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This paper addresses the problem of handling spatial misalignments due to camera-view changes or human-pose variations in person re-identification. We first introduce a boosting-based approach to learn a correspondence structure which…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Weiyao Lin , Yang Shen , Junchi Yan , Mingliang Xu , Jianxin Wu , Jingdong Wang , Ke Lu

Region anchors are the cornerstone of modern object detection techniques. State-of-the-art detectors mostly rely on a dense anchoring scheme, where anchors are sampled uniformly over the spatial domain with a predefined set of scales and…

Computer Vision and Pattern Recognition · Computer Science 2019-04-15 Jiaqi Wang , Kai Chen , Shuo Yang , Chen Change Loy , Dahua Lin

Real-time character animation in dynamic environments requires the generation of plausible upper-body movements regardless of the nature of the environment, including non-rigid obstacles such as vegetation. We propose a flexible model for…

Graphics · Computer Science 2022-09-22 Eduardo Alvarado , Damien Rohmer , Marie-Paule Cani

Developing natural and diverse locomotion controllers for quadruped robots that can adapt to complex terrains while preserving motion style remains a significant challenge. Existing imitation-based methods face a fundamental optimization…

Robotics · Computer Science 2026-04-21 Zhiquan Wang , Yunyu Liu , Dipam Patel , Ayush Kumar , Aniket Bera , Bedrich Benes

State-of-the-art object detection systems rely on an accurate set of region proposals. Several recent methods use a neural network architecture to hypothesize promising object locations. While these approaches are computationally efficient,…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Yongxi Lu , Tara Javidi , Svetlana Lazebnik

Audio-driven human animation models often suffer from identity drift during temporal autoregressive generation, where characters gradually lose their identity over time. One solution is to generate keyframes as intermediate temporal anchors…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Junyoung Seo , Rodrigo Mira , Alexandros Haliassos , Stella Bounareli , Honglie Chen , Linh Tran , Seungryong Kim , Zoe Landgraf , Jie Shen

Accurate grasping point prediction is a key challenge for autonomous tissue manipulation in minimally invasive surgery, particularly in complex and variable procedures such as colorectal interventions. Due to their complexity and prolonged…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Dennis N. Schneider , Lars Wagner , Daniel Rueckert , Dirk Wilhelm

Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far…

Robotics · Computer Science 2024-08-30 Johannes Pitz , Lennart Röstel , Leon Sievers , Darius Burschka , Berthold Bäuml

Animating realistic character interactions with the surrounding environment is important for autonomous agents in gaming, AR/VR, and robotics. However, current methods for human motion reconstruction struggle with accurately placing humans…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Joshua Li , Brendan Chharawala , Chang Shu , Xue Bin Peng , Pengcheng Xi

We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Zhouyingcheng Liao , Jimei Yang , Jun Saito , Gerard Pons-Moll , Yang Zhou

Skeleton sequences are widely used for action recognition task due to its lightweight and compact characteristics. Recent graph convolutional network (GCN) approaches have achieved great success for skeleton-based action recognition since…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Ruijie Hou , Zhao Wang

This paper introduces a novel deep-learning approach for human-to-robot motion retargeting, enabling robots to mimic human poses accurately. Contrary to prior deep-learning-based works, our method does not require paired human-to-robot…

Robotics · Computer Science 2024-04-09 Yashuai Yan , Esteve Valls Mascaro , Dongheui Lee

This paper addresses the problem of handling spatial misalignments due to camera-view changes or human-pose variations in person re-identification. We first introduce a boosting-based approach to learn a correspondence structure which…

Computer Vision and Pattern Recognition · Computer Science 2016-04-28 Yang Shen , Weiyao Lin , Junchi Yan , Mingliang Xu , Jianxin Wu , Jingdong Wang

In text recognition, self-supervised pre-training emerges as a good solution to reduce dependence on expansive annotated real data. Previous studies primarily focus on local visual representation by leveraging mask image modeling or…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Zuan Gao , Yuxin Wang , Yadong Qu , Boqiang Zhang , Zixiao Wang , Jianjun Xu , Hongtao Xie

Text-motion retrieval aims to learn a semantically aligned latent space between natural language descriptions and 3D human motion skeleton sequences, enabling bidirectional search across the two modalities. Most existing methods use a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yao Zhang , Zhuchenyang Liu , Yanlan He , Thomas Ploetz , Yu Xiao

Character re-identification, recognizing characters consistently across different panels in comics, presents significant challenges due to limited annotated data and complex variations in character appearances. To tackle this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Gürkan Soykan , Deniz Yuret , Tevfik Metin Sezgin

The paper addresses the following problem: given a set of man-made shapes, e.g., chairs, can we quickly rank and explore the set of shapes with respect to a given avatar pose? Answering this question requires identifying which shapes are…

Graphics · Computer Science 2014-02-25 Youyi Zheng , Julie Dorsey , Niloy Mitra

This work presents a motion retargeting approach for legged robots, aimed at transferring the dynamic and agile movements to robots from source motions. In particular, we guide the imitation learning procedures by transferring motions from…

Robotics · Computer Science 2025-07-25 Taerim Yoon , Dongho Kang , Seungmin Kim , Jin Cheng , Minsung Ahn , Stelian Coros , Sungjoon Choi

Learning based feature matching methods have been commonly studied in recent years. The core issue for learning feature matching is to how to learn (1) discriminative representations for feature points (or regions) within each intra-image…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Bo Jiang , Shuxian Luo , Xiao Wang , Chuanfu Li , Jin Tang

Accurate 6D object pose estimation is fundamental to robotic manipulation and grasping. Previous methods follow a local optimization approach which minimizes the distance between closest point pairs to handle the rotation ambiguity of…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Meng Tian , Liang Pan , Marcelo H Ang , Gim Hee Lee