Related papers: Boosting Zero-Shot 3D Style Transfer with 2D Pre-t…
Transfer learning between different language pairs has shown its effectiveness for Neural Machine Translation (NMT) in low-resource scenario. However, existing transfer methods involving a common target language are far from success in the…
The significance of informative and robust point representations has been widely acknowledged for 3D scene understanding. Despite existing self-supervised pre-training counterparts demonstrating promising performance, the model collapse and…
Style transfer has recently received a lot of attention, since it allows to study fundamental challenges in image understanding and synthesis. Recent work has significantly improved the representation of color and texture and computational…
In real-world applications, the sample distribution at the inference stage often differs from the one at the training stage, causing performance degradation of trained deep models. The research on domain generalization (DG) aims to develop…
Universal style transfer tries to explicitly minimize the losses in feature space, thus it does not require training on any pre-defined styles. It usually uses different layers of VGG network as the encoders and trains several decoders to…
Artistic style transfer is an image synthesis problem where the content of an image is reproduced with the style of another. Recent works show that a visually appealing style transfer can be achieved by using the hidden activations of a…
Text-to-3D is an emerging task that allows users to create 3D content with infinite possibilities. Existing works tackle the problem by optimizing a 3D representation with guidance from pre-trained diffusion models. An apparent drawback is…
The difficulties in both data acquisition and annotation substantially restrict the sample sizes of training datasets for 3D medical imaging applications. As a result, constructing high-performance 3D convolutional neural networks from…
We propose WildSplatter, a feed-forward 3D Gaussian Splatting (3DGS) model for unconstrained images with unknown camera parameters and varying lighting conditions. 3DGS is an effective scene representation that enables high-quality,…
Text-to-Image (T2I) diffusion models have recently gained traction for their versatility and user-friendliness in 2D content generation and editing. However, training a diffusion model specifically for 3D scene editing is challenging due to…
We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…
Video stylization, an important downstream task of video generation models, has not yet been thoroughly explored. Its input style conditions typically include text, style image, and stylized first frame. Each condition has a characteristic…
Modern deep learning models in computer vision require large datasets of real images, which are difficult to curate and pose privacy and legal concerns, limiting their commercial use. Recent works suggest synthetic data as an alternative,…
Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…
Zero-shot neural scene segmentation, which reconstructs 3D neural segmentation field without manual annotations, serves as an effective way for scene understanding. However, existing models, especially the efficient 3D Gaussian-based…
Neural style transfer has drawn considerable attention from both academic and industrial field. Although visual effect and efficiency have been significantly improved, existing methods are unable to coordinate spatial distribution of visual…
The performance of generative zero-shot methods mainly depends on the quality of generated features and how well the model facilitates knowledge transfer between visual and semantic domains. The quality of generated features is a direct…
Existing video deraining methods are often trained on paired datasets, either synthetic, which limits their ability to generalize to real-world rain, or captured by static cameras, which restricts their effectiveness in dynamic scenes with…
Recently, data-driven single-view reconstruction methods have shown great progress in modeling 3D dressed humans. However, such methods suffer heavily from depth ambiguities and occlusions inherent to single view inputs. In this paper, we…
We present an approach to example-based stylization of images that uses a single pair of a source image and its stylized counterpart. We demonstrate how to train an image translation network that can perform real-time semantically…