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We study the design of one-to-one matching mechanisms that are strategy-proof for both sides and as stable as possible. Motivated by the impossibility result of Roth (1982), we formulate the mechanism design problem as a linear program that…

Theoretical Economics · Economics 2026-02-04 Tohya Sugano

The coordinate-wise median is a classic and most well-studied strategy-proof mechanism in social choice and facility location scenarios. Surprisingly, there is no systematic study of its approximation ratio in $d$-dimensional spaces. The…

Computer Science and Game Theory · Computer Science 2025-02-14 Nick Gravin , Jianhao Jia

Goal recognition design (GRD) aims to make limited modifications to decision-making environments to make it easier to infer the goals of agents acting within those environments. Although various research efforts have been made in goal…

Artificial Intelligence · Computer Science 2025-10-03 Robert Kasumba , Guanghui Yu , Chien-Ju Ho , Sarah Keren , William Yeoh

We consider the {\em lower-bounded facility location} (\lbfl) problem (also sometimes called {\em load-balanced facility location}), which is a generalization of {\em uncapacitated facility location} (\ufl), where each open facility is…

Data Structures and Algorithms · Computer Science 2012-08-31 Sara Ahmadian , Chaitanya Swamy

Reward design is a fundamental problem in reinforcement learning (RL). A misspecified or poorly designed reward can result in low sample efficiency and undesired behaviors. In this paper, we propose the idea of programmatic reward design,…

Machine Learning · Computer Science 2022-01-10 Weichao Zhou , Wenchao Li

Deterministic computer simulations are often used as a replacement for complex physical experiments. Although less expensive than physical experimentation, computer codes can still be time-consuming to run. An effective strategy for…

Methodology · Statistics 2010-03-04 Mark Franey , Pritam Ranjan , Hugh Chipman

In this paper, we study a facility location problem within a competitive market context, where customer demand is predicted by a random utility choice model. Unlike prior research, which primarily focuses on simple constraints such as a…

Artificial Intelligence · Computer Science 2024-03-12 Hoang Giang Pham , Tien Thanh Dam , Ngan Ha Duong , Tien Mai , Minh Hoang Ha

We consider Online Facility Location in the framework of learning-augmented online algorithms. In Online Facility Location (OFL), demands arrive one-by-one in a metric space and must be (irrevocably) assigned to an open facility upon…

Data Structures and Algorithms · Computer Science 2024-08-20 Dimitris Fotakis , Evangelia Gergatsouli , Themis Gouleakis , Nikolas Patris , Thanos Tolias

We study the impact on mechanisms for facility location of moving from one dimension to two (or more) dimensions and Euclidean or Manhattan distances. We consider three fundamental axiomatic properties: anonymity which is a basic fairness…

Artificial Intelligence · Computer Science 2020-09-18 Toby Walsh

We give a new randomized LP-rounding 1.725-approximation algorithm for the metric Fault-Tolerant Uncapacitated Facility Location problem. This improves on the previously best known 2.076-approximation algorithm of Swamy & Shmoys. To the…

Data Structures and Algorithms · Computer Science 2015-05-18 Jaroslaw Byrka , Aravind Srinivasan , Chaitanya Swamy

Decision making under uncertainty is at the heart of any autonomous system acting with imperfect information. The cost of solving the decision making problem is exponential in the action and observation spaces, thus rendering it unfeasible…

Artificial Intelligence · Computer Science 2024-06-18 Tom Yotam , Vadim Indelman

The problem of scheduling unrelated machines has been studied since the inception of algorithmic mechanism design \cite{NR99}. It is a resource allocation problem that entails assigning $m$ tasks to $n$ machines for execution. Machines are…

Computer Science and Game Theory · Computer Science 2022-04-21 Yansong Gao , Jie Zhang

Recent years have witnessed the rise of many successful e-commerce marketplace platforms like the Amazon marketplace, AirBnB, Uber/Lyft, and Upwork, where a central platform mediates economic transactions between buyers and sellers.…

Computer Science and Game Theory · Computer Science 2018-03-01 Reza Alijani , Siddhartha Banerjee , Sreenivas Gollapudi , Kostas Kollias , Kamesh Munagala

We study mechanisms for candidate selection that seek to minimize the social cost, where voters and candidates are associated with points in some underlying metric space. The social cost of a candidate is the sum of its distances to each…

Computer Science and Game Theory · Computer Science 2015-12-29 Michal Feldman , Amos Fiat , Iddan Golomb

Reinforcement learning agents are fundamentally limited by the quality of the reward functions they learn from, yet reward design is often overlooked under the assumption that a well-defined reward is readily available. However, in…

Large language models (LLMs) can now translate a researcher's plain-language goal into executable computation, yet scientific workflows demand determinism, provenance, and governance that are difficult to guarantee when an LLM decides what…

This paper studies the problem of minimizing group-level inequity in facility location games on the real line, where agents belong to different groups and may act strategically. We explore a fairness-oriented objective that minimizes the…

Computer Science and Game Theory · Computer Science 2026-02-03 Yuhang Guo , Houyu Zhou

We consider a new setting of facility location games with ordinal preferences. In such a setting, we have a set of agents and a set of facilities. Each agent is located on a line and has an ordinal preference over the facilities. Our goal…

Computer Science and Game Theory · Computer Science 2021-07-06 Hau Chan , Minming Li , Chenhao Wang

We address the reachability problem for continuous-time stochastic dynamic systems. Our objective is to present a unified framework that characterizes the reachable set of a dynamic system in the presence of both stochastic disturbances and…

Systems and Control · Electrical Eng. & Systems 2024-09-04 Saber Jafarpour , Zishun Liu , Yongxin Chen

We study the problem of truthfully scheduling $m$ tasks to $n$ selfish unrelated machines, under the objective of makespan minimization, as was introduced in the seminal work of Nisan and Ronen [STOC'99]. Closing the current gap of…

Computer Science and Game Theory · Computer Science 2020-07-08 Yiannis Giannakopoulos , Alexander Hammerl , Diogo Poças
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