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Related papers: 3DEditSafe: Defending 3D Editing Pipelines from Un…

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Identity preserving editing of faces is a generative task that enables modifying the illumination, adding/removing eyeglasses, face aging, editing hairstyles, modifying expression etc., while preserving the identity of the face. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Vishal Vinod

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

Semantic-aware 3D reconstruction from sparse, unposed images remains challenging for feed-forward 3D Gaussian Splatting (3DGS). Existing methods often predict an over-complete set of Gaussian primitives under sparse-view supervision,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Guibiao Liao , Qian Ren , Kaimin Liao , Hua Wang , Zhi Chen , Luchao Wang , Yaohua Tang

We introduce time-to-unsafe-sampling, a novel safety measure for generative models, defined as the number of generations required by a large language model (LLM) to trigger an unsafe (e.g., toxic) response. While providing a new dimension…

Machine Learning · Computer Science 2026-02-17 Hen Davidov , Shai Feldman , Gilad Freidkin , Yaniv Romano

Per-scene optimization methods such as 3D Gaussian Splatting provide state-of-the-art novel view synthesis quality but extrapolate poorly to under-observed areas. Methods that leverage generative priors to correct artifacts in these areas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Riccardo de Lutio , Tobias Fischer , Yen-Yu Chang , Yuxuan Zhang , Jay Zhangjie Wu , Xuanchi Ren , Tianchang Shen , Katarina Tothova , Zan Gojcic , Haithem Turki

Single-image 3D scene reconstruction presents significant challenges due to its inherently ill-posed nature and limited input constraints. Recent advances have explored two promising directions: multiview generative models that train on 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Junlin Hao , Peiheng Wang , Haoyang Wang , Xinggong Zhang , Zongming Guo

3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Chenhan Jiang

We present Layout-Your-3D, a framework that allows controllable and compositional 3D generation from text prompts. Existing text-to-3D methods often struggle to generate assets with plausible object interactions or require tedious…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Junwei Zhou , Xueting Li , Lu Qi , Ming-Hsuan Yang

Recent advances in text-to-image generative models have raised concerns about their potential to produce harmful content when provided with malicious input text prompts. To address this issue, two main approaches have emerged: (1)…

Machine Learning · Computer Science 2025-11-13 Jiwoo Shin , Byeonghu Na , Mina Kang , Wonhyeok Choi , Il-Chul Moon

We propose a unified framework aimed at enhancing the diffusion priors for 3D generation tasks. Despite the critical importance of these tasks, existing methodologies often struggle to generate high-caliber results. We begin by examining…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Xiaofeng Yang , Yiwen Chen , Cheng Chen , Chi Zhang , Yi Xu , Xulei Yang , Fayao Liu , Guosheng Lin

Diffusion-based image editing is a composite process of preserving the source image content and generating new content or applying modifications. While current editing approaches have made improvements under text guidance, most of them have…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tianrui Huang , Pu Cao , Lu Yang , Chun Liu , Mengjie Hu , Zhiwei Liu , Qing Song

In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and digital avatars. However, due to the absence of 3D information, these 2D models often…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Aashish Rai , Hiresh Gupta , Ayush Pandey , Francisco Vicente Carrasco , Shingo Jason Takagi , Amaury Aubel , Daeil Kim , Aayush Prakash , Fernando de la Torre

Algorithmic content moderation manages an explosive number of user-created content shared online everyday. Despite a massive number of 3D designs that are free to be downloaded, shared, and 3D printed by the users, detecting sensitivity…

Human-Computer Interaction · Computer Science 2021-02-26 Nahyun Kwon , Chen Liang , Jeeeun Kim

In the context of novel view synthesis, 3D Gaussian Splatting (3DGS) has recently emerged as an efficient and competitive counterpart to Neural Radiance Field (NeRF), enabling high-fidelity photorealistic rendering in real time. Beyond…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Shuting He , Peilin Ji , Yitong Yang , Changshuo Wang , Jiayi Ji , Yinglin Wang , Henghui Ding

Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Haoran Li , Haolin Shi , Wenli Zhang , Wenjun Wu , Yong Liao , Lin Wang , Lik-hang Lee , Pengyuan Zhou

The rapid advancement of image editing techniques has raised concerns about their misuse for generating Not-Safe-for-Work (NSFW) content. This necessitates a targeted protection mechanism that blocks malicious edits while preserving normal…

Cryptography and Security · Computer Science 2025-03-19 Kaixin Shen , Ruijie Quan , Jiaxu Miao , Jun Xiao , Yi Yang

As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by…

Graphics · Computer Science 2024-05-15 Wenqi Dong , Bangbang Yang , Lin Ma , Xiao Liu , Liyuan Cui , Hujun Bao , Yuewen Ma , Zhaopeng Cui

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Frank Zhang , Yibo Zhang , Quan Zheng , Rui Ma , Wei Hua , Hujun Bao , Weiwei Xu , Changqing Zou

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis under a given memory constraint. While 3D meshes provide…

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