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Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Xiankang He , Peile Lin , Ying Cui , Dongyan Guo , Chunhua Shen , Xiaoqin Zhang

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Reconstructing dynamic 3D scenes with photorealistic detail and strong temporal coherence remains a significant challenge. Existing Gaussian splatting approaches for dynamic scene modeling often rely on per-frame optimization, which can…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Tingxuan Huang , Haowei Zhu , Jun-hai Yong , Hao Pan , Bin Wang

The ability to generate highly realistic 2D images from mere text prompts has recently made huge progress in terms of speed and quality, thanks to the advent of image diffusion models. Naturally, the question arises if this can be also…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Christina Tsalicoglou , Fabian Manhardt , Alessio Tonioni , Michael Niemeyer , Federico Tombari

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating complex physical interactions. However, existing interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junyi Chen , Haoyi Zhu , Xianglong He , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Zhoujie Fu , Jiangmiao Pang , Tong He

With the rapid development of 3D reconstruction technology, research in 4D reconstruction is also advancing, existing 4D reconstruction methods can generate high-quality 4D scenes. However, due to the challenges in acquiring multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Ling Yang , Kaixin Zhu , Juanxi Tian , Bohan Zeng , Mingbao Lin , Hongjuan Pei , Wentao Zhang , Shuicheng Yan

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck…

Four-dimensional MRI (4D-MRI) is an promising technique for capturing respiratory-induced motion in radiation therapy planning and delivery. Conventional 4D reconstruction methods, which typically rely on phase binning or separate template…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Xinyang Wu , Muheng Li , Xia Li , Orso Pusterla , Sairos Safai , Philippe C. Cattin , Antony J. Lomax , Ye Zhang

Latent Diffusion Models (LDMs) enable high-quality image synthesis while avoiding excessive compute demands by training a diffusion model in a compressed lower-dimensional latent space. Here, we apply the LDM paradigm to high-resolution…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Andreas Blattmann , Robin Rombach , Huan Ling , Tim Dockhorn , Seung Wook Kim , Sanja Fidler , Karsten Kreis

In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native…

Graphics · Computer Science 2025-05-09 Zilong Chen , Yikai Wang , Wenqiang Sun , Feng Wang , Yiwen Chen , Huaping Liu

Masked autoregressive (MAR) models unify the strengths of masked and autoregressive generation by predicting tokens in a fixed order using bidirectional attention for image generation. While effective, MAR models suffer from significant…

Machine Learning · Computer Science 2025-06-17 Chaoyi Jiang , Sungwoo Kim , Lei Gao , Hossein Entezari Zarch , Won Woo Ro , Murali Annavaram

In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can…

Human-Computer Interaction · Computer Science 2022-09-05 Lizhi Zhao , Xuequan Lu , Qianyue Bao , Meili Wang

We introduce MeshPad, a generative approach that creates 3D meshes from sketch inputs. Building on recent advances in artist-reminiscent triangle mesh generation, our approach addresses the need for interactive mesh creation. To this end,…

Graphics · Computer Science 2025-08-12 Haoxuan Li , Ziya Erkoc , Lei Li , Daniele Sirigatti , Vladyslav Rozov , Angela Dai , Matthias Nießner

Auto-regressive (AR) models, initially successful in language generation, have recently shown promise in visual generation tasks due to their superior sampling efficiency. Unlike image generation, video generation requires a substantially…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xuan Shen , Weize Ma , Yufa Zhou , Enhao Tang , Yanyue Xie , Zhengang Li , Yifan Gong , Quanyi Wang , Henghui Ding , Yiwei Wang , Yanzhi Wang , Pu Zhao , Jun Lin , Jiuxiang Gu

Recent diffusion models enable high-quality video generation, but suffer from slow runtimes. The large transformer-based backbones used in these models are bottlenecked by spatiotemporal attention. In this paper, we identify that a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Shai Yehezkel , Shahar Yadin , Noam Elata , Yaron Ostrovsky-Berman , Bahjat Kawar

Transformer architectures are now central to sequence modeling tasks. At its heart is the attention mechanism, which enables effective modeling of long-term dependencies in a sequence. Recently, transformers have been successfully applied…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Lin Zheng , Huijie Pan , Lingpeng Kong

Generating high-resolution 3D shapes using volumetric representations such as Signed Distance Functions (SDFs) presents substantial computational and memory challenges. We introduce Direct3D-S2, a scalable 3D generation framework based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Shuang Wu , Youtian Lin , Feihu Zhang , Yifei Zeng , Yikang Yang , Yajie Bao , Jiachen Qian , Siyu Zhu , Xun Cao , Philip Torr , Yao Yao

The recovery of 3D human mesh from monocular images has significantly been developed in recent years. However, existing models usually ignore spatial and temporal information, which might lead to mesh and image misalignment and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Wei Yao , Hongwen Zhang , Yunlian Sun , Jinhui Tang

Large-scale diffusion generative models are greatly simplifying image, video and 3D asset creation from user-provided text prompts and images. However, the challenging problem of text-to-4D dynamic 3D scene generation with diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yufeng Zheng , Xueting Li , Koki Nagano , Sifei Liu , Karsten Kreis , Otmar Hilliges , Shalini De Mello

Real-time video analysis remains a challenging problem in computer vision, requiring efficient processing of both spatial and temporal information while maintaining computational efficiency. Existing approaches often struggle to balance…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Shahla John