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We propose Flow-Anchored Noise-conditioned Q-Learning (FAN), a highly efficient and high-performing offline reinforcement learning (RL) algorithm. Recent work has shown that expressive flow policies and distributional critics improve…

Machine Learning · Computer Science 2026-05-29 Sungyoung Lee , Dohyeong Kim , Eshan Balachandar , Zelal Su Mustafaoglu , Keshav Pingali

Optical flow is a classical task that is important to the vision community. Classical optical flow estimation uses two frames as input, whilst some recent methods consider multiple frames to explicitly model long-range information. The…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Qiaole Dong , Yanwei Fu

Offline safe reinforcement learning (RL) seeks reward-maximizing policies from static datasets under strict safety constraints. Existing methods often rely on soft expected-cost objectives or iterative generative inference, which can be…

Machine Learning · Computer Science 2026-03-17 Mumuksh Tayal , Manan Tayal , Ravi Prakash

Object pose estimation is a fundamental problem in computer vision and plays a critical role in virtual reality and embodied intelligence, where agents must understand and interact with objects in 3D space. Recently, score based generative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Diya He , Qingchen Liu , Cong Zhang , Jiahu Qin

While behavior cloning with flow/diffusion policies excels at learning complex skills from demonstrations, it remains vulnerable to distributional shift, and standard RL methods struggle to fine-tune these models due to their iterative…

Machine Learning · Computer Science 2025-10-20 Mingyang Sun , Pengxiang Ding , Weinan Zhang , Donglin Wang

One-step generative modeling seeks to generate high-quality data samples in a single function evaluation, significantly improving efficiency over traditional diffusion or flow-based models. In this work, we introduce Modular MeanFlow (MMF),…

Machine Learning · Computer Science 2025-08-26 Haochen You , Baojing Liu , Hongyang He

Most prior approaches to offline reinforcement learning (RL) have taken an iterative actor-critic approach involving off-policy evaluation. In this paper we show that simply doing one step of constrained/regularized policy improvement using…

Machine Learning · Computer Science 2021-12-06 David Brandfonbrener , William F. Whitney , Rajesh Ranganath , Joan Bruna

Flow Matching enables simulation-free training of generative models on Riemannian manifolds, yet sampling typically still relies on numerically integrating a probability-flow ODE. We propose Riemannian MeanFlow (RMF), extending MeanFlow to…

Machine Learning · Computer Science 2026-05-21 Zichen Zhong , Haoliang Sun , Yukun Zhao , Yongshun Gong , Yilong Yin

Multimedia streaming accounts for the majority of traffic in today's internet. Mechanisms like adaptive bitrate streaming control the bitrate of a stream based on the estimated bandwidth, ideally resulting in smooth playback and a good…

Multiagent Systems · Computer Science 2024-10-29 Jannis Weil , Jonas Ringsdorf , Julian Barthel , Yi-Ping Phoebe Chen , Tobias Meuser

Reinforcement learning has emerged as a powerful tool for improving diffusion-based text-to-image models, but existing methods are largely limited to single-task optimization. Extending RL to multiple tasks is challenging: joint…

Machine Learning · Computer Science 2026-05-15 Quanhao Li , Junqiu Yu , Kaixun Jiang , Yujie Wei , Zhen Xing , Pandeng Li , Ruihang Chu , Shiwei Zhang , Yu Liu , Zuxuan Wu

Offline reinforcement learning (RL) aims to learn optimal policies from previously collected datasets. Recently, due to their powerful representational capabilities, diffusion models have shown significant potential as policy models for…

Machine Learning · Computer Science 2024-05-30 Tianle Zhang , Jiayi Guan , Lin Zhao , Yihang Li , Dongjiang Li , Zecui Zeng , Lei Sun , Yue Chen , Xuelong Wei , Lusong Li , Xiaodong He

Few-step diffusion or flow-based generative models typically distill a velocity-predicting teacher into a student that predicts a shortcut towards denoised data. This format mismatch has led to complex distillation procedures that often…

Machine Learning · Computer Science 2026-02-20 Hansheng Chen , Kai Zhang , Hao Tan , Leonidas Guibas , Gordon Wetzstein , Sai Bi

Diffusion models have seen rapid adoption in robotic imitation learning, enabling autonomous execution of complex dexterous tasks. However, action synthesis is often slow, requiring many steps of iterative denoising, limiting the extent to…

Robotics · Computer Science 2024-10-14 Sigmund H. Høeg , Yilun Du , Olav Egeland

Reward-based fine-tuning steers a pretrained diffusion or flow-based generative model toward higher-reward samples while remaining close to the pretrained model. Although existing methods are derived from different perspectives, we show…

Machine Learning · Computer Science 2026-05-08 Jeongjae Lee , Jinho Chang , Jeongsol Kim , Jong Chul Ye

Limited by inference latency, existing robot manipulation policies lack sufficient real-time interaction capability with the environment. Although faster generation methods such as flow matching are gradually replacing diffusion methods,…

Robotics · Computer Science 2026-02-17 Zhenchen Dong , Jinna Fu , Jiaming Wu , Shengyuan Yu , Fulin Chen , Yide Liu

Learning from expert demonstrations is a promising approach for training robotic manipulation policies from limited data. However, imitation learning algorithms require a number of design choices ranging from the input modality, training…

Robotics · Computer Science 2024-09-12 Eugenio Chisari , Nick Heppert , Max Argus , Tim Welschehold , Thomas Brox , Abhinav Valada

We consider online reinforcement learning in Mean-Field Games (MFGs). Unlike traditional approaches, we alleviate the need for a mean-field oracle by developing an algorithm that approximates the Mean-Field Equilibrium (MFE) using the…

Machine Learning · Computer Science 2023-04-12 Muhammad Aneeq uz Zaman , Alec Koppel , Sujay Bhatt , Tamer Başar

We propose Q-learning with Adjoint Matching (QAM), a novel TD-based reinforcement learning (RL) algorithm that tackles a long-standing challenge in continuous-action RL: efficient optimization of an expressive diffusion or flow-matching…

Machine Learning · Computer Science 2026-05-20 Qiyang Li , Sergey Levine

Diffusion models have become a popular choice for representing actor policies in behavior cloning and offline reinforcement learning. This is due to their natural ability to optimize an expressive class of distributions over a continuous…

Machine Learning · Computer Science 2025-02-17 Michael Psenka , Alejandro Escontrela , Pieter Abbeel , Yi Ma

Reinforcement Learning (RL) has emerged as a central paradigm for advancing Large Language Models (LLMs), where pre-training and RL post-training share the same log-likelihood formulation. In contrast, recent RL approaches for diffusion…

Machine Learning · Computer Science 2025-09-30 Shuchen Xue , Chongjian Ge , Shilong Zhang , Yichen Li , Zhi-Ming Ma