Related papers: Chess-World-Model: A 10M-Game Benchmark for Exact …
Dynamical systems theory and reinforcement learning view world evolution as latent-state dynamics driven by actions, with visual observations providing partial information about the state. Recent video world models attempt to learn this…
Modeling the parser state is key to good performance in transition-based parsing. Recurrent Neural Networks considerably improved the performance of transition-based systems by modelling the global state, e.g. stack-LSTM parsers, or local…
It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Although remarkable progress has been made on solving Chess, the…
In imperfect information games, the evaluation of a game state not only depends on the observable world but also relies on hidden parts of the environment. As accessing the obstructed information trivialises state evaluations, one approach…
In imperfect information games, the game state is generally not fully observable to players. Therefore, good gameplay requires policies that deal with the different information that is hidden from each player. To combat this, effective…
State-space models (SSMs) have emerged as a potential alternative architecture for building large language models (LLMs) compared to the previously ubiquitous transformer architecture. One theoretical weakness of transformers is that they…
World models have been emerging as critical components for assessing the consequences of actions generated by interactive agents in online planning and offline evaluation. In text-based environments, world models are typically evaluated and…
Recent large language models (LLMs) have shown strong reasoning capabilities. However, a critical question remains: do these models possess genuine strategic reasoning, or do they primarily excel at pattern recognition? To address this, we…
Transformers have proven highly effective across various applications, especially in handling sequential data such as natural languages and time series. However, transformer models often lack clear interpretability, and the success of…
The theory of state tracking in recurrent architectures has predominantly focused on expressive capacity: whether a fixed architecture can theoretically realize a set of symbolic transition rules. We argue that equally important is error…
Transformer-based large language models (LLMs) have demonstrated strong reasoning abilities across diverse fields, from solving programming challenges to competing in strategy-intensive games such as chess. Prior work has shown that LLMs…
Learning world models offers a promising avenue for goal-conditioned reinforcement learning with sparse rewards. By allowing agents to plan actions or exploratory goals without direct interaction with the environment, world models enhance…
The strength of chess engines together with the availability of numerous chess games have attracted the attention of chess players, data scientists, and researchers during the last decades. State-of-the-art engines now provide an…
We present a novel study on enhancing the capability of preserving the content in world models, focusing on a property we term World Stability. Recent diffusion-based generative models have advanced the synthesis of immersive and realistic…
Deep reinforcement learning agents are notoriously sample inefficient, which considerably limits their application to real-world problems. Recently, many model-based methods have been designed to address this issue, with learning in the…
Generative driving world models rely on compact latent state representations that must be efficiently transmitted and synchronized across distributed compute and connected vehicles. We study network-efficient streaming of a discrete world…
Large Language Models (LLMs) are increasingly used in tasks requiring internal state tracking, yet their ability to model state transition dynamics remains poorly understood. We evaluate how well LLMs capture deterministic state dynamics…
Generative models are trained with the simple objective of imitating the conditional probability distribution induced by the data they are trained on. Therefore, when trained on data generated by humans, we may not expect the artificial…
Indirect structural health monitoring (iSHM) for broken rail detection using onboard sensors presents a cost-effective paradigm for railway track assessment, yet reliably detecting small, transient anomalies (2-10 cm) remains a significant…
Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…