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Generating high-quality camera-controllable videos from monocular input is a challenging task, particularly under extreme viewpoint. Existing methods often struggle with geometric inconsistencies and occlusion artifacts in boundaries,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Tao Hu , Haoyang Peng , Xiao Liu , Yuewen Ma

Recent advances in 4D content generation have attracted increasing attention, yet creating high-quality animated 3D models remains challenging due to the complexity of modeling spatio-temporal distributions and the scarcity of 4D training…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zijie Wu , Chaohui Yu , Fan Wang , Xiang Bai

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

Text-to-4D generation is rapidly developing and widely applied in various scenarios. However, existing methods often fail to incorporate adequate spatio-temporal modeling and prompt alignment within a unified framework, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yunze Deng , Haijun Xiong , Bin Feng , Xinggang Wang , Wenyu Liu

Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue with additional supervision, but they are mostly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Juntong Fang , Zequn Chen , Weiqi Zhang , Donglin Di , Xuancheng Zhang , Chengmin Yang , Yu-Shen Liu

We present Attention Mesh, a lightweight architecture for 3D face mesh prediction that uses attention to semantically meaningful regions. Our neural network is designed for real-time on-device inference and runs at over 50 FPS on a Pixel 2…

Computer Vision and Pattern Recognition · Computer Science 2020-06-22 Ivan Grishchenko , Artsiom Ablavatski , Yury Kartynnik , Karthik Raveendran , Matthias Grundmann

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

We study the problem of shape generation in 3D mesh representation from a small number of color images with or without camera poses. While many previous works learn to hallucinate the shape directly from priors, we adopt to further improve…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Chao Wen , Yinda Zhang , Chenjie Cao , Zhuwen Li , Xiangyang Xue , Yanwei Fu

Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Sherwin Bahmani , Xian Liu , Wang Yifan , Ivan Skorokhodov , Victor Rong , Ziwei Liu , Xihui Liu , Jeong Joon Park , Sergey Tulyakov , Gordon Wetzstein , Andrea Tagliasacchi , David B. Lindell

Sparse algorithms offer great flexibility for multi-view temporal perception tasks. In this paper, we present an enhanced version of Sparse4D, in which we improve the temporal fusion module by implementing a recursive form of multi-frame…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Xuewu Lin , Tianwei Lin , Zixiang Pei , Lichao Huang , Zhizhong Su

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Video-to-Video synthesis (Vid2Vid) has achieved remarkable results in generating a photo-realistic video from a sequence of semantic maps. However, this pipeline suffers from high computational cost and long inference latency, which largely…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Long Zhuo , Guangcong Wang , Shikai Li , Wayne Wu , Ziwei Liu

Recent advances in video generation have made it possible to produce visually compelling videos, with wide-ranging applications in content creation, entertainment, and virtual reality. However, most existing diffusion transformer based…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Teng Hu , Jiangning Zhang , Zihan Su , Ran Yi

Real-time video segmentation is a crucial task for many real-world applications such as autonomous driving and robot control. Since state-of-the-art semantic segmentation models are often too heavy for real-time applications despite their…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Hyunsu Rhee , Dongchan Min , Sunil Hwang , Bruno Andreis , Sung Ju Hwang

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

3D generative modeling is accelerating as the technology allowing the capture of geometric data is developing. However, the acquired data is often inconsistent, resulting in unregistered meshes or point clouds. Many generative learning…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Thomas Besnier , Sylvain Arguillère , Emery Pierson , Mohamed Daoudi

Recent video generation models can produce smooth and visually appealing clips, but they often struggle to synthesize complex dynamics with a coherent chain of consequences. Accurately modeling visual outcomes and state transitions over…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Ziqi Huang , Ning Yu , Gordon Chen , Haonan Qiu , Paul Debevec , Ziwei Liu

Effective aggregation of temporal information of consecutive frames is the core of achieving video super-resolution. Many scholars have utilized structures such as sliding windows and recurrent to gather spatio-temporal information of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Yonggui Zhu , Guofang Li