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Simplicial complexes form an important class of topological spaces that are frequently used in many application areas such as computer-aided design, computer graphics, and simulation. Representation learning on graphs, which are just 1-d…

Machine Learning · Computer Science 2022-02-03 Mustafa Hajij , Ghada Zamzmi , Theodore Papamarkou , Vasileios Maroulas , Xuanting Cai

Assembly-based tools provide a powerful modeling paradigm for non-expert shape designers. However, choosing a component from a large shape repository and aligning it to a partial assembly can become a daunting task. In this paper we…

Graphics · Computer Science 2018-07-05 Minhyuk Sung , Hao Su , Vladimir G. Kim , Siddhartha Chaudhuri , Leonidas Guibas

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

We propose a novel shape representation useful for analyzing and processing shape collections, as well for a variety of learning and inference tasks. Unlike most approaches that capture variability in a collection by using a template model…

Graphics · Computer Science 2018-06-13 Ruqi Huang , Panos Achlioptas , Leonidas Guibas , Maks Ovsjanikov

3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Mohsen Yavartanoo , JaeYoung Chung , Reyhaneh Neshatavar , Kyoung Mu Lee

In this paper, we propose a novel lower dimensional representation of a shape sequence. The proposed dimension reduction is invertible and computationally more efficient in comparison to other related works. Theoretically, the differential…

Computer Vision and Pattern Recognition · Computer Science 2011-08-02 Sheng Yi , Hamid Krim , Larry K. Norris

Finding correspondences between 3D shapes is an important and long-standing problem in computer vision, graphics and beyond. A prominent challenge are partial-to-partial shape matching settings, which occur when the shapes to match are only…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Viktoria Ehm , Maolin Gao , Paul Roetzer , Marvin Eisenberger , Daniel Cremers , Florian Bernard

Despite the success of deep functional maps in non-rigid 3D shape matching, there exists no learning framework that models both self-symmetry and shape matching simultaneously. This is despite the fact that errors due to symmetry mismatch…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Abhishek Sharma , Maks Ovsjanikov

Texture mapping is a common technology in the area of computer graphics, it maps the 3D surface space onto the 2D texture space. However, the loose texture space will reduce the efficiency of data storage and GPU memory addressing in the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wei Chen , Yuxue Ren , Na Lei , Zhongxuan Luo , Xianfeng Gu

Three-dimensional (3D) mappings are fundamental in various scientific and engineering applications, including computer-aided engineering (CAE), computer graphics, and medical imaging. They are typically represented and stored as…

Graphics · Computer Science 2025-09-03 Qiguang Chen , Lok Ming Lui

Polygonal meshes provide an efficient representation for 3D shapes. They explicitly capture both shape surface and topology, and leverage non-uniformity to represent large flat regions as well as sharp, intricate features. This…

Machine Learning · Computer Science 2019-07-03 Rana Hanocka , Amir Hertz , Noa Fish , Raja Giryes , Shachar Fleishman , Daniel Cohen-Or

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yangguang Li , Xianglong He , Zi-Xin Zou , Zexiang Liu , Wanli Ouyang , Ding Liang , Yan-Pei Cao

Parametrizations of data manifolds in shape spaces can be computed using the rich toolbox of Riemannian geometry. This, however, often comes with high computational costs, which raises the question if one can learn an efficient neural…

Machine Learning · Computer Science 2023-09-04 Josua Sassen , Klaus Hildebrandt , Martin Rumpf , Benedikt Wirth

Structured representations such as scene graphs serve as an efficient and compact representation that can be used for downstream rendering or retrieval tasks. However, existing efforts to generate realistic images from scene graphs perform…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Subarna Tripathi , Sharath Nittur Sridhar , Sairam Sundaresan , Hanlin Tang

We present 3D Pick & Mix, a new 3D shape retrieval system that provides users with a new level of freedom to explore 3D shape and Internet image collections by introducing the ability to reason about objects at the level of their…

Computer Vision and Pattern Recognition · Computer Science 2018-11-06 Adrian Penate-Sanchez , Lourdes Agapito

Computing geodesic distances on 3D surfaces is fundamental to many tasks in 3D vision and geometry processing, with deep connections to tasks such as shape correspondence. Recent learning-based methods achieve strong performance but rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Yohanes Yudhi Adikusuma , Qixing Huang , Ying He

We present a method to match three dimensional shapes under non-isometric deformations, topology changes and partiality. We formulate the problem as matching between a set of pair-wise and point-wise descriptors, imposing a continuity prior…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Zorah Lähner , Matthias Vestner , Amit Boyarski , Or Litany , Ron Slossberg , Tal Remez , Emanuele Rodolà , Alex Bronstein , Michael Bronstein , Ron Kimmel , Daniel Cremers

Depth imaging has largely focused on sensor and intrinsics properties. However, the accuracy of acquire pixel is largely dependent on the capture. We propose a new depth estimation and approximation algorithm which takes an arbitrary 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-10-17 Rajer Sindhu , Jayesh Ananya

We target a 3D generative model for general natural scenes that are typically unique and intricate. Lacking the necessary volumes of training data, along with the difficulties of having ad hoc designs in presence of varying scene…

Graphics · Computer Science 2023-04-27 Weiyu Li , Xuelin Chen , Jue Wang , Baoquan Chen

Matching local geometric features on real-world depth images is a challenging task due to the noisy, low-resolution, and incomplete nature of 3D scan data. These difficulties limit the performance of current state-of-art methods, which are…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Andy Zeng , Shuran Song , Matthias Nießner , Matthew Fisher , Jianxiong Xiao , Thomas Funkhouser
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