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Video representation learning has recently attracted attention in computer vision due to its applications for activity and scene forecasting or vision-based planning and control. Video prediction models often learn a latent representation…

Computer Vision and Pattern Recognition · Computer Science 2020-09-18 Rama Krishna Kandukuri , Jan Achterhold , Michael Möller , Jörg Stückler

We introduce latent intuitive physics, a transfer learning framework for physics simulation that can infer hidden properties of fluids from a single 3D video and simulate the observed fluid in novel scenes. Our key insight is to use latent…

Artificial Intelligence · Computer Science 2024-08-06 Xiangming Zhu , Huayu Deng , Haochen Yuan , Yunbo Wang , Xiaokang Yang

A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information.…

Machine Learning · Computer Science 2016-10-19 Chelsea Finn , Ian Goodfellow , Sergey Levine

This paper presents a unified framework that allows high-quality dynamic Gaussian Splatting from both defocused and motion-blurred monocular videos. Due to the significant difference between the formation processes of defocus blur and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Xuankai Zhang , Junjin Xiao , Qing Zhang

Reconstructing intricate, ever-changing environments remains a central ambition in computer vision, yet existing solutions often crumble before the complexity of real-world dynamics. We present DynaSplat, an approach that extends Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Junli Deng , Ping Shi , Qipei Li , Jinyang Guo

A unified simulator that can model diverse physical phenomena without solver-specific redesign is a long-standing goal across simulation science. We present a learning-based particle simulator built on a single transformer architecture to…

In this work, we introduce a novel approach for creating controllable dynamics in 3D-generated Gaussians using casually captured reference videos. Our method transfers the motion of objects from reference videos to a variety of generated 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Zhoujie Fu , Jiacheng Wei , Wenhao Shen , Chaoyue Song , Xiaofeng Yang , Fayao Liu , Xulei Yang , Guosheng Lin

Differentiable particle-based simulation can produce physically plausible motion, but target-driven volumetric shape morphing remains underconstrained: physics-only mass matching captures coarse global structure yet struggles with fine…

Graphics · Computer Science 2026-04-22 Chang-Yong Song , David Hyde

We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting. Environment and object representations can be easily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Lukas Meyer , Floris Erich , Yusuke Yoshiyasu , Marc Stamminger , Noriaki Ando , Yukiyasu Domae

Recent advances in 3D Gaussian Splatting have shown promising results. Existing methods typically assume static scenes and/or multiple images with prior poses. Dynamics, sparse views, and unknown poses significantly increase the problem…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Weihang Li , Weirong Chen , Shenhan Qian , Jiajie Chen , Daniel Cremers , Haoang Li

This paper presents DENSER, an efficient and effective approach leveraging 3D Gaussian splatting (3DGS) for the reconstruction of dynamic urban environments. While several methods for photorealistic scene representations, both implicitly…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Mahmud A. Mohamad , Gamal Elghazaly , Arthur Hubert , Raphael Frank

While there is currently a lot of enthusiasm about "big data", useful data is usually "small" and expensive to acquire. In this paper, we present a new paradigm of learning partial differential equations from {\em small} data. In…

Artificial Intelligence · Computer Science 2018-01-17 Maziar Raissi , George Em Karniadakis

Distilling interpretable physical laws from videos has led to expanded interest in the computer vision community recently thanks to the advances in deep learning, but still remains a great challenge. This paper introduces an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Lele Luan , Yang Liu , Hao Sun

Differential equations are important mechanistic models that are integral to many scientific and engineering applications. With the abundance of available data there has been a growing interest in data-driven physics-informed models.…

Machine Learning · Computer Science 2025-02-04 Oliver Hamelijnck , Arno Solin , Theodoros Damoulas

Real-time simulation of elastic structures is essential in many applications, from computer-guided surgical interventions to interactive design in mechanical engineering. The Finite Element Method is often used as the numerical method of…

Machine Learning · Computer Science 2021-09-21 Alban Odot , Ryadh Haferssas , Stéphane Cotin

Recently, 3D Gaussian Splatting (3DGS), an explicit scene representation technique, has shown significant promise for dynamic novel-view synthesis from monocular video input. However, purely data-driven 3DGS often struggles to capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Haoqin Hong , Ding Fan , Fubin Dou , Zhi-Li Zhou , Haoran Sun , Congcong Zhu , Jingrun Chen

Gaussian splatting has emerged as a powerful tool for high-fidelity reconstruction of dynamic scenes. However, existing methods primarily rely on implicit motion representations, such as encoding motions into neural networks or per-Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Xinyu Zhang , Haonan Chang , Yuhan Liu , Abdeslam Boularias

In this study, we investigate the problem of tracking objects with unknown shapes using three-dimensional (3D) point cloud data. We propose a Gaussian process-based model to jointly estimate object kinematics, including position,…

Signal Processing · Electrical Eng. & Systems 2021-04-12 Murat Kumru , Emre Özkan

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Zeyu Yang , Hongye Yang , Zijie Pan , Li Zhang

Video-based high-density crowd analysis and prediction has been a long-standing topic in computer vision. It is notoriously difficult due to, but not limited to, the lack of high-quality data and complex crowd dynamics. Consequently, it has…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Feixiang He , Jiangbei Yue , Jialin Zhu , Armin Seyfried , Dan Casas , Julien Pettré , He Wang
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