English
Related papers

Related papers: UMo: Unified Sparse Motion Modeling for Real-Time …

200 papers

Vision-language-action models (VLAs) have garnered significant attention for their potential in advancing robotic manipulation. However, previous approaches predominantly rely on the general comprehension capabilities of vision-language…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Yuqi Wang , Xinghang Li , Wenxuan Wang , Junbo Zhang , Yingyan Li , Yuntao Chen , Xinlong Wang , Zhaoxiang Zhang

Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…

Graphics · Computer Science 2022-06-01 Wenlin Zhuang , Jinwei Qi , Peng Zhang , Bang Zhang , Ping Tan

Animatable head avatar generation typically requires extensive data for training. To reduce the data requirements, a natural solution is to leverage existing data-free static avatar generation methods, such as pre-trained diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zhenglin Zhou , Fan Ma , Hehe Fan , Tat-Seng Chua

Gestures are inherent to human interaction and often complement speech in face-to-face communication, forming a multimodal communication system. An important task in gesture analysis is detecting a gesture's beginning and end. Research on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Esam Ghaleb , Ilya Burenko , Marlou Rasenberg , Wim Pouw , Ivan Toni , Peter Uhrig , Anna Wilson , Judith Holler , Aslı Özyürek , Raquel Fernández

Generative models excel at motion synthesis for a fixed number of agents but struggle to generalize with variable agents. Based on limited, domain-specific data, existing methods employ autoregressive models to generate motion recursively,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Guanhe Huang , Oya Celiktutan

Humans intuitively move to sound, but current humanoid robots lack expressive improvisational capabilities, confined to predefined motions or sparse commands. Generating motion from audio and then retargeting it to robots relies on explicit…

Several recent works have directly extended the image masked autoencoder (MAE) with random masking into video domain, achieving promising results. However, unlike images, both spatial and temporal information are important for video…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 David Fan , Jue Wang , Shuai Liao , Yi Zhu , Vimal Bhat , Hector Santos-Villalobos , Rohith MV , Xinyu Li

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yiming Huang , Weilin Wan , Yue Yang , Chris Callison-Burch , Mark Yatskar , Lingjie Liu

Research on diffusion model-based video generation has advanced rapidly. However, limitations in object fidelity and generation length hinder its practical applications. Additionally, specific domains like animated wallpapers require…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Fanyi Wang , Peng Liu , Haotian Hu , Dan Meng , Jingwen Su , Jinjin Xu , Yanhao Zhang , Xiaoming Ren , Zhiwang Zhang

Talking head generation with arbitrary identities and speech audio remains a crucial problem in the realm of the virtual metaverse. Recently, diffusion models have become a popular generative technique in this field with their strong…

Graphics · Computer Science 2025-08-11 Xinyang Li , Gen Li , Zhihui Lin , Yichen Qian , GongXin Yao , Weinan Jia , Aowen Wang , Weihua Chen , Fan Wang

The scarcity of high-quality, multimodal training data severely hinders the creation of lifelike avatar animations for conversational AI in virtual environments. Existing datasets often lack the intricate synchronization between speech,…

Artificial Intelligence · Computer Science 2024-10-23 Saif Punjwani , Larry Heck

Video-language pre-training is crucial for learning powerful multi-modal representation. However, it typically requires a massive amount of computation. In this paper, we develop SMAUG, an efficient pre-training framework for video-language…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Yuanze Lin , Chen Wei , Huiyu Wang , Alan Yuille , Cihang Xie

Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressive photorealism. Today, such photoreal avatars are seen as a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Gengyan Li , Paulo Gotardo , Timo Bolkart , Stephan Garbin , Kripasindhu Sarkar , Abhimitra Meka , Alexandros Lattas , Thabo Beeler

Visuomotor policies trained on human expert demonstrations have recently shown strong performance across a wide range of robotic manipulation tasks. However, these policies remain highly sensitive to domain shifts stemming from background…

Robotics · Computer Science 2026-01-07 Reihaneh Mirjalili , Tobias Jülg , Florian Walter , Wolfram Burgard

We introduce UniVerse-1, a unified, Veo-3-like model capable of simultaneously generating coordinated audio and video. To enhance training efficiency, we bypass training from scratch and instead employ a stitching of experts (SoE)…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Duomin Wang , Wei Zuo , Aojie Li , Ling-Hao Chen , Xinyao Liao , Deyu Zhou , Zixin Yin , Xili Dai , Daxin Jiang , Gang Yu

Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Miaowei Wang , Qingxuan Yan , Zhi Cao , Yayuan Li , Oisin Mac Aodha , Jason J. Corso , Amir Vaxman

Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such as high costs in voice data collection, weakness in dynamic…

Computation and Language · Computer Science 2025-02-19 Ailin Huang , Boyong Wu , Bruce Wang , Chao Yan , Chen Hu , Chengli Feng , Fei Tian , Feiyu Shen , Jingbei Li , Mingrui Chen , Peng Liu , Ruihang Miao , Wang You , Xi Chen , Xuerui Yang , Yechang Huang , Yuxiang Zhang , Zheng Gong , Zixin Zhang , Hongyu Zhou , Jianjian Sun , Brian Li , Chengting Feng , Changyi Wan , Hanpeng Hu , Jianchang Wu , Jiangjie Zhen , Ranchen Ming , Song Yuan , Xuelin Zhang , Yu Zhou , Bingxin Li , Buyun Ma , Hongyuan Wang , Kang An , Wei Ji , Wen Li , Xuan Wen , Xiangwen Kong , Yuankai Ma , Yuanwei Liang , Yun Mou , Bahtiyar Ahmidi , Bin Wang , Bo Li , Changxin Miao , Chen Xu , Chenrun Wang , Dapeng Shi , Deshan Sun , Dingyuan Hu , Dula Sai , Enle Liu , Guanzhe Huang , Gulin Yan , Heng Wang , Haonan Jia , Haoyang Zhang , Jiahao Gong , Junjing Guo , Jiashuai Liu , Jiahong Liu , Jie Feng , Jie Wu , Jiaoren Wu , Jie Yang , Jinguo Wang , Jingyang Zhang , Junzhe Lin , Kaixiang Li , Lei Xia , Li Zhou , Liang Zhao , Longlong Gu , Mei Chen , Menglin Wu , Ming Li , Mingxiao Li , Mingliang Li , Mingyao Liang , Na Wang , Nie Hao , Qiling Wu , Qinyuan Tan , Ran Sun , Shuai Shuai , Shaoliang Pang , Shiliang Yang , Shuli Gao , Shanshan Yuan , Siqi Liu , Shihong Deng , Shilei Jiang , Sitong Liu , Tiancheng Cao , Tianyu Wang , Wenjin Deng , Wuxun Xie , Weipeng Ming , Wenqing He , Wen Sun , Xin Han , Xin Huang , Xiaomin Deng , Xiaojia Liu , Xin Wu , Xu Zhao , Yanan Wei , Yanbo Yu , Yang Cao , Yangguang Li , Yangzhen Ma , Yanming Xu , Yaoyu Wang , Yaqiang Shi , Yilei Wang , Yizhuang Zhou , Yinmin Zhong , Yang Zhang , Yaoben Wei , Yu Luo , Yuanwei Lu , Yuhe Yin , Yuchu Luo , Yuanhao Ding , Yuting Yan , Yaqi Dai , Yuxiang Yang , Zhe Xie , Zheng Ge , Zheng Sun , Zhewei Huang , Zhichao Chang , Zhisheng Guan , Zidong Yang , Zili Zhang , Binxing Jiao , Daxin Jiang , Heung-Yeung Shum , Jiansheng Chen , Jing Li , Shuchang Zhou , Xiangyu Zhang , Xinhao Zhang , Yibo Zhu

Audio-driven portrait animation aims to synthesize realistic and natural talking head videos from an input audio signal and a single reference image. While existing methods achieve high-quality results by leveraging high-dimensional…

Graphics · Computer Science 2026-02-27 Fangyu Du , Taiqing Li , Qian Qiao , Tan Yu , Ziwei Zhang , Dingcheng Zhen , Xu Jia , Yang Yang , Shunshun Yin , Siyuan Liu

Although many previous studies have carried out multimodal learning with real-time MRI data that captures the audio-visual kinematics of the vocal tract during speech, these studies have been limited by their reliance on multi-speaker…

Machine Learning · Computer Science 2025-06-02 Sean Foley , Hong Nguyen , Jihwan Lee , Sudarsana Reddy Kadiri , Dani Byrd , Louis Goldstein , Shrikanth Narayanan

First-person activity recognition is rapidly growing due to the widespread use of wearable cameras but faces challenges from domain shifts across different environments, such as varying objects or background scenes. We propose a multimodal…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Cagri Gungor , Adriana Kovashka
‹ Prev 1 8 9 10 Next ›