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Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time…
The rapid evolution of deepfake technology, particularly in instruction-guided image editing, threatens the integrity of digital images by enabling subtle, context-aware manipulations. Generated conditionally from real images and textual…
Recent advancements in large-scale generative models have enabled the creation of high-quality images and videos, but have also raised significant safety concerns regarding the generation of unsafe content. To mitigate this, concept erasure…
Text-guided image and 3D editing have advanced with diffusion-based models, yet methods like Delta Denoising Score often struggle with stability, spatial control, and editing strength. These limitations stem from reliance on complex…
Text-driven 3D editing enables user-friendly 3D object or scene editing with text instructions. Due to the lack of multi-view consistency priors, existing methods typically resort to employing 2D generation or editing models to process each…
As XR technology continues to advance rapidly, 3D generation and editing are increasingly crucial. Among these, stylization plays a key role in enhancing the appearance of 3D models. By utilizing stylization, users can achieve consistent…
Text-to-3D generation aims to create 3D assets from text-to-image diffusion models. However, existing methods face an inherent bottleneck in generation quality because the widely-used objectives such as Score Distillation Sampling (SDS)…
Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, due to the lack of reliable geometric supervision, they…
Text-to-Image generation models have revolutionized the artwork design process and enabled anyone to create high-quality images by entering text descriptions called prompts. Creating a high-quality prompt that consists of a subject and…
Generative models have enabled easy creation and generation of images of all kinds given a single prompt. However, this has also raised ethical concerns about what is an actual piece of content created by humans or cameras compared to…
Text-to-image (T2I) models can generate not-safe-for-work (NSFW) content, motivating multi-stage safety pipelines with both text and image filters. Newer LLM-based filters detect latent intent beyond keywords, making token-level…
We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…
Text-to-image models can generate harmful images when presented with unsafe prompts, posing significant safety and societal risks. Alignment methods aim to modify these models to ensure they generate only non-harmful images, even when…
3D face modeling has been an active area of research in computer vision and computer graphics, fueling applications ranging from facial expression transfer in virtual avatars to synthetic data generation. Existing 3D deep learning…
Text-to-Image (T2I) models have made remarkable progress in generating images from text prompts, but their output quality and safety still depend heavily on how prompts are phrased. Existing safety methods typically refine prompts using…
Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…
Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…
We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…
3D Gaussian Splatting (3DGS) has been widely used in 3D reconstruction and 3D generation. Training to get a 3DGS scene often takes a lot of time and resources and even valuable inspiration. The increasing amount of 3DGS digital asset have…
The rapid advancement of generative models has significantly enhanced the realism and customization of digital content creation. The increasing power of these tools, coupled with their ease of access, fuels the creation of photorealistic…