzhu Gan , Lei Wang , Guilian Chen , Jian Pu

This work addresses the problem of recovering complete, simulatable object geometry from reconstructed real-world scenes, enabling physics-based interaction with objects embedded in the scene. While modern multi-view reconstruction methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xin Dong , Weijian Deng , Lihan Zhang , Tianru Dai , Wenfeng Deng , Yansong Tang

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

We address the problem of recovering the 3D geometry of a human face from a set of facial images in multiple views. While recent studies have shown impressive progress in 3D Morphable Model (3DMM) based facial reconstruction, the settings…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Fanzi Wu , Linchao Bao , Yajing Chen , Yonggen Ling , Yibing Song , Songnan Li , King Ngi Ngan , Wei Liu

Self-supervised monocular methods can efficiently learn depth information of weakly textured surfaces or reflective objects. However, the depth accuracy is limited due to the inherent ambiguity in monocular geometric modeling. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-22 Xiaofeng Wang , Zheng Zhu , Guan Huang , Xu Chi , Yun Ye , Ziwei Chen , Xingang Wang

Gaussian splatting has become a popular representation for novel-view synthesis, exhibiting clear strengths in efficiency, photometric quality, and compositional edibility. Following its success, many works have extended Gaussians to 4D,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Colton Stearns , Adam Harley , Mikaela Uy , Florian Dubost , Federico Tombari , Gordon Wetzstein , Leonidas Guibas

Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Jiahui Li , Shengeng Tang , Jingxuan He , Gang Huang , Zhangye Wang , Yantao Pan , Lechao Cheng

The precise localization of 3D objects from a single image without depth information is a highly challenging problem. Most existing methods adopt the same approach for all objects regardless of their diverse distributions, leading to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Yunpeng Zhang , Jiwen Lu , Jie Zhou

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo