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Related papers: CA2: Code-Aware Agent for Automated Game Testing

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Interactive agent benchmarks map an agent run to a binary outcome through outcome checks. When these checks rely on surface level signals or fail to capture the agent's actual action path, they cannot reliably determine whether the run…

Artificial Intelligence · Computer Science 2026-05-12 Shanshan Gao , Liyi Zhou

Large language model (LLM) agents deployed in unknown environments must learn task structure at test time, but current approaches require thousands of interactions to form useful hypotheses. We present Sensi, an LLM agent architecture for…

Artificial Intelligence · Computer Science 2026-03-19 Mohsen Arjmandi

Autonomous artificial agents must be able to learn behaviors in complex environments without humans to design tasks and rewards. Designing these functions for each environment is not feasible, thus, motivating the development of intrinsic…

Machine Learning · Computer Science 2025-02-20 Alana Santana , Paula P. Costa , Esther L. Colombini

Explanations for AI models in high-stakes domains like medicine often lack verifiability, which can hinder trust. To address this, we propose an interactive agent that produces explanations through an auditable sequence of actions. The…

Artificial Intelligence · Computer Science 2025-11-04 Yuhang Huang , Zekai Lin , Fan Zhong , Lei Liu

To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter,…

Machine Learning · Computer Science 2018-12-04 Ruo Yu Tao , Marc-Alexandre Côté , Xingdi Yuan , Layla El Asri

Code coverage is a valuable guide for testing, but in AAA games the overhead of instrumentation conflicts with strict performance requirements and can destabilize automated tests. We propose and assess a selective instrumentation approach…

Software Engineering · Computer Science 2026-01-26 Ian Gauk , Doriane Olewicki , Joshua Romoff , Cor-Paul Bezemer

Playtesting is an essential step in the game design process. Game designers use the feedback from playtests to refine their designs. Game designers may employ procedural personas to automate the playtesting process. In this paper, we…

Artificial Intelligence · Computer Science 2022-04-07 Sinan Ariyurek , Elif Surer , Aysu Betin-Can

The intuitive collaboration of humans and intelligent robots (embodied AI) in the real-world is an essential objective for many desirable applications of robotics. Whilst there is much research regarding explicit communication, we focus on…

Robotics · Computer Science 2020-08-04 Ali Shafti , Jonas Tjomsland , William Dudley , A. Aldo Faisal

Preserving multimodal signals across agent boundaries is necessary for accurate cross-modal reasoning, but it is not sufficient. We show that modality-native routing in Agent-to-Agent (A2A) networks improves task accuracy by 20 percentage…

Artificial Intelligence · Computer Science 2026-04-16 Vasundra Srinivasan

A key challenge in the study of multiagent cooperation is the need for individual agents not only to cooperate effectively, but to decide with whom to cooperate. This is particularly critical in situations when other agents have hidden,…

Deep research has revolutionized data analysis, yet data scientists still devote substantial time to manually crafting visualizations, highlighting the need for robust automation from natural language queries. However, current systems…

Artificial Intelligence · Computer Science 2025-10-06 Zichen Chen , Jiefeng Chen , Sercan Ö. Arik , Misha Sra , Tomas Pfister , Jinsung Yoon

Trading markets represent a real-world financial application to deploy reinforcement learning agents, however, they carry hard fundamental challenges such as high variance and costly exploration. Moreover, markets are inherently a…

Machine Learning · Computer Science 2021-07-20 Yue Gao , Kry Yik Chau Lui , Pablo Hernandez-Leal

Advanced agentic intelligence is a prerequisite for deploying Large Language Models in practical, real-world applications. Diverse real-world APIs demand precise, robust function-calling intelligence, which needs agents to develop these…

Probabilistic model checking is a technique for formal automated reasoning about software or hardware systems that operate in the context of uncertainty or stochasticity. It builds upon ideas and techniques from a diverse range of fields,…

Logic in Computer Science · Computer Science 2023-08-08 David Parker

High sample complexity has long been a challenge for RL. On the other hand, humans learn to perform tasks not only from interaction or demonstrations, but also by reading unstructured text documents, e.g., instruction manuals. Instruction…

Machine Learning · Computer Science 2024-07-23 Yue Wu , Yewen Fan , Paul Pu Liang , Amos Azaria , Yuanzhi Li , Tom M. Mitchell

Deep reinforcement learning has obtained significant breakthroughs in recent years. Most methods in deep-RL achieve good results via the maximization of the reward signal provided by the environment, typically in the form of discounted…

Machine Learning · Computer Science 2018-09-10 Yubin Deng , Ke Yu , Dahua Lin , Xiaoou Tang , Chen Change Loy

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

Machine Learning · Computer Science 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

Real Time Strategy (RTS) games provide complex domain to test the latest artificial intelligence (AI) research. In much of the literature, AI systems have been limited to playing one game. Although, this specialization has resulted in…

Artificial Intelligence · Computer Science 2014-01-22 Roy Hayes , Peter Beling , William Scherer

The escalating complexity of software systems and accelerating development cycles pose a significant challenge in managing code errors and implementing business logic. Traditional techniques, while cornerstone for software quality…

Software Engineering · Computer Science 2023-10-16 Gang Fan , Xiaoheng Xie , Xunjin Zheng , Yinan Liang , Peng Di

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche