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Manipulation policies deployed in uncontrolled real-world scenarios are faced with great in-category geometric diversity of everyday objects. In order to function robustly under such variations, policies need to work in a category-level…

Robotics · Computer Science 2026-04-20 Yirui Wang , Xiuwei Xu , Angyuan Ma , Bingyao Yu , Jie Zhou , Jiwen Lu

This paper presents a novel approach that combines the advantages of both model-based and learning-based frameworks to achieve robust locomotion. The residual modules are integrated with each corresponding part of the model-based framework,…

Robotics · Computer Science 2025-07-25 Min-Gyu Kim , Dongyun Kang , Hajun Kim , Hae-Won Park

This work presents a meta-reinforcement learning approach to develop a universal locomotion control policy capable of zero-shot generalization across diverse quadrupedal platforms. The proposed method trains an RL agent equipped with a…

Robotics · Computer Science 2024-11-05 Fatemeh Zargarbashi , Fabrizio Di Giuro , Jin Cheng , Dongho Kang , Bhavya Sukhija , Stelian Coros

Recent advancements in language models have demonstrated their adeptness in conducting multi-turn dialogues and retaining conversational context. However, this proficiency remains largely unexplored in other multimodal generative models,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Biao Jiang , Xin Chen , Chi Zhang , Fukun Yin , Zhuoyuan Li , Gang YU , Jiayuan Fan

We present a method for teaching dexterous manipulation tasks to robots from human hand motion demonstrations. Unlike existing approaches that solely rely on kinematics information without taking into account the plausibility of robot and…

Robotics · Computer Science 2025-01-09 Sungjae Park , Seungho Lee , Mingi Choi , Jiye Lee , Jeonghwan Kim , Jisoo Kim , Hanbyul Joo

Humanoid loco-manipulation in unstructured environments demands tight integration of egocentric perception and whole-body control. However, existing approaches either depend on external motion capture systems or fail to generalize across…

Robotics · Computer Science 2025-11-14 Shaofeng Yin , Yanjie Ze , Hong-Xing Yu , C. Karen Liu , Jiajun Wu

Developing robust vision-guided controllers for quadrupedal robots in complex environments, with various obstacles, dynamical surroundings and uneven terrains, is very challenging. While Reinforcement Learning (RL) provides a promising…

In this paper, we describe an approach to achieve dynamic legged locomotion on physical robots which combines existing methods for control with reinforcement learning. Specifically, our goal is a control hierarchy in which highest-level…

Robotics · Computer Science 2021-03-15 Kevin Green , Yesh Godse , Jeremy Dao , Ross L. Hatton , Alan Fern , Jonathan Hurst

Learning-based whole-body controllers have become a key driver for humanoid robots, yet most existing approaches require robot-specific training. In this paper, we study the problem of cross-embodiment humanoid control and show that a…

Robotics · Computer Science 2026-04-15 Yufei Xue , YunFeng Lin , Wentao Dong , Yang Tang , Jingbo Wang , Jiangmiao Pang , Ming Zhou , Minghuan Liu , Weinan Zhang

This paper proposes a modular framework to generate robust biped locomotion using a tight coupling between an analytical walking approach and deep reinforcement learning. This framework is composed of six main modules which are…

Robotics · Computer Science 2021-12-23 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis

Mimicry is a fundamental learning mechanism in humans, enabling individuals to learn new tasks by observing and imitating experts. However, applying this ability to robots presents significant challenges due to the inherent differences…

Robotics · Computer Science 2025-09-23 Hanjung Kim , Jaehyun Kang , Hyolim Kang , Meedeum Cho , Seon Joo Kim , Youngwoon Lee

This paper presents an in-depth survey on the use of multimodal Generative Artificial Intelligence (GenAI) and autoregressive Large Language Models (LLMs) for human motion understanding and generation, offering insights into emerging…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Muhammad Islam , Tao Huang , Euijoon Ahn , Usman Naseem

We introduce ClutterGen, a physically compliant simulation scene generator capable of producing highly diverse, cluttered, and stable scenes for robot learning. Generating such scenes is challenging as each object must adhere to physical…

Robotics · Computer Science 2024-10-08 Yinsen Jia , Boyuan Chen

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

The design of gaits for robot locomotion can be a daunting process which requires significant expert knowledge and engineering. This process is even more challenging for robots that do not have an accurate physical model, such as compliant…

Robotics · Computer Science 2018-03-02 Brian Yang , Grant Wang , Roberto Calandra , Daniel Contreras , Sergey Levine , Kristofer Pister

Multimodal video-audio-text understanding and generation can benefit from datasets that are narrow but rich. The narrowness allows bite-sized challenges that the research community can make progress on. The richness ensures we are making…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Thomas Hayes , Songyang Zhang , Xi Yin , Guan Pang , Sasha Sheng , Harry Yang , Songwei Ge , Qiyuan Hu , Devi Parikh

We present ScaleMoGen, a scale-wise autoregressive framework for text-driven human motion generation. Unlike conventional autoregressive approaches that rely on standard next-token prediction, ScaleMoGen frames motion generation as a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Inwoo Hwang , Hojun Jang , Bing Zhou , Jian Wang , Young Min Kim , Chuan Guo

Human motion is highly diverse and dynamic, posing challenges for imitation learning algorithms that aim to generalize motor skills for controlling simulated characters. Previous methods typically rely on a universal full-body controller…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Yiming Huang , Zhiyang Dou , Lingjie Liu

Humanoid robots, with their human-like morphology, hold great potential for industrial applications. However, existing loco-manipulation methods primarily focus on dexterous manipulation, falling short of the combined requirements for…

Robotics · Computer Science 2025-11-27 Kaiyan Xiao , Zihan Xu , Cheng Zhe , Chengju Liu , Qijun Chen

This paper presents a novel layered framework that integrates visual foundation models to improve robot manipulation tasks and motion planning. The framework consists of five layers: Perception, Cognition, Planning, Execution, and Learning.…

Robotics · Computer Science 2023-09-21 Chen Yang , Peng Zhou , Jiaming Qi