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In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual'…

Human-Computer Interaction · Computer Science 2019-01-14 Lisa May Thomas , Helen M. Deeks , Alex J. Jones , Oussama Metatla , David R. Glowacki

In this study, a novel open-source brain-computer interface (BCI) platform was developed to decode scalp electroencephalography (EEG) signals associated with sustained attention. The EEG signal collection was conducted using a wireless…

Signal Processing · Electrical Eng. & Systems 2024-05-08 Maryam Norouzi , Mohammad Zaeri Amirani , Yalda Shahriari , Reza Abiri

World models have made significant progress in modeling dynamic environments; however, most embodied world models are still restricted to 2D representations, lacking the comprehensive multi-view information essential for embodied spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peiyan Tu , Hanxin Zhu , Jingwen Sun , Shaojie Ren , Cong Wang , Jiayi Luo , Xiaoqian Cheng , Zhibo Chen

Brain computer interface (BCI) provides promising applications in neuroprosthesis and neurorehabilitation by controlling computers and robotic devices based on the patient's intentions. Here, we have developed a novel BCI platform that…

Robotics · Computer Science 2017-07-25 Reza Abiri , Griffin Heise , Xiaopeng Zhao , Yang Jiang , Fateme Abiri

Generalization in embodied AI is hindered by the "seeing-to-doing gap," which stems from data scarcity and embodiment heterogeneity. To address this, we pioneer "pointing" as a unified, embodiment-agnostic intermediate representation,…

Robotics · Computer Science 2026-04-07 Yifu Yuan , Haiqin Cui , Yaoting Huang , Yibin Chen , Fei Ni , Zibin Dong , Pengyi Li , Yan Zheng , Hongyao Tang , Jianye Hao

To induce the Sense of Embodiment~(SoE) on the virtual 3D avatar during a Virtual Reality~(VR) walking scenario, VR interfaces have employed the visuotactile or visuomotor approaches. However, people with reduced lower-body mobility and…

Human-Computer Interaction · Computer Science 2022-12-26 Hyuckjin Jang , Taehei Kim , Seo Young Oh , Jeongmi Lee , Sunghee Lee , Sang Ho Yoon

Recently, visual perception (VP) and visual imagery (VI) paradigms are investigated in several brain-computer interface (BCI) studies. VP and VI are defined as a changing of brain signals when perceiving and memorizing visual information,…

Neurons and Cognition · Quantitative Biology 2021-02-08 Ji-Seon Bang , Ji-Hoon Jeong , Dong-Ok Won

Recent advancements in virtual reality (VR) technology have enabled the creation of immersive learning environments that provide engineering students with hands-on, interactive experiences. This paper presents a novel framework for virtual…

Human-Computer Interaction · Computer Science 2026-03-30 Rafael Padilla , Özgür Keleş

Brain-computer interface (BCI) is a practical pathway to interpret users' intentions by decoding motor execution (ME) or motor imagery (MI) from electroencephalogram (EEG) signals. However, developing a BCI system driven by ME or MI is…

Human-Computer Interaction · Computer Science 2021-12-16 Jeong-Hyun Cho , Byoung-Hee Kwon , Byeong-Hoo Lee , Seong-Whan Lee

Stroke rehabilitation continues to face challenges in accessibility and patient engagement, where traditional approaches often fall short. Virtual reality (VR)-based telerehabilitation offers a promising avenue, by enabling home-based…

Human-Computer Interaction · Computer Science 2025-01-14 Pedro Rodrigues , Claudia Quaresma , Maria Costa , Filipe Luz , Maria Micaela Fonseca

Brain-Machine Interaction (BMI) system motivates interesting and promising results in forward/feedback control consistent with human intention. It holds great promise for advancements in patient care and applications to neurorehabilitation.…

Human-Computer Interaction · Computer Science 2017-11-21 Reza Abiri , Soheil Borhani , Xiaopeng Zhao , Yang Jiang

This study aims to better understand the emotional and physiological correlates of being caressed in VR depending on the type of multisensory feedback provided and the animate or inanimate nature of the virtual representation that touches…

Human-Computer Interaction · Computer Science 2022-03-01 Sofia Seinfeld , Ivette Schmidt , Jörg Müller

Virtual Reality (VR) applications have revolutionized user experiences by immersing individuals in interactive 3D environments. These environments find applications in numerous fields, including healthcare, education, or architecture. A…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Antoine Maiorca , Seyed Abolfazl Ghasemzadeh , Thierry Ravet , François Cresson , Thierry Dutoit , Christophe De Vleeschouwer

Visual image reconstruction, the decoding of perceptual content from brain activity into images, has advanced significantly with the integration of deep neural networks (DNNs) and generative models. This review traces the field's evolution…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Yukiyasu Kamitani , Misato Tanaka , Ken Shirakawa

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

Recent advances in deep learning have had a methodological and practical impact on brain-computer interface research. Among the various deep network architectures, convolutional neural networks have been well suited for…

Signal Processing · Electrical Eng. & Systems 2020-03-06 Wonjun Ko , Eunjin Jeon , Seungwoo Jeong , Heung-Il Suk

Cinematic Virtual Reality (CVR) is a narrative-driven VR experience that uses head-mounted displays with a 360-degree field of view. Previous research has explored different viewing modalities to enhance viewers' CVR experience. This study…

Human-Computer Interaction · Computer Science 2024-11-26 Yawen Zhang , Han Zhou , Zhoumingju Jiang , Zilu Tang , Tao Luo , Qinyuan Lei

Brain decoding techniques are essential for understanding the neurocognitive system. Although numerous methods have been introduced in this field, accurately aligning complex external stimuli with brain activities remains a formidable…

Neurons and Cognition · Quantitative Biology 2024-07-16 Heng Huang , Lin Zhao , Zihao Wu , Xiaowei Yu , Jing Zhang , Xintao Hu , Dajiang Zhu , Tianming Liu

Vision-Language models (VLMs) have excelled in the image-domain -- especially in zero-shot settings -- thanks to the availability of vast pretraining data (i.e., paired image-text samples). However for videos, such paired data is not as…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Kumara Kahatapitiya , Anurag Arnab , Arsha Nagrani , Michael S. Ryoo

Gestures are central to human communication, enriching interactions through non-verbal expression. Virtual avatars increasingly use AI-generated gestures to enhance life-likeness, yet evaluations have largely been confined to 2D. Virtual…

Human-Computer Interaction · Computer Science 2025-09-17 Axel Wiebe Werner , Jonas Beskow , Anna Deichler