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Retargeting motion between characters with different skeleton structures is a fundamental challenge in computer animation. When source and target characters have vastly different bone arrangements, maintaining the original motion's…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Siqi Liu , Maoyu Wang , Bo Dai , Cewu Lu

Recent work on human animation usually involves audio, pose, or movement maps conditions, thereby achieves vivid animation quality. However, these methods often face practical challenges due to extra control conditions, cumbersome condition…

Graphics · Computer Science 2026-03-03 Rang Meng , Xingyu Zhang , Yuming Li , Chenguang Ma

While imitation learning has shown impressive results in single-task robot manipulation, scaling it to multi-task settings remains a fundamental challenge due to issues such as suboptimal demonstrations, trajectory noise, and behavioral…

Robotics · Computer Science 2025-12-23 Yihang Zhu , Weiqing Wang , Shijie Wu , Ye Shi , Jingya Wang

Imitation learning is a powerful paradigm for robot skill acquisition, yet conventional demonstration methods--such as kinesthetic teaching and teleoperation--are cumbersome, hardware-heavy, and disruptive to workflows. Recently, passive…

Robotics · Computer Science 2025-09-30 Rohan Walia , Yusheng Wang , Ralf Römer , Masahiro Nishio , Angela P. Schoellig , Jun Ota

Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yuanhao Zhai , Mingzhen Huang , Tianyu Luan , Lu Dong , Ifeoma Nwogu , Siwei Lyu , David Doermann , Junsong Yuan

This article proposes a novel attention-based body pose encoding for human activity recognition that presents a enriched representation of body-pose that is learned. The enriched data complements the 3D body joint position data and improves…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 B Debnath , M O'brien , S Kumar , A Behera

We introduce HYPERPOSE, a novel 3D human pose estimation framework that performs spatio-temporal reasoning entirely within the Lorentz model of hyperbolic space $\mathbb{H}^d$ to natively preserve the hierarchical tree topology of the human…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Vinduja Thekkath , Ashish Musale , Ajay Waghumbare , Upasna Singh

Avatars are important to create interactive and immersive experiences in virtual worlds. One challenge in animating these characters to mimic a user's motion is that commercial AR/VR products consist only of a headset and controllers,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Daniele Reda , Jungdam Won , Yuting Ye , Michiel van de Panne , Alexander Winkler

Effective human behavior modeling requires a representation of the human body movement that capitalizes on its compositionality. We propose a hierarchical representation consisting of Action Atoms that capture the atomic joint movements and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Genki Kinoshita , Shu Nakamura , Ryo Kawahara , Shohei Nobuhara , Yasutomo Kawanishi , Ko Nishino

Full-body motion tracking plays an essential role in AR/VR applications, bridging physical and virtual interactions. However, it is challenging to reconstruct realistic and diverse full-body poses based on sparse signals obtained by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Shuting Zhao , Zeyu Xiao , Xinrong Chen

Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yuhang Chen , Chenxing Wang

Human motion prediction aims to forecast future human poses given a historical motion. Whether based on recurrent or feed-forward neural networks, existing learning based methods fail to model the observation that human motion tends to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Wei Mao , Miaomiao Liu , Mathieu Salzmann , Hongdong Li

In this paper, we introduce a new hierarchical model for human action recognition using body joint locations. Our model can categorize complex actions in videos, and perform spatio-temporal annotations of the atomic actions that compose the…

Computer Vision and Pattern Recognition · Computer Science 2016-06-17 Ivan Lillo , Juan Carlos Niebles , Alvaro Soto

Whole-body multi-modal human motion generation poses two primary challenges: creating an effective motion generation mechanism and integrating various modalities, such as text, speech, and music, into a cohesive framework. Unlike previous…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Zhe Li , Weihao Yuan , Weichao Shen , Siyu Zhu , Zilong Dong , Chang Xu

Global human motion reconstruction from in-the-wild monocular videos is increasingly demanded across VR, graphics, and robotics applications, yet requires accurate mapping of human poses from camera to world coordinates-a task challenged by…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Qijun Ying , Zhongyuan Hu , Rui Zhang , Ronghui Li , Yu Lu , Zijiao Zeng

Whole-body humanoid motion represents a fundamental challenge in robotics, requiring balance, coordination, and adaptability to enable human-like behaviors. However, existing methods typically require multiple training samples per motion,…

Video-based human pose estimation remains challenged by motion blur, occlusion, and complex spatiotemporal dynamics. Existing methods often rely on heatmaps or implicit spatio-temporal feature aggregation, which limits joint topology…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Quang Dang Huynh , Xuefei Yin , Andrew Busch , Hugo G. Espinosa , Alan Wee-Chung Liew , Matthew T. O. Worsey , Yanming Zhu

Real-time human activity recognition plays an essential role in real-world human-centered robotics applications, such as assisted living and human-robot collaboration. Although previous methods based on skeletal data to encode human poses…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Brian Reily , Qingzhao Zhu , Christopher Reardon , Hao Zhang

Reconstructing human dynamic vision from brain activity is a challenging task with great scientific significance. Although prior video reconstruction methods have made substantial progress, they still suffer from several limitations,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Yizhuo Lu , Changde Du , Chong Wang , Xuanliu Zhu , Liuyun Jiang , Xujin Li , Huiguang He

Despite the success of reinforcement learning methods, they have yet to have their breakthrough moment when applied to a broad range of robotic manipulation tasks. This is partly due to the fact that reinforcement learning algorithms are…

Robotics · Computer Science 2022-02-07 Stephen James , Andrew J. Davison
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