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Generative models are now capable of synthesizing images, speeches, and videos that are hardly distinguishable from authentic contents. Such capabilities cause concerns such as malicious impersonation and IP theft. This paper investigates a…

Sound · Computer Science 2022-03-16 Yongbaek Cho , Changhoon Kim , Yezhou Yang , Yi Ren

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

Generative AI models have revolutionized various fields by enabling the creation of realistic and diverse data samples. Among these models, diffusion models have emerged as a powerful approach for generating high-quality images, text, and…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Gaurav Raut , Apoorv Singh

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

Growing applications of generative models have led to new threats such as malicious personation and digital copyright infringement. One solution to these threats is model attribution, i.e., the identification of user-end models where the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Changhoon Kim , Yi Ren , Yezhou Yang

In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Yiyi Liao , Katja Schwarz , Lars Mescheder , Andreas Geiger

The rapid rise of generative models has yielded synthetic images of striking realism, blurring the line between real and fake content. As novel models proliferate, detectors must go beyond mere fake identification to robustly generalise…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Simone Bonechi , Paolo Andreini , Barbara Toniella Corradini

As generative techniques become increasingly accessible, authentic visuals are frequently subjected to iterative alterations by various individuals employing a variety of tools. Currently, to avoid misinformation and ensure accountability,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Zhiya Tan , Xin Zhang , Joey Tianyi Zhou

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitations of traditional manual modeling…

Graphics · Computer Science 2025-12-23 Xiang Tang , Ruotong Li , Xiaopeng Fan

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications…

Robotics · Computer Science 2026-05-11 Tianwei Ye , Yifan Mao , Minwen Liao , Jian Liu , Chunchao Guo , Dazhao Du , Quanxin Shou , Fangqi Zhu , Song Guo

Data attribution for generative models seeks to quantify the influence of individual training examples on model outputs. Existing methods for diffusion models typically require access to model gradients or retraining, limiting their…

Machine Learning · Computer Science 2025-10-17 Yutian Zhao , Chao Du , Xiaosen Zheng , Tianyu Pang , Min Lin

This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Junlin Han , Filippos Kokkinos , Philip Torr

As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by…

Graphics · Computer Science 2024-05-15 Wenqi Dong , Bangbang Yang , Lin Ma , Xiao Liu , Liyuan Cui , Hujun Bao , Yuewen Ma , Zhaopeng Cui

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

Despite the unprecedented progress in the field of 3D generation, current systems still often fail to produce high-quality 3D assets that are visually appealing and geometrically and semantically consistent across multiple viewpoints. To…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Shivam Duggal , Yushi Hu , Oscar Michel , Aniruddha Kembhavi , William T. Freeman , Noah A. Smith , Ranjay Krishna , Antonio Torralba , Ali Farhadi , Wei-Chiu Ma

Creating 3D assets that follow the texture and geometry style of existing ones is often desirable or even inevitable in practical applications like video gaming and virtual reality. While impressive progress has been made in generating 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Zefan Qu , Zhenwei Wang , Haoyuan Wang , Ke Xu , Gerhard Hancke , Rynson W. H. Lau

The development of high-dimensional generative models has recently gained a great surge of interest with the introduction of variational auto-encoders and generative adversarial neural networks. Different variants have been proposed where…

Computer Vision and Pattern Recognition · Computer Science 2019-04-18 Mickaël Chen , Ludovic Denoyer , Thierry Artières

Audio-visual deepfakes have reached a level of realism that makes perceptual detection unreliable, threatening media integrity and biometric security. While multimodal detection has shown promise, most approaches are binary classification…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Wasim Ahmad , Wei Zhang , Xuerui Mao