Related papers: Who Generated This 3D Asset? Learning Source Attri…
AI generative models leave implicit traces in their generated images, which are commonly referred to as model fingerprints and are exploited for source attribution. Prior methods rely on model-specific cues or synthesis artifacts, yielding…
With recent progress in deep generative models, the problem of identifying synthetic data and comparing their underlying generative processes has become an imperative task for various reasons, including fighting visual misinformation and…
Generative models have enabled the creation of contents that are indistinguishable from those taken from nature. Open-source development of such models raised concerns about the risks of their misuse for malicious purposes. One potential…
High-quality 3D assets for traffic participants are critical for multi-sensor simulation, which is essential for the safe end-to-end development of autonomy. Building assets from in-the-wild data is key for diversity and realism, but…
Three-dimensional content generation has progressed from producing isolated, visually plausible shapes to constructing structured assets that can be deployed in real-time interactive environments. This trajectory is driven by converging…
Nowadays, generative models are shaping various fields such as art, design, and human-computer interaction, yet accompanied by challenges related to copyright infringement and content management. In response, existing research seeks to…
Over the past years, deep generative models have achieved a new level of performance. Generated data has become difficult, if not impossible, to be distinguished from real data. While there are plenty of use cases that benefit from this…
Photorealistic image generation has reached a new level of quality due to the breakthroughs of generative adversarial networks (GANs). Yet, the dark side of such deepfakes, the malicious use of generated media, raises concerns about visual…
In this paper, we propose a 3D asset-referenced diffusion model for image generation, exploring how to integrate 3D assets into image diffusion models. Existing reference-based image generation methods leverage large-scale pretrained…
3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…
While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic…
GAN-generated deepfakes as a genre of digital images are gaining ground as both catalysts of artistic expression and malicious forms of deception, therefore demanding systems to enforce and accredit their ethical use. Existing techniques…
Generative models aim to learn the distribution of observed data by generating new instances. With the advent of neural networks, deep generative models, including variational autoencoders (VAEs), generative adversarial networks (GANs), and…
Modeling the 3D world from sensor data for simulation is a scalable way of developing testing and validation environments for robotic learning problems such as autonomous driving. However, manually creating or re-creating real-world-like…
As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…
3D modeling is moving from virtual to physical. Existing 3D generation primarily emphasizes geometries and textures while neglecting physical-grounded modeling. Consequently, despite the rapid development of 3D generative models, the…
AI-generated images have become increasingly realistic and have garnered significant public attention. While synthetic images are intriguing due to their realism, they also pose an important misinformation threat. To address this new…
Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets.…
We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…
Recent works have shown that generative models leave traces of their underlying generative process on the generated samples, broadly referred to as fingerprints of a generative model, and have studied their utility in detecting synthetic…