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This study aims to achieve more precise and versatile object control in image-to-video (I2V) generation. Current methods typically represent the spatial movement of target objects with 2D trajectories, which often fail to capture user…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zhouxia Wang , Yushi Lan , Shangchen Zhou , Chen Change Loy

What if a video generation model could not only imagine a plausible future, but the correct one, accurately reflecting how the world changes with each action? We address this question by presenting the Egocentric World Model (EgoWM), a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Anurag Bagchi , Zhipeng Bao , Homanga Bharadhwaj , Yu-Xiong Wang , Pavel Tokmakov , Martial Hebert

Recent progress in 3D reconstruction has made it easy to create realistic digital twins from everyday environments. However, current digital twins remain largely static and are limited to navigation and view synthesis without embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Byungjun Kim , Taeksoo Kim , Junyoung Lee , Hanbyul Joo

Robot policy learning benefits from world-action models that capture environment dynamics, but pixel-level prediction entangles dynamics with nuisance factors such as lighting and texture, making learned representations vulnerable to…

Robotics · Computer Science 2026-05-25 Jiarui Guan , Wenshuai Zhao , Yue Pei , Ziliang Chen , Arno Solin , Juho Kannala

Video world models aim to simulate dynamic, real-world environments, yet existing methods struggle to provide unified and precise control over camera and multi-object motion, as videos inherently capture dynamics in the projected 2D image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Sixiao Zheng , Minghao Yin , Wenbo Hu , Xiaoyu Li , Ying Shan , Yanwei Fu

Recent advances in generative world models have enabled remarkable progress in creating open-ended game environments, evolving from static scene synthesis toward dynamic, interactive simulation. However, current approaches remain limited by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Junshu Tang , Jiacheng Liu , Jiaqi Li , Longhuang Wu , Haoyu Yang , Penghao Zhao , Siruis Gong , Xiang Yuan , Shuai Shao , Linfeng Zhang , Qinglin Lu

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

We introduce multi-task Visuo-Tactile World Models (VT-WM), which capture the physics of contact through touch reasoning. By complementing vision with tactile sensing, VT-WM better understands robot-object interactions in contact-rich…

Object-goal visual navigation requires robots to reason over semantic structure and act effectively under partial observability. Recent approaches based on object-level topological maps enable long-horizon navigation without dense geometric…

Robotics · Computer Science 2026-03-27 Yanmei Jiao , Anpeng Lu , Wenhan Hu , Rong Xiong , Yue Wang , Huajin Tang , Wen-an Zhang

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

World models for deformable objects should recover not only geometry and appearance, but also underlying physical dynamics, interaction grounding, and material behavior. Learning such a model from real videos is challenging because…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Can Li , Zhoujian Li , Ren Li , Jie Gu , Lei Lei , Jingmin Chen , Lei Sun

Humans develop an understanding of intuitive physics through active interaction with the world. This approach is in stark contrast to current video models, such as Sora, which rely on passive observation and therefore struggle with grasping…

We propose a unified framework for motion control in video generation that seamlessly integrates camera movement, object-level translation, and fine-grained local motion using trajectory-based inputs. In contrast to prior methods that…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Angtian Wang , Haibin Huang , Jacob Zhiyuan Fang , Yiding Yang , Chongyang Ma

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…

Recent advances in world models have demonstrated strong capabilities in simulating physical reality, making them an increasingly important foundation for embodied intelligence. For UAV agents in particular, accurate prediction of complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Zile Guo , Zhan Chen , Enze Zhu , Kan Wei , Yongkang Zou , Xiaoxuan Liu , Lei Wang

Video diffusion models provide powerful real-world simulators for embodied AI but remain limited in controllability for robotic manipulation. Recent works on trajectory-conditioned video generation address this gap but often rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Yang Bai , Liudi Yang , George Eskandar , Fengyi Shen , Mohammad Altillawi , Ziyuan Liu , Gitta Kutyniok

Camera control, which achieves diverse visual effects by changing camera position and pose, has attracted widespread attention. However, existing methods face challenges such as complex interaction and limited control capabilities. To…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Xiaoda Yang , Jiayang Xu , Kaixuan Luan , Xinyu Zhan , Hongshun Qiu , Shijun Shi , Hao Li , Shuai Yang , Li Zhang , Checheng Yu , Cewu Lu , Lixin Yang

Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Shiyuan Yang , Liang Hou , Haibin Huang , Chongyang Ma , Pengfei Wan , Di Zhang , Xiaodong Chen , Jing Liao

Inspired by the emergent behaviors in large language models that generalized human intelligence, the research community is pursuing similar emergent capabilities within world models, with a emphasis on modeling the physical world. Within…

Artificial Intelligence · Computer Science 2026-05-21 Kunqi Xu , Jitao Li , Jianglong Ye , Tianshu Tang , Isabella Liu , Sifei Liu , Xueyan Zou

Generative world models have become essential data engines for autonomous driving, yet most existing efforts focus on videos or occupancy grids, overlooking the unique LiDAR properties. Extending LiDAR generation to dynamic 4D world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Ao Liang , Youquan Liu , Yu Yang , Dongyue Lu , Linfeng Li , Lingdong Kong , Huaici Zhao , Wei Tsang Ooi