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Large Language Models (LLMs) exhibit remarkable capabilities, yet it remains unclear to what extent these reflect sophisticated recall or genuine reasoning ability. We introduce chess as a controlled testbed aimed at disentangling these…

Computation and Language · Computer Science 2026-05-20 Leonard S. Pleiss , Maximilian Schiffer , Robert K. von Weizsaecker

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others,…

In this paper, we consider the problem of attack-resilient state estimation, that is to reliably estimate the true system states despite two classes of attacks: (i) attacks on the switching mechanisms and (ii) false data injection attacks…

Optimization and Control · Mathematics 2017-07-25 Sze Zheng Yong , Minghui Zhu , Emilio Frazzoli

Game-theoretic models and solution concepts provide rigorous tools for predicting collective behavior in multi-agent systems. In practice, however, different agents may rely on different game-theoretic models to design their strategies. As…

Computer Science and Game Theory · Computer Science 2026-01-26 Bryce L. Ferguson , Chinmay Maheshwari , Manxi Wu , Shankar Sastry

The recently developed mean-field game models of corruption and bot-net defence in cyber-security, the evolutionary game approach to inspection and corruption, and the pressure-resistance game element, can be combined under an extended…

Optimization and Control · Mathematics 2022-05-03 Stamatios Katsikas , Vassili Kolokoltsov

Large language models can score well on named game-theory benchmarks while failing on the same strategic computation once semantic cues are removed. We show this gap with procedurally generated zero-sum matrix games: a model that recognizes…

Machine Learning · Computer Science 2026-05-12 Wenhua Nie , Binhan Luo , Zijie Meng , Jyh-Shing Roger Jang , Ching-Wen Ma

The Transformer is a highly successful deep learning model that has revolutionised the world of artificial neural networks, first in natural language processing and later in computer vision. This model is based on the attention mechanism…

Machine Learning · Computer Science 2023-05-09 Riccardo Ughi , Eugenio Lomurno , Matteo Matteucci

Repeated small dynamic networks are integral to studies in evolutionary game theory, where networked public goods games offer novel insights into human behaviors. Building on these findings, it is necessary to develop a statistical model…

Applications · Statistics 2025-11-26 Hiroyasu Ando , Akihiro Nishi , Mark S. Handcock

Decision-making in large imperfect information games is difficult. Thanks to recent success in Poker, Counterfactual Regret Minimization (CFR) methods have been at the forefront of research in these games. However, most of the success in…

Artificial Intelligence · Computer Science 2019-05-28 Douglas Rebstock , Christopher Solinas , Michael Buro

In this paper, we study the problem of learning the set of pure strategy Nash equilibria and the exact structure of a continuous-action graphical game with quadratic payoffs by observing a small set of perturbed equilibria. A…

Computer Science and Game Theory · Computer Science 2019-11-12 Adarsh Barik , Jean Honorio

Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…

Machine Learning · Computer Science 2026-04-16 Anna C. M. Thöni , Yoram Bachrach , Tal Kachman

Traditional machine learning excels on static benchmarks, but the real world is dynamic and seldom as carefully curated as test sets. Practical applications may generally encounter undesired inputs, are required to deal with novel…

Machine Learning · Computer Science 2025-03-17 Roshni . R. Kamath , Rupert Mitchell , Subarnaduti Paul , Kristian Kersting , Martin Mundt

Cross-embodiment learning seeks to build generalist robots that operate across diverse morphologies, but differences in action spaces and kinematics hinder data sharing and policy transfer. This raises a central question: Is there any…

Robotics · Computer Science 2025-11-11 Zihao He , Bo Ai , Tongzhou Mu , Yulin Liu , Weikang Wan , Jiawei Fu , Yilun Du , Henrik I. Christensen , Hao Su

This paper proposes a model-based framework to automatically and efficiently design understandable and verifiable behaviors for swarms of robots. The framework is based on the automatic extraction of two distinct models: 1) a neural network…

Robotics · Computer Science 2021-03-10 Mario Coppola , Jian Guo , Eberhard Gill , Guido C. H. E. de Croon

World models learn to simulate environment dynamics from experience, enabling sample-efficient reinforcement learning. But what do these models actually represent internally? We apply interpretability techniques--including linear and…

Machine Learning · Computer Science 2026-03-24 Xinyu Zhang

Agents must infer action outcomes and select actions that maximize a reward signal indicating how close the goal is to being reached. Supervised learning of reward models could introduce biases inherent to training data, limiting…

Computation and Language · Computer Science 2026-03-11 Yijun Shen , Delong Chen , Xianming Hu , Jiaming Mi , Hongbo Zhao , Kai Zhang , Pascale Fung

Classical sabermetrics has profoundly shaped baseball analytics by summarizing long histories of play into compact statistics. While these metrics are invaluable for valuation and retrospective analysis, they do not define a generative…

Machine Learning · Computer Science 2026-02-10 Young Jin Ahn , Yiyang Du , Zheyuan Zhang , Haisen Kang

Stability is a fundamental property of dynamical systems, yet to this date it has had little bearing on the practice of recurrent neural networks. In this work, we conduct a thorough investigation of stable recurrent models. Theoretically,…

Machine Learning · Computer Science 2019-03-05 John Miller , Moritz Hardt

A world model is an AI system that simulates how an environment evolves under actions, enabling planning through imagined futures rather than reactive perception. Current world models, however, suffer from visual conflation: the mistaken…

Artificial Intelligence · Computer Science 2026-01-23 Zhikang Chen , Tingting Zhu

Existing function-calling benchmarks focus on single-turn interactions. However, they overlook the complexity of real-world scenarios. To quantify how existing benchmarks address practical applications, we introduce DICE-SCORE, a metric…

Computation and Language · Computer Science 2025-07-03 Kyochul Jang , Donghyeon Lee , Kyusik Kim , Dongseok Heo , Taewhoo Lee , Woojeong Kim , Bongwon Suh