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Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha

Learning locomotion skills is a challenging problem. To generate realistic and smooth locomotion, existing methods use motion capture, finite state machines or morphology-specific knowledge to guide the motion generation algorithms. Deep…

Machine Learning · Computer Science 2018-05-15 Wenhao Yu , Greg Turk , C. Karen Liu

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not…

Robotics · Computer Science 2025-12-09 Matthias Heyrman , Chenhao Li , Victor Klemm , Dongho Kang , Stelian Coros , Marco Hutter

Imitation learning is an effective tool for robotic learning tasks where specifying a reinforcement learning (RL) reward is not feasible or where the exploration problem is particularly difficult. Imitation, typically behavior cloning or…

Robotics · Computer Science 2021-03-19 Yuxiang Zhou , Yusuf Aytar , Konstantinos Bousmalis

Video diffusion models provide powerful real-world simulators for embodied AI but remain limited in controllability for robotic manipulation. Recent works on trajectory-conditioned video generation address this gap but often rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Yang Bai , Liudi Yang , George Eskandar , Fengyi Shen , Mohammad Altillawi , Ziyuan Liu , Gitta Kutyniok

Collecting human demonstrations via teleoperation is a common approach for teaching robots task-specific skills. However, when only a limited number of demonstrations are available, policies are prone to entering out-of-distribution (OOD)…

Robotics · Computer Science 2026-04-07 Rui Yan , Zaitian Gongye , Lars Paulsen , Xuxin Cheng , Xiaolong Wang

The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower,…

Robotics · Computer Science 2024-05-03 Liu Qiyuan

Humanoid robots are promising to acquire various skills by imitating human behaviors. However, existing algorithms are only capable of tracking smooth, low-speed human motions, even with delicate reward and curriculum design. This paper…

Robotics · Computer Science 2025-10-28 Weiji Xie , Jinrui Han , Jiakun Zheng , Huanyu Li , Xinzhe Liu , Jiyuan Shi , Weinan Zhang , Chenjia Bai , Xuelong Li

Human motion retargeting aims to transfer the motion of one person in a "driving" video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Jian Ren , Menglei Chai , Oliver J. Woodford , Kyle Olszewski , Sergey Tulyakov

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

Developing personal robots that can perform a diverse range of manipulation tasks in unstructured environments necessitates solving several challenges for robotic grasping systems. We take a step towards this broader goal by presenting the…

Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in sports, and natural collaborative behavior in human-robot tasks.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Qi Xia , Peishan Cong , Ziyi Wang , Yujing Sun , Qin Sun , Xinge Zhu , Mao Ye , Ruigang Yang , Yuexin Ma

Deep reinforcement learning (RL) has emerged as a promising approach for autonomously acquiring complex behaviors from low level sensor observations. Although a large portion of deep RL research has focused on applications in video games…

Robotics · Computer Science 2021-02-08 Julian Ibarz , Jie Tan , Chelsea Finn , Mrinal Kalakrishnan , Peter Pastor , Sergey Levine

Learning visuomotor control policies in robotic systems is a fundamental problem when aiming for long-term behavioral autonomy. Recent supervised-learning-based vision and motion perception systems, however, are often separately built with…

Robotics · Computer Science 2020-06-17 Marvin Chancán , Michael Milford

Humans learn locomotion through visual observation, interpreting visual content first before imitating actions. However, state-of-the-art humanoid locomotion systems rely on either curated motion capture trajectories or sparse text…

Imitation learning for robotic manipulation faces a fundamental challenge: the scarcity of large-scale, high-quality robot demonstration data. Recent robotic foundation models often pre-train on cross-embodiment robot datasets to increase…

Robotics · Computer Science 2025-08-04 Hongzhe Bi , Lingxuan Wu , Tianwei Lin , Hengkai Tan , Zhizhong Su , Hang Su , Jun Zhu

In this paper, we are interested in self-supervised learning the motion cues in videos using dynamic motion filters for a better motion representation to finally boost human action recognition in particular. Thus far, the vision community…

Computer Vision and Pattern Recognition · Computer Science 2019-04-26 Ali Diba , Vivek Sharma , Luc Van Gool , Rainer Stiefelhagen

Large-scale pre-training using egocentric human videos has proven effective for robot learning. However, the models pre-trained on such data can be suboptimal for robot learning due to the significant visual gap between human hands and…

Robotics · Computer Science 2026-03-17 Guangrun Li , Yaoxu Lyu , Zhuoyang Liu , Chengkai Hou , Jieyu Zhang , Shanghang Zhang

Embodied agents, such as robots and virtual characters, must continuously select actions to execute tasks effectively, solving complex sequential decision-making problems. Given the difficulty of designing such controllers manually,…

Robotics · Computer Science 2026-05-18 Pedro Santana

Humanoid robots that autonomously interact with physical environments over extended horizons represent a central goal of embodied intelligence. Existing approaches rely on reference motions or task-specific rewards, tightly coupling…

Robotics · Computer Science 2026-02-26 Yutang Lin , Jieming Cui , Yixuan Li , Baoxiong Jia , Yixin Zhu , Siyuan Huang
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