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Deploying Large Language Models (LLMs) in streaming applications such as multi-round dialogue, where long interactions are expected, is urgently needed but poses two major challenges. Firstly, during the decoding stage, caching previous…

Computation and Language · Computer Science 2024-04-09 Guangxuan Xiao , Yuandong Tian , Beidi Chen , Song Han , Mike Lewis

Diffusion transformer-based video generation models (DiTs) have recently attracted widespread attention for their excellent generation quality. However, their computational cost remains a major bottleneck-attention alone accounts for over…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xuan Shen , Chenxia Han , Yufa Zhou , Yanyue Xie , Yifan Gong , Quanyi Wang , Yiwei Wang , Yanzhi Wang , Pu Zhao , Jiuxiang Gu

Autoregressive video world models predict future visual observations conditioned on actions. While effective over short horizons, these models often struggle with long-horizon generation, as small prediction errors accumulate over time.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Junchao Huang , Ziyang Ye , Xinting Hu , Tianyu He , Guiyu Zhang , Shaoshuai Shi , Jiang Bian , Li Jiang

The quadratic cost of attention limits the scalability of long-context LLMs, especially under limited hardware memory budgets. While attention is often sparse, existing static sparse methods cannot adapt to task- or input-dependent…

Computation and Language · Computer Science 2026-05-29 Siheng Xiong , Joe Zou , Faramarz Fekri , Yae Jee Cho

Monocular scene reconstruction from posed images is challenging due to the complexity of a large environment. Recent volumetric methods learn to directly predict the TSDF volume and have demonstrated promising results in this task. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Weihao Yuan , Xiaodong Gu , Heng Li , Zilong Dong , Siyu Zhu

When an agent acquires new information, ideally it would immediately be capable of using that information to understand its environment. This is not possible using conventional deep neural networks, which suffer from catastrophic forgetting…

Machine Learning · Computer Science 2020-04-20 Tyler L. Hayes , Christopher Kanan

Despite remarkable advancements in video depth estimation, existing methods exhibit inherent limitations in achieving geometric fidelity through the affine-invariant predictions, limiting their applicability in reconstruction and other…

Graphics · Computer Science 2025-04-02 Tian-Xing Xu , Xiangjun Gao , Wenbo Hu , Xiaoyu Li , Song-Hai Zhang , Ying Shan

Online free-viewpoint video (FVV) reconstruction is challenged by slow per-frame optimization, inconsistent motion estimation, and unsustainable storage demands. To address these challenges, we propose the Reconfigurable Continuum Gaussian…

Image and Video Processing · Electrical Eng. & Systems 2025-10-31 Jiaye Fu , Qiankun Gao , Chengxiang Wen , Yanmin Wu , Siwei Ma , Jiaqi Zhang , Jian Zhang

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang

Estimating the number of subgraphs in data streams is a fundamental problem that has received great attention in the past decade. In this paper, we give improved streaming algorithms for approximately counting the number of occurrences of…

Data Structures and Algorithms · Computer Science 2022-03-29 Hendrik Fichtenberger , Pan Peng

3D Gaussian Splatting (3DGS) has gained significant attention in streamable dynamic novel view synthesis (DNVS) for its photorealistic rendering capability and computational efficiency. Despite much progress in improving rendering quality…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Zhenyu Bao , Qing Li , Guibiao Liao , Zhongyuan Zhao , Kanglin Liu

Sparse-view 3D reconstruction is essential for modeling scenes from casual captures, but remain challenging for non-generative reconstruction. Existing diffusion-based approaches mitigates this issues by synthesizing novel views, but they…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yutian Chen , Shi Guo , Renbiao Jin , Tianshuo Yang , Xin Cai , Yawen Luo , Mingxin Yang , Mulin Yu , Linning Xu , Tianfan Xue

We present a new approach to the problem of estimating the 3D room layout from a single panoramic image. We represent room layout as three 1D vectors that encode, at each image column, the boundary positions of floor-wall and ceiling-wall,…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Cheng Sun , Chi-Wei Hsiao , Min Sun , Hwann-Tzong Chen

We propose a transformer-based neural network architecture for multi-object 3D reconstruction from RGB videos. It relies on two alternative ways to represent its knowledge: as a global 3D grid of features and an array of view-specific 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Michał J. Tyszkiewicz , Kevis-Kokitsi Maninis , Stefan Popov , Vittorio Ferrari

We propose an efficient framework to compress massive video-frame features before feeding them into large multimodal models, thereby mitigating the severe token explosion arising from hour-long videos. Our design leverages a bidirectional…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Geewook Kim , Minjoon Seo

Effective aggregation of temporal information of consecutive frames is the core of achieving video super-resolution. Many scholars have utilized structures such as sliding windows and recurrent to gather spatio-temporal information of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Yonggui Zhu , Guofang Li

Despite recent advances in feed-forward 3D Gaussian Splatting, generalizable 3D reconstruction remains challenging, particularly in multi-view correspondence modeling. Existing approaches face a fundamental trade-off: explicit methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Heng Jia , Linchao Zhu , Na Zhao

Recovering a dynamic 3D scene from a long monocular video is crucial for dense geometry, camera motion, and temporal correspondence to remain consistent in a shared coordinate system. Existing methods face two key challenges: (1)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Chenyi Xu , Yihao Wu , Liqi Yan , Chao Yang , Jianhui Zhang , Fangli Guan , Pan Li

Free-moving object reconstruction from monocular video remains challenging, particularly without reliable pose or depth cues and under arbitrary object motion. We introduce OnlineSplatter, a novel online feed-forward framework generating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Mark He Huang , Lin Geng Foo , Christian Theobalt , Ying Sun , De Wen Soh

Geometric 3D scene classification is a very challenging task. Current methodologies extract the geometric information using only a depth channel provided by an RGB-D sensor. These kinds of methodologies introduce possible errors due to…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Albert Mosella-Montoro , Javier Ruiz-Hidalgo
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