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3D Gaussian Splatting (3DGS) has emerged as a powerful technique for radiance field rendering, but it typically requires millions of redundant Gaussian primitives, overwhelming memory and rendering budgets. Existing compaction approaches…
High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single camera, high-quality dynamic scenes typically require dense…
Analyzing human vasculature and vessel-like, tubular structures, such as airways, is crucial for disease diagnosis and treatment. Current methods often rely on small sub-regions or simplified tree-like structures, rendering analysis of…
We introduce the Structured Sparsity Specification (S$^3$), an algebraic framework for defining, composing, and implementing structured sparse patterns. S$^3$ specifies sparsity through three components: a View that reshapes the tensor via…
Single-view 3D hair reconstruction is challenging, due to the wide range of shape variations among diverse hairstyles. Current state-of-the-art methods are specialized in recovering un-braided 3D hairs and often take braided styles as their…
Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…
We introduce a unified sensitivity concept for shape and topological perturbations and perform the sensitivity analysis for a discretized PDE-constrained design optimization problem in two space dimensions. We assume that the design is…
We propose a new system to visualize depth-dependent patterns and images on solid objects with complex geometry using multiple projectors. The system, despite consisting of conventional passive LCD projectors, is able to project different…
3D non-Cartesian trajectories offer several advantages over rectilinear trajectories for rapid volumetric imaging, including improved sampling efficiency and greater robustness to motion, flow, and aliasing artifacts. In this paper, we…
We introduce S2C-3D, a novel sparse-view 3D reconstruction framework for high-fidelity and complete scene reconstruction from as few as six to eight images. Our framework features three components: a specialized diffusion model for…
Novel view synthesis under sparse views has been a long-term important challenge in 3D reconstruction. Existing works mainly rely on introducing external semantic or depth priors to supervise the optimization of 3D representations. However,…
Producing interactive 3D printed objects currently requires laborious 3D design and post-instrumentation with off-the-shelf electronics. Multi-material 3D printing using conductive PLA presents opportunities to mitigate these challenges. We…
3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…
Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…
Curvilinear structures are present in various fields in image processing such as blood vessels in medical imaging or roads in remote sensing. Their detection is crucial for many applications. In this article, we propose an unsupervised…
Learning abstractions directly from data is a core challenge in robotics. Humans naturally operate at an abstract level, reasoning over high-level subgoals while delegating execution to low-level motor skills -- an ability that enables…
State-of-the-art 3D-aware generative models rely on coordinate-based MLPs to parameterize 3D radiance fields. While demonstrating impressive results, querying an MLP for every sample along each ray leads to slow rendering. Therefore,…
Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…
Gaussian Splatting has been considered as a novel way for view synthesis of dynamic scenes, which shows great potential in AIoT applications such as digital twins. However, recent dynamic Gaussian Splatting methods significantly degrade…
Line clouds, though under-investigated in the previous work, potentially encode more compact structural information of buildings than point clouds extracted from multi-view images. In this work, we propose the first network to process line…