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Related papers: PanoWorld: A Generative Spatial World Model for Co…

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This paper considers the problem of generative novel view synthesis (GNVS), generating novel, plausible views of a scene given a limited number of known views. Here, we propose a set-based generative model that can simultaneously generate…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Jason J. Yu , Tristan Aumentado-Armstrong , Fereshteh Forghani , Konstantinos G. Derpanis , Marcus A. Brubaker

Autonomous driving world models are expected to work effectively across three core dimensions: state, action, and reward. Existing models, however, are typically restricted to limited state modalities, short video sequences, imprecise…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Bohan Li , Zhuang Ma , Dalong Du , Baorui Peng , Zhujin Liang , Zhenqiang Liu , Chao Ma , Yueming Jin , Hao Zhao , Wenjun Zeng , Xin Jin

We introduce PerpetualWonder, a hybrid generative simulator that enables long-horizon, action-conditioned 4D scene generation from a single image. Current works fail at this task because their physical state is decoupled from their visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Jiahao Zhan , Zizhang Li , Hong-Xing Yu , Jiajun Wu

In the early stages of architectural design, shoebox models are typically used as a simplified representation of building structures but require extensive operations to transform them into detailed designs. Generative artificial…

Graphics · Computer Science 2025-03-06 Xusheng Du , Ruihan Gui , Zhengyang Wang , Ye Zhang , Haoran Xie

Recent advances in generative modeling have substantially enhanced 3D urban generation, enabling applications in digital twins, virtual cities, and large-scale simulations. However, existing methods face two key challenges: (1) the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Yijie Kang , Xinliang Wang , Zhenyu Wu , Yifeng Shi , Hailong Zhu

The recent advancement of generative foundational models has ushered in a new era of image generation in the realm of natural images, revolutionizing art design, entertainment, environment simulation, and beyond. Despite producing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhiping Yu , Chenyang Liu , Liqin Liu , Zhenwei Shi , Zhengxia Zou

Performing single image holistic understanding and 3D reconstruction is a central task in computer vision. This paper presents an integrated system that performs dense scene labeling, object detection, instance segmentation, depth…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sainan Liu , Vincent Nguyen , Yuan Gao , Subarna Tripathi , Zhuowen Tu

Panoramic image enables deeper understanding and more holistic perception of $360^\circ$ surrounding environment, which can naturally encode enriched scene context information compared to standard perspective image. Previous work has made…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Yuan Dong , Chuan Fang , Liefeng Bo , Zilong Dong , Ping Tan

Diffusion-based methods have achieved remarkable achievements in 2D image or 3D object generation, however, the generation of 3D scenes and even $360^{\circ}$ images remains constrained, due to the limited number of scene datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Weicai Ye , Chenhao Ji , Zheng Chen , Junyao Gao , Xiaoshui Huang , Song-Hai Zhang , Wanli Ouyang , Tong He , Cairong Zhao , Guofeng Zhang

The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hai Wang , Xiaoyu Xiang , Weihao Xia , Jing-Hao Xue

Semantic occupancy has emerged as a powerful representation in world models for its ability to capture rich spatial semantics. However, most existing occupancy world models rely on static and fixed embeddings or grids, which inherently…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Chenxu Dang , Haiyan Liu , Jason Bao , Pei An , Xinyue Tang , PanAn , Jie Ma , Bingchuan Sun , Yan Wang

Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Fan Wu , Jiacheng Wei , Ruibo Li , Yi Xu , Junyou Li , Deheng Ye , Guosheng Lin

Estimating the 6D pose of arbitrary unseen objects from a single reference image is critical for robotics operating in the long-tail of real-world instances. However, this setting is notoriously challenging: 3D models are rarely available,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Zheng Geng , Nan Wang , Shaocong Xu , Chongjie Ye , Bohan Li , Zhaoxi Chen , Sida Peng , Hao Zhao

Modern generative video models excel at producing convincing, high-quality outputs, but struggle to maintain multi-view and spatiotemporal consistency in highly dynamic real-world environments. In this work, we introduce \textbf{AnyView}, a…

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…

Graphics · Computer Science 2026-03-25 Jinyan Yuan , Bangbang Yang , Keke Wang , Panwang Pan , Lin Ma , Xuehai Zhang , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Lifting perspective images and videos to 360{\deg} panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Ziyi Wu , Daniel Watson , Andrea Tagliasacchi , David J. Fleet , Marcus A. Brubaker , Saurabh Saxena

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

We introduce a novel method for dynamic free-view synthesis of an ambient scenes from a monocular capture bringing a immersive quality to the viewing experience. Our method builds upon the recent advancements in 3D Gaussian Splatting (3DGS)…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Meng-Li Shih , Jia-Bin Huang , Changil Kim , Rajvi Shah , Johannes Kopf , Chen Gao

In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the overall scene in complex environments, while texture editing…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

We present GeoSynth, a model for synthesizing satellite images with global style and image-driven layout control. The global style control is via textual prompts or geographic location. These enable the specification of scene semantics or…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Srikumar Sastry , Subash Khanal , Aayush Dhakal , Nathan Jacobs
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