Related papers: Who Generated This 3D Asset? Learning Source Attri…
Generative modeling of 3D shapes has become an important problem due to its relevance to many applications across Computer Vision, Graphics, and VR. In this paper we build upon recently introduced 3D mesh-convolutional Variational…
Recent advances in score-based generative models have led to a huge spike in the development of downstream applications using generative models ranging from data augmentation over image and video generation to anomaly detection. Despite…
We introduce GAUDI, a generative model capable of capturing the distribution of complex and realistic 3D scenes that can be rendered immersively from a moving camera. We tackle this challenging problem with a scalable yet powerful approach,…
The shape of many objects in the built environment is dictated by their relationships to the human body: how will a person interact with this object? Existing data-driven generative models of 3D shapes produce plausible objects but do not…
Most evaluations of generative models rely on feature-distribution metrics such as FID, which operate on continuous recognition features that are explicitly trained to be invariant to appearance variations, and thus discard cues critical…
Symmetry is a strong prior present in many object categories, yet standard benchmarks for 3D generative models rarely report whether this prior is preserved. We study symmetry preservation in unconditional point cloud generation. We first…
Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated…
With the rapid progress of generation technology, it has become necessary to attribute the origin of fake images. Existing works on fake image attribution perform multi-class classification on several Generative Adversarial Network (GAN)…
The accelerating advancement of generative models has introduced new challenges for detecting AI-generated images, especially in real-world scenarios where novel generation techniques emerge rapidly. Existing learning paradigms are likely…
We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…
This paper investigates an open research task of reconstructing and generating 3D point clouds. Most existing works of 3D generative models directly take the Gaussian prior as input for the decoder to generate 3D point clouds, which fail to…
In this paper we explore the richness of information captured by the latent space of a vision-based generative model. The model combines unsupervised generative learning with a task-based performance predictor to learn and to exploit…
Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative models, the field of 3D content generation is developing rapidly,…
Limited data availability is a challenging problem in the latent fingerprint domain. Synthetically generated fingerprints are vital for training data-hungry neural network-based algorithms. Conventional methods distort clean fingerprints to…
In recent times, the generation of 3D assets from text prompts has shown impressive results. Both 2D and 3D diffusion models can help generate decent 3D objects based on prompts. 3D diffusion models have good 3D consistency, but their…
Facial expression generation is one of the most challenging and long-sought aspects of character animation, with many interesting applications. The challenging task, traditionally having relied heavily on digital craftspersons, remains yet…
The emergence of 3D artificial intelligence-generated content (3D-AIGC) has enabled rapid synthesis of intricate geometries. However, a fundamental disconnect persists between AI-generated content and human-centric design paradigms, rooted…
Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new…
Digital modeling and reconstruction of human faces serve various applications. However, its availability is often hindered by the requirements of data capturing devices, manual labor, and suitable actors. This situation restricts the…
Generative latent-variable models are emerging as promising tools in robotics and reinforcement learning. Yet, even though tasks in these domains typically involve distinct objects, most state-of-the-art generative models do not explicitly…