Related papers: CoSPlay: Cooperative Self-Play at Test-Time with S…
Reinforcement learning with verifiable outcome rewards (RLVR) has effectively scaled up chain-of-thought (CoT) reasoning in large language models (LLMs). Yet, its efficacy in training vision-language model (VLM) agents for goal-directed…
Large Language Models (LLMs) have recently advanced many applications on software engineering tasks, particularly the potential for code generation. Among contemporary challenges, code generated by LLMs often suffers from inaccuracies and…
Recently, self-play fine-tuning (SPIN) has been proposed to adapt large language models to downstream applications with scarce expert-annotated data, by iteratively generating synthetic responses from the model itself. However, SPIN is…
Unit tests (UTs) play an instrumental role in assessing code correctness as well as providing feedback to large language models (LLMs), motivating automated test generation. However, we uncover a trade-off between generating unit test…
Improving Multi-modal Large Language Models (MLLMs) in the post-training stage typically relies on supervised fine-tuning (SFT) or reinforcement learning (RL), which require expensive and manually annotated multi-modal data--an ultimately…
Leveraging the model's internal information as the self-reward signal in Reinforcement Learning (RL) has received extensive attention due to its label-free nature. While prior works have made significant progress in applying the Test-Time…
We introduce KodCode, a synthetic dataset that addresses the persistent challenge of acquiring high-quality, verifiable training data across diverse difficulties and domains for training Large Language Models for coding. Existing…
Despite the significant advancements of self-play fine-tuning (SPIN), which can transform a weak large language model (LLM) into a strong one through competitive interactions between models of varying capabilities, it still faces challenges…
Recent advances of Reinforcement Learning (RL) have highlighted its potential in complex reasoning tasks, yet effective training often relies on external supervision, which limits the broader applicability. In this work, we propose a novel…
The use of continuous instead of discrete tokens during the Chain-of-Thought (CoT) phase of reasoning LLMs has garnered attention recently, based on the intuition that a continuous mixture of discrete tokens could simulate a superposition…
Automatic unit test (UT) generation is essential for software quality assurance, but existing approaches--including symbolic execution, search-based approaches, and recent LLM-based generators--struggle to produce human-quality tests with…
Practical guidance on training Large Language Models (LLMs) to leverage Code Interpreter across diverse tasks remains lacking. We present R1-Code-Interpreter, an extension of a text-only LLM trained via multi-turn supervised fine-tuning…
Recent progress in reinforcement learning (RL) using self-game-play has shown remarkable performance on several board games (e.g., Chess and Go) as well as video games (e.g., Atari games and Dota2). It is plausible to consider that RL,…
Training on large amounts of rationales (i.e., CoT Fine-tuning) is effective at improving the reasoning capabilities of large language models (LLMs). However, acquiring human-authored rationales or augmenting rationales from proprietary…
Teaching Computer Science (CS) students how to comprehend and maintain legacy code bases is a critical challenge in software engineering education. While Generative AI (GenAI) assistants like GitHub Copilot improve task completion speed and…
Self-correction has demonstrated potential in code generation by allowing language models to revise and improve their outputs through successive refinement. Recent studies have explored prompting-based strategies that incorporate…
Recent advancements in state-of-the-art (SOTA) offline reinforcement learning (RL) have primarily focused on addressing function approximation errors, which contribute to the overestimation of Q-values for out-of-distribution actions, a…
Code localization constitutes a key bottleneck in automated software development pipelines. While concurrent tool execution can enhance discovery speed, current agents demonstrate a 34.9\% redundant invocation rate, which negates…
Recent test-time reasoning methods improve performance by generating more candidate chains or searching over larger reasoning trees, but they typically lack explicit control over when to expand, what to prune, how to repair, and when to…
In natural language processing tasks, pure reinforcement learning (RL) fine-tuning methods often suffer from inefficient exploration and slow convergence; while supervised fine-tuning (SFT) methods, although efficient in training, have…