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Prior panorama stitching approaches heavily rely on pairwise feature correspondences and are unable to leverage geometric consistency across multiple views. This leads to severe distortion and misalignment, especially in challenging scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Zhengdong Zhu , Weiyi Xue , Zuyuan Yang , Wenlve Zhou , Zhiheng Zhou

Tremendous progress in visual scene generation now turns a single image into an explorable 3D world, yet immersion remains incomplete without sound. We introduce Image2AVScene, the task of generating a 3D audio-visual scene from a single…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Derong Jin , Xiyi Chen , Ming C. Lin , Ruohan Gao

The growing adoption of XR devices has fueled strong demand for high-quality stereo video, yet its production remains costly and artifact-prone. To address this challenge, we present StereoWorld, an end-to-end framework that repurposes a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Ke Xing , Xiaojie Jin , Longfei Li , Yuyang Yin , Hanwen Liang , Guixun Luo , Chen Fang , Jue Wang , Konstantinos N. Plataniotis , Yao Zhao , Yunchao Wei

Despite increasingly realistic image quality, recent 3D image generative models often operate on 3D volumes of fixed extent with limited camera motions. We investigate the task of unconditionally synthesizing unbounded nature scenes,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Lucy Chai , Richard Tucker , Zhengqi Li , Phillip Isola , Noah Snavely

With the advent of portable 360{\deg} cameras, panorama has gained significant attention in applications like virtual reality (VR), virtual tours, robotics, and autonomous driving. As a result, wide-baseline panorama view synthesis has…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Cheng Zhang , Haofei Xu , Qianyi Wu , Camilo Cruz Gambardella , Dinh Phung , Jianfei Cai

Generating immersive 360{\deg} indoor panoramas from 2D top-down views has applications in virtual reality, interior design, real estate, and robotics. This task is challenging due to the lack of explicit 3D structure and the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Zitong Zhang , Suranjan Gautam , Rui Yu

Single-view indoor scene generation plays a crucial role in a range of real-world applications. However, generating a complete 360{\deg} scene from a single image remains a highly ill-posed and challenging problem. Recent approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Runmao Yao , Junsheng Zhou , Zhen Dong , Yu-Shen Liu

Text-driven 3D scene generation has seen significant advancements recently. However, most existing methods generate single-view images using generative models and then stitch them together in 3D space. This independent generation for each…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Wenrui Li , Fucheng Cai , Yapeng Mi , Zhe Yang , Wangmeng Zuo , Xingtao Wang , Xiaopeng Fan

Vision-and-Language Navigation (VLN) requires the agent to follow language instructions to navigate through 3D environments. One main challenge in VLN is the limited availability of photorealistic training environments, which makes it hard…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Jialu Li , Mohit Bansal

Panoramic Image Generation (PIG) aims to create coherent images of arbitrary lengths. Most existing methods fall in the joint diffusion paradigm, but their complex and heuristic crop connection designs often limit their ability to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Teng Zhou , Xiaoyu Zhang , Yongchuan Tang

The rapid advancement of diffusion models holds the promise of revolutionizing the application of VR and AR technologies, which typically require scene-level 4D assets for user experience. Nonetheless, existing diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Haiyang Zhou , Wangbo Yu , Jiawen Guan , Xinhua Cheng , Yonghong Tian , Li Yuan

We present WonderZoom, a novel approach to generating 3D scenes with contents across multiple spatial scales from a single image. Existing 3D world generation models remain limited to single-scale synthesis and cannot produce coherent scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Jin Cao , Hong-Xing Yu , Jiajun Wu

The growing demand for Embodied AI and VR applications has highlighted the need for synthesizing high-quality 3D indoor scenes from sparse inputs. However, existing approaches struggle to infer massive amounts of missing geometry in large…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Dehui Wang , Congsheng Xu , Rong Wei , Yue Shi , Shoufa Chen , Dingxiang Luo , Tianshuo Yang , Xiaokang Yang , Wei Sui , Yusen Qin , Rui Tang , Yao Mu

Understanding geometric, semantic, and instance information in 3D scenes from sequential video data is essential for applications in robotics and augmented reality. However, existing Simultaneous Localization and Mapping (SLAM) methods…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Runnan Chen , Zhaoqing Wang , Jiepeng Wang , Yuexin Ma , Mingming Gong , Wenping Wang , Tongliang Liu

3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and 2) allow for free exploration in complex scene hierarchies.…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Shuai Yang , Jing Tan , Mengchen Zhang , Tong Wu , Yixuan Li , Gordon Wetzstein , Ziwei Liu , Dahua Lin

Maintaining spatial world consistency over long horizons remains a central challenge for camera-controllable video generation. Existing memory-based approaches often condition generation on globally reconstructed 3D scenes by rendering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Zun Wang , Han Lin , Jaehong Yoon , Jaemin Cho , Yue Zhang , Mohit Bansal

Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthesize only limited observations of a scene, leading to issues…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Yuheng Liu , Xin Lin , Xinke Li , Baihan Yang , Chen Wang , Kalyan Sunkavalli , Yannick Hold-Geoffroy , Hao Tan , Kai Zhang , Xiaohui Xie , Zifan Shi , Yiwei Hu

In this paper, we present PanoDreamer, a novel method for producing a coherent 360{\deg} 3D scene from a single input image. Unlike existing methods that generate the scene sequentially, we frame the problem as single-image panorama and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Avinash Paliwal , Xilong Zhou , Andrii Tsarov , Nima Khademi Kalantari

We introduce CinemaWorld, a generative augmented reality system that augments the viewer's physical surroundings with automatically generated mixed reality 3D content extracted from and synchronized with 2D movie scenes. Our system…

Human-Computer Interaction · Computer Science 2026-03-10 Keiichi Ihara , DaeHo Lee , Manato Abe , Hye-Young Jo , Ryo Suzuki

We introduce NeoWorld, a deep learning framework for generating interactive 3D virtual worlds from a single input image. Inspired by the on-demand worldbuilding concept in the science fiction novel Simulacron-3 (1964), our system constructs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yanpeng Zhao , Shanyan Guan , Yunbo Wang , Yanhao Ge , Wei Li , Xiaokang Yang