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Motion retargeting from a human demonstration to a robot is an effective way to reduce the professional requirements and workload of robot programming, but faces the challenges resulting from the differences between humans and robots.…

Robotics · Computer Science 2022-03-01 Haodong Zhang , Weijie Li , Jiangpin Liu , Zexi Chen , Yuxiang Cui , Yue Wang , Rong Xiong

Unsupervised domain adaption has proven to be an effective approach for alleviating the intensive workload of manual annotation by aligning the synthetic source-domain data and the real-world target-domain samples. Unfortunately, mapping…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Munan Ning , Donghuan Lu , Dong Wei , Cheng Bian , Chenglang Yuan , Shuang Yu , Kai Ma , Yefeng Zheng

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

Graphics · Computer Science 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

The problem of predicting human motion given a sequence of past observations is at the core of many applications in robotics and computer vision. Current state-of-the-art formulate this problem as a sequence-to-sequence task, in which a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Enric Corona , Albert Pumarola , Guillem Alenyà , Francesc Moreno-Noguer

Spatial misalignment caused by variations in poses and viewpoints is one of the most critical issues that hinders the performance improvement in existing person re-identification (Re-ID) algorithms. To address this problem, in this paper,…

Computer Vision and Pattern Recognition · Computer Science 2018-05-17 Qin Zhou , Heng Fan , Hua Yang , Hang Su , Shibao Zheng , Shuang Wu , Haibin Ling

Object rearrangement has recently emerged as a key competency in robot manipulation, with practical solutions generally involving object detection, recognition, grasping and high-level planning. Goal-images describing a desired scene…

Robotics · Computer Science 2021-11-16 Walter Goodwin , Sagar Vaze , Ioannis Havoutis , Ingmar Posner

Diverse and extensive work has recently been conducted on text-conditioned human motion generation. However, progress in the reverse direction, motion captioning, has seen less comparable advancement. In this paper, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Karim Radouane , Julien Lagarde , Sylvie Ranwez , Andon Tchechmedjiev

Character image animation is gaining significant importance across various domains, driven by the demand for robust and flexible multi-subject rendering. While existing methods excel in single-person animation, they struggle to handle…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Shuai Tan , Biao Gong , Ke Ma , Yutong Feng , Qiyuan Zhang , Yan Wang , Yujun Shen , Hengshuang Zhao

Posing 3D characters is a fundamental task in computer graphics. However, existing paradigms, ranging from traditional auto-rigging to recent pose-conditioned generative models, frequently struggle with inaccurate skinning weights, fixed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zhiyang Guo , Ori Zhang , Jax Xiang , Alan Zhao , Zhenxun Yuan , Wengang Zhou , Houqiang Li

Robotic grasping is one of the most fundamental robotic manipulation tasks and has been the subject of extensive research. However, swiftly teaching a robot to grasp a novel target object in clutter remains challenging. This paper attempts…

Robotics · Computer Science 2025-01-07 Yang Yang , Houjian Yu , Xibai Lou , Yuanhao Liu , Changhyun Choi

Monocular vertex-level human-scene contact prediction is a fundamental capability for interactive systems such as assistive monitoring, embodied AI, and rehabilitation analysis. In this work, we study this task jointly with single-image 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Xiaojian Lin , Yaomin Shen , Junyuan Ma , Yujie Sun , Chengqing Bu , Wenxin Zhang , Zongzheng Zhang , Hao Fei , Lei Jin , Hao Zhao

Self-supervised contrastive learning has emerged as a powerful paradigm for skeleton-based action recognition by enforcing consistency in the embedding space. However, existing methods rely on binary contrastive objectives that overlook the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yingjie Feng , Yi Wang , Jiaze Wang , Anfeng Liu , Zhuotao Tian

Synthesizing graceful and life-like behaviors for physically simulated characters has been a fundamental challenge in computer animation. Data-driven methods that leverage motion tracking are a prominent class of techniques for producing…

Graphics · Computer Science 2022-05-13 Xue Bin Peng , Ze Ma , Pieter Abbeel , Sergey Levine , Angjoo Kanazawa

Robotic manipulation requires precise spatial understanding to interact with objects in the real world. Point-based methods suffer from sparse sampling, leading to the loss of fine-grained semantics. Image-based methods typically feed RGB…

Robotics · Computer Science 2026-01-14 Hao Shi , Bin Xie , Yingfei Liu , Yang Yue , Tiancai Wang , Haoqiang Fan , Xiangyu Zhang , Gao Huang

We propose a novel diffusion-based framework for reconstructing 3D geometry of hand-held objects from monocular RGB images by leveraging hand-object interaction as geometric guidance. Our method conditions a latent diffusion model on an…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Ayce Idil Aytekin , Helge Rhodin , Rishabh Dabral , Christian Theobalt

Neural-based motion planning methods have achieved remarkable progress for robotic manipulators, yet a fundamental challenge lies in simultaneously accounting for both the robot's physical shape and the surrounding environment when…

Robotics · Computer Science 2025-09-16 Kai Chen , Zhihai Bi , Guoyang Zhao , Chunxin Zheng , Yulin Li , Hang Zhao , Jun Ma

Retargeting human motion to heterogeneous robots is a fundamental challenge in robotics, primarily due to the severe kinematic and dynamic discrepancies between varying embodiments. Existing solutions typically resort to training…

Robotics · Computer Science 2026-05-27 Haoyu Zhang , Shibo Jin , Lusong Li , Jun Li , Liang Lin , Xiaodong He , Zecui Zeng

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

Robotics · Computer Science 2022-11-22 Malte Mosbach , Sven Behnke

We integrate two powerful ideas, geometry and deep visual representation learning, into recurrent network architectures for mobile visual scene understanding. The proposed networks learn to "lift" and integrate 2D visual features over time…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Hsiao-Yu Fish Tung , Ricson Cheng , Katerina Fragkiadaki