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To reduce the computational cost of humanoid motion generation, we introduce a new approach to representing robot kinematic reachability: the differentiable reachability map. This map is a scalar-valued function defined in the task space…

Robotics · Computer Science 2025-08-18 Masaki Murooka , Iori Kumagai , Mitsuharu Morisawa , Fumio Kanehiro

We present a reinforcement learning framework for autonomous goalkeeping with humanoid robots in real-world scenarios. While prior work has demonstrated similar capabilities on quadrupedal platforms, humanoid goalkeeping introduces two…

Recent advancements in legged robot perceptive locomotion have shown promising progress. However, terrain-aware humanoid locomotion remains largely constrained to two paradigms: depth image-based end-to-end learning and elevation map-based…

Robotics · Computer Science 2025-10-13 Jingkai Sun , Gang Han , Pihai Sun , Wen Zhao , Jiahang Cao , Jiaxu Wang , Yijie Guo , Qiang Zhang

We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Simon Jenni , Givi Meishvili , Paolo Favaro

Human-robot teaming (HRT) systems often rely on large-scale datasets of human and robot interactions, especially for close-proximity collaboration tasks such as human-robot handovers. Learning robot manipulation policies from raw,…

Robotics · Computer Science 2025-08-14 Yuekun Wu , Yik Lung Pang , Andrea Cavallaro , Changjae Oh

Learning 3D human motion from 2D inputs is a fundamental task in the realms of computer vision and computer graphics. Many previous methods grapple with this inherently ambiguous task by introducing motion priors into the learning process.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Shuaiying Hou , Hongyu Tao , Junheng Fang , Changqing Zou , Hujun Bao , Weiwei Xu

Learning an accurate model of the environment is essential for model-based control tasks. Existing methods in robotic visuomotor control usually learn from data with heavily labelled actions, object entities or locations, which can be…

Robotics · Computer Science 2021-07-27 Haoqi Yuan , Ruihai Wu , Andrew Zhao , Haipeng Zhang , Zihan Ding , Hao Dong

As entertainment robots gain popularity, the demand for natural and expressive motion, particularly in dancing, continues to rise. Traditionally, dancing motions have been manually designed by artists, a process that is both labor-intensive…

Robotics · Computer Science 2025-02-26 Ryo Watanabe , Chenhao Li , Marco Hutter

Scaling up robot learning is hindered by the scarcity of robotic demonstrations, whereas human videos offer a vast, untapped source of interaction data. However, bridging the embodiment gap between human hands and robot arms remains a…

Robotics · Computer Science 2026-04-14 Yifu Xu , Bokai Lin , Xinyu Zhan , Hongjie Fang , Yong-Lu Li , Cewu Lu , Lixin Yang

We present an approach to learn general robot manipulation priors from 3D hand-object interaction trajectories. We build a framework to use in-the-wild videos to generate sensorimotor robot trajectories. We do so by lifting both the human…

We aim to enable humanoid robots to efficiently solve new manipulation tasks from a few video examples. In-context learning (ICL) is a promising framework for achieving this goal due to its test-time data efficiency and rapid adaptability.…

We propose a novel framework for learning a low-dimensional representation of data based on nonlinear dynamical systems, which we call dynamical dimension reduction (DDR). In the DDR model, each point is evolved via a nonlinear flow towards…

Machine Learning · Statistics 2022-04-19 Ryeongkyung Yoon , Braxton Osting

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

The success of deep neural networks generally requires a vast amount of training data to be labeled, which is expensive and unfeasible in scale, especially for video collections. To alleviate this problem, in this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Longlong Jing , Xiaodong Yang , Jingen Liu , Yingli Tian

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Traditional deep learning-based visual imitation learning techniques require a large amount of demonstration data for model training, and the pre-trained models are difficult to adapt to new scenarios. To address these limitations, we…

Robotics · Computer Science 2022-04-26 Dandan Zhang , Wen Fan , John Lloyd , Chenguang Yang , Nathan Lepora

This work is completed on a whim after discussions with my junior colleague. The motion direction angle affects the micro-Doppler spectrum width, thus determining the human motion direction can provide important prior information for…

Signal Processing · Electrical Eng. & Systems 2025-08-05 Weicheng Gao

Foundation models pre-trained on massive unlabeled datasets have revolutionized natural language and computer vision, exhibiting remarkable generalization capabilities, thus highlighting the importance of pre-training. Yet, efforts in…

Robotics · Computer Science 2025-05-20 Dantong Niu , Yuvan Sharma , Haoru Xue , Giscard Biamby , Junyi Zhang , Ziteng Ji , Trevor Darrell , Roei Herzig

In this study, we propose the use of the phase-amplitude reduction method to construct an imitation learning framework. Imitating human movement trajectories is recognized as a promising strategy for generating a range of human-like robot…

Robotics · Computer Science 2025-03-04 Satoshi Yamamori , Jun Morimoto

This paper presents a novel learning-based approach to dynamic robot-to-human handover, addressing the challenges of delivering objects to a moving receiver. We hypothesize that dynamic handover, where the robot adjusts to the receiver's…

Robotics · Computer Science 2025-02-19 Hyeonseong Kim , Chanwoo Kim , Matthew Pan , Kyungjae Lee , Sungjoon Choi