English

VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation

Robotics 2025-11-14 v2 Computer Vision and Pattern Recognition Machine Learning

Abstract

Humanoid loco-manipulation in unstructured environments demands tight integration of egocentric perception and whole-body control. However, existing approaches either depend on external motion capture systems or fail to generalize across diverse tasks. We introduce VisualMimic, a visual sim-to-real framework that unifies egocentric vision with hierarchical whole-body control for humanoid robots. VisualMimic combines a task-agnostic low-level keypoint tracker -- trained from human motion data via a teacher-student scheme -- with a task-specific high-level policy that generates keypoint commands from visual and proprioceptive input. To ensure stable training, we inject noise into the low-level policy and clip high-level actions using human motion statistics. VisualMimic enables zero-shot transfer of visuomotor policies trained in simulation to real humanoid robots, accomplishing a wide range of loco-manipulation tasks such as box lifting, pushing, football dribbling, and kicking. Beyond controlled laboratory settings, our policies also generalize robustly to outdoor environments. Videos are available at: https://visualmimic.github.io .

Keywords

Cite

@article{arxiv.2509.20322,
  title  = {VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation},
  author = {Shaofeng Yin and Yanjie Ze and Hong-Xing Yu and C. Karen Liu and Jiajun Wu},
  journal= {arXiv preprint arXiv:2509.20322},
  year   = {2025}
}

Comments

Website: https://visualmimic.github.io

R2 v1 2026-07-01T05:54:31.161Z