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$S$ equilibrium synthesizes a century of game-theoretic modeling. $S$-beliefs determine choices as in the refinement literature and level-$k$, without anchoring on Nash equilibrium or imposing ad hoc belief formation. $S$-choices allow for…

Theoretical Economics · Economics 2023-07-13 Jacob K Goeree , Bernardo Garcia-Pola

Despite advances in the field of Graph Neural Networks (GNNs), only a small number (~5) of datasets are currently used to evaluate new models. This continued reliance on a handful of datasets provides minimal insight into the performance…

Machine Learning · Computer Science 2022-07-11 John Palowitch , Anton Tsitsulin , Brandon Mayer , Bryan Perozzi

Transformers have demonstrated impressive strength in long-term series forecasting. Existing prediction research mostly focused on mapping past short sub-series (lookback window) to future series (forecast window). The longer training…

Machine Learning · Computer Science 2023-02-22 Julong Young , Junhui Chen , Feihu Huang , Jian Peng

Understanding and predicting highway lane-change maneuvers is essential for driving modeling and its automation. The development of data-based lane-changing decision-making algorithms is nowadays in full expansion. We compare empirically in…

Machine Learning · Computer Science 2023-02-08 Basma Khelfa , Ibrahima Ba , Antoine Tordeux

Handling sparse and unstructured geometric data, such as point clouds or event-based vision, is a pressing challenge in the field of machine vision. Recently, sequence models such as Transformers and state-space models entered the domain of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Mark Schöne , Yash Bhisikar , Karan Bania , Khaleelulla Khan Nazeer , Christian Mayr , Anand Subramoney , David Kappel

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

While recent video world models can generate highly realistic videos, their ability to perform semantic reasoning and planning remains unclear and unquantified. We introduce Target-Bench, the first benchmark that enables comprehensive…

Multi-state capture-recapture data comprise individual-specific sighting histories together with information on individuals' states related, for example, to breeding status, infection level, or geographical location. Such data are often…

Applications · Statistics 2023-11-16 Sina Mews , Roland Langrock , Ruth King , Nicola Quick

We consider a class of continuous-time dynamic games involving a large number of players. Each player selects actions from a finite set and evolves through a finite set of states. State transitions occur stochastically and depend on the…

Systems and Control · Electrical Eng. & Systems 2025-11-12 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

World models have emerged as promising neural simulators for autonomous driving, with the potential to supplement scarce real-world data and enable closed-loop evaluations. However, current research primarily evaluates these models based on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Hidehisa Arai , Keishi Ishihara , Tsubasa Takahashi , Yu Yamaguchi

Understanding the behavior of road users is of vital importance for the development of trajectory prediction systems. In this context, the latest advances have focused on recurrent structures, establishing the social interaction between the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 A. Quintanar , D. Fernández-Llorca , I. Parra , R. Izquierdo , M. A. Sotelo

World models enable agents to anticipate the effects of their actions by internalizing environment dynamics. In enterprise systems, however, these dynamics are often defined by tenant-specific business logic that varies across deployments…

We study how reasoning evolves in a language model -- from supervised fine-tuning (SFT) to reinforcement learning (RL) -- by analyzing how a set of theoretically-inspired datasets influences language model performance in chess. We find that…

Machine Learning · Computer Science 2026-05-05 Lucas Dionisopoulos , Nicklas Majamaki , Prithviraj Ammanabrolu

We introduce the first version of KWBench (Knowledge Work Bench), a benchmark for unprompted problem recognition in large language models: can an LLM identify a professional scenario before attempting to solve it. Existing frontier…

Artificial Intelligence · Computer Science 2026-04-20 Ankit Maloo

LLM agents are increasingly deployed as executable systems that use tools, modify workspaces, and produce concrete artifacts. In such workflows, performance depends not only on the base model, but also on the harness: the system layer that…

Artificial Intelligence · Computer Science 2026-05-28 Yilun Yao , Xinyu Tan , Chao-Hsuan Liu , Yaoming Li , Zhengyang Wang , Wenhan Yu , Zhewen Tan , Yuxuan Tian , Guangxiang Zhao , Lin Sun , Xiangzheng Zhang , Tong Yang

In this paper, the question how spiking neural network (SNN) learns and fixes in its internal structures a model of external world dynamics is explored. This question is important for implementation of the model-based reinforcement learning…

Neural and Evolutionary Computing · Computer Science 2022-09-21 Mikhail Kiselev

World models - learned internal simulators of environment dynamics - are rapidly becoming foundational to autonomous decision-making in robotics, autonomous vehicles, and agentic AI. By predicting future states in compressed latent spaces,…

Cryptography and Security · Computer Science 2026-04-08 Manoj Parmar

Machine Learning (ML)-based network models provide fast and accurate predictions for complex network behaviors but require substantial training data. Collecting such data from real networks is often costly and limited, especially for…

Networking and Internet Architecture · Computer Science 2026-01-22 Carlos Güemes-Palau , Miquel Ferriol-Galmés , Jordi Paillisse-Vilanova , Albert López-Brescó , Pere Barlet-Ros , Albert Cabellos-Aparicio

This paper is about a set-based computing method for solving a general class of two-player zero-sum Stackelberg differential games. We assume that the game is modeled by a set of coupled nonlinear differential equations, which can be…

Optimization and Control · Mathematics 2019-09-10 Xuhui Feng , Mario E. Villanueva , Boris Houska

Empirical modelling often aims for the simplest model consistent with the data. A new technique is presented which quantifies the consistency of the model dynamics as a function of location in state space. As is well-known, traditional…

Chaotic Dynamics · Physics 2009-11-10 Patrick E. McSharry , Leonard A. Smith
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