Related papers: Video2GUI: Synthesizing Large-Scale Interaction Tr…
Text-to-video (T2V) generation has made tremendous progress in generating complicated scenes based on texts. However, human-object interaction (HOI) often cannot be precisely generated by current T2V models due to the lack of large-scale…
Graphical User Interface (GUI) agents show great potential for enabling foundation models to complete real-world tasks, revolutionizing human-computer interaction and improving human productivity. In this report, we present OmegaUse, a…
We introduce WebGames, a comprehensive benchmark suite designed to evaluate general-purpose web-browsing AI agents through a collection of 50+ interactive challenges. These challenges are specifically crafted to be straightforward for…
Vision-Language Models have made significant progress on many perception-focused tasks. However, their progress on reasoning-focused tasks remains limited due to the lack of high-quality and diverse training data. In this work, we aim to…
Large language models leverage internet-scale text data, yet embodied AI remains constrained by the prohibitive costs of physical trajectory collection. Desktop environments -- particularly gaming -- offer a compelling alternative: they…
Video agentic models have advanced challenging video-language tasks. However, most agentic approaches still heavily rely on greedy parsing over densely sampled video frames, resulting in high computational cost. We present VideoSeek, a…
Multimodal AI agents are increasingly automating complex real-world workflows that involve online web execution. However, current web-agent benchmarks suffer from a critical limitation: they focus entirely on web-based interaction and…
Videos are often used to learn or extract the necessary information to complete tasks in ways different than what text and static imagery alone can provide. However, many existing agent benchmarks neglect long-context video understanding,…
Multimodal large language models (MLLMs) have markedly expanded the competence of graphical user-interface (GUI) systems, propelling them beyond controlled simulations into complex, real-world environments across diverse platforms. However,…
Large Language Models (LLMs) are trained and aligned to follow natural language instructions with only a handful of examples, and they are prompted as task-driven autonomous agents to adapt to various sources of execution environments.…
The development of GUI agents could revolutionize the next generation of human-computer interaction. Motivated by this vision, we present MAI-UI, a family of foundation GUI agents spanning the full spectrum of sizes, including 2B, 8B, 32B,…
Existing GUI agent models relying on coordinate-based one-step visual grounding struggle with generalizing to varying input resolutions and aspect ratios. Alternatives introduce coordinate-free strategies yet suffer from learning under…
Role-playing agents (RPAs) have attracted growing interest for their ability to simulate immersive and interactive characters. However, existing approaches primarily focus on static role profiles, overlooking the dynamic perceptual…
Recent video diffusion models have enhanced video editing, but it remains challenging to handle instructional editing and diverse tasks (e.g., adding, removing, changing) within a unified framework. In this paper, we introduce VEGGIE, a…
The advent of Multimodal LLMs has significantly enhanced image OCR recognition capabilities, making GUI automation a viable reality for increasing efficiency in digital tasks. One fundamental aspect of developing a GUI automation system is…
The recent progress of large language model agents has opened new possibilities for automating tasks through graphical user interfaces (GUIs), especially in mobile environments where intelligent interaction can greatly enhance usability.…
Training Vision-Language Models (VLMs) for Graphical User Interfaces (GUI) agents via Reinforcement Learning (RL) faces critical challenges: environment-based RL requires costly interactions, while environment-free methods struggle with…
GUI task automation streamlines repetitive tasks, but existing LLM or VLM-based planner-executor agents suffer from brittle generalization, high latency, and limited long-horizon coherence. Their reliance on single-shot reasoning or static…
LLM-driven GUI agents are increasingly used in production systems to automate workflows and simulate users for evaluation and optimization. Yet most GUI-agent evaluations emphasize task success and provide limited evidence on whether agents…
Despite the rapid progress of multimodal large language models in building Graphical User Interface (GUI) agents, their real-world task completion is fundamentally bottlenecked by a lack of world knowledge about GUI operations. Existing…